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Cleanup
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@@ -37,7 +37,7 @@ do -- DETECTION_BASE
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--- @type DETECTION_BASE
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-- @field Core.Set#SET_GROUP DetectionSetGroup The @{Set} of GROUPs in the Forward Air Controller role.
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-- @field Dcs.DCSTypes#Distance DetectionRange The range till which targets are accepted to be detected.
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-- @field DCS#Distance DetectionRange The range till which targets are accepted to be detected.
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-- @field #DETECTION_BASE.DetectedObjects DetectedObjects The list of detected objects.
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-- @field #table DetectedObjectsIdentified Map of the DetectedObjects identified.
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-- @field #number DetectionRun
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@@ -553,7 +553,7 @@ do -- DETECTION_BASE
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--self:F( DetectedTargets )
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for DetectionObjectID, Detection in pairs( DetectedTargets ) do
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local DetectedObject = Detection.object -- Dcs.DCSWrapper.Object#Object
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local DetectedObject = Detection.object -- DCS#Object
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if DetectedObject and DetectedObject:isExist() and DetectedObject.id_ < 50000000 then -- and ( DetectedObject:getCategory() == Object.Category.UNIT or DetectedObject:getCategory() == Object.Category.STATIC ) then
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@@ -891,7 +891,7 @@ do -- DETECTION_BASE
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-- DetectionObject:FilterCategories( { Unit.Category.AIRPLANE, Unit.Category.HELICOPTER } )
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--
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-- @param #DETECTION_BASE self
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-- @param #list<Dcs.DCSUnit#Unit> FilterCategories The Categories entries
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-- @param #list<DCS#Unit> FilterCategories The Categories entries
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-- @return #DETECTION_BASE self
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function DETECTION_BASE:FilterCategories( FilterCategories )
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self:F2()
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@@ -1165,7 +1165,7 @@ do -- DETECTION_BASE
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--- Returns if there are friendlies nearby the FAC units ...
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-- @param #DETECTION_BASE self
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-- @param DetectedItem
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-- @param Dcs.DCSUnit#Unit.Category Category The category of the unit.
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-- @param DCS#Unit.Category Category The category of the unit.
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-- @return #boolean true if there are friendlies nearby
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function DETECTION_BASE:IsFriendliesNearBy( DetectedItem, Category )
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--self:F( { "FriendliesNearBy Test", DetectedItem.FriendliesNearBy } )
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@@ -1175,7 +1175,7 @@ do -- DETECTION_BASE
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--- Returns friendly units nearby the FAC units ...
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-- @param #DETECTION_BASE self
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-- @param DetectedItem
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-- @param Dcs.DCSUnit#Unit.Category Category The category of the unit.
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-- @param DCS#Unit.Category Category The category of the unit.
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-- @return #map<#string,Wrapper.Unit#UNIT> The map of Friendly UNITs.
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function DETECTION_BASE:GetFriendliesNearBy( DetectedItem, Category )
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@@ -1248,7 +1248,7 @@ do -- DETECTION_BASE
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}
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--- @param Dcs.DCSWrapper.Unit#Unit FoundDCSUnit
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--- @param DCS#Unit FoundDCSUnit
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-- @param Wrapper.Group#GROUP ReportGroup
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-- @param Core.Set#SET_GROUP ReportSetGroup
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local FindNearByFriendlies = function( FoundDCSUnit, ReportGroupData )
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@@ -1809,7 +1809,7 @@ do -- DETECTION_UNITS
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-- Beware that when the amount of units detected is large, the DetectedItems list will be large also.
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--
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-- @type DETECTION_UNITS
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-- @field Dcs.DCSTypes#Distance DetectionRange The range till which targets are detected.
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-- @field DCS#Distance DetectionRange The range till which targets are detected.
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-- @extends #DETECTION_BASE
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DETECTION_UNITS = {
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ClassName = "DETECTION_UNITS",
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@@ -2294,7 +2294,7 @@ do -- DETECTION_AREAS
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-- the detected zones when a new detection has taken place.
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--
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-- @type DETECTION_AREAS
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-- @field Dcs.DCSTypes#Distance DetectionZoneRange The range till which targets are grouped upon the first detected target.
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-- @field DCS#Distance DetectionZoneRange The range till which targets are grouped upon the first detected target.
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-- @field #DETECTION_BASE.DetectedItems DetectedItems A list of areas containing the set of @{Wrapper.Unit}s, @{Zone}s, the center @{Wrapper.Unit} within the zone, and ID of each area that was detected within a DetectionZoneRange.
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-- @extends #DETECTION_BASE
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DETECTION_AREAS = {
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@@ -2306,7 +2306,7 @@ do -- DETECTION_AREAS
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--- DETECTION_AREAS constructor.
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-- @param #DETECTION_AREAS self
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-- @param Core.Set#SET_GROUP DetectionSetGroup The @{Set} of GROUPs in the Forward Air Controller role.
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-- @param Dcs.DCSTypes#Distance DetectionZoneRange The range till which targets are grouped upon the first detected target.
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-- @param DCS#Distance DetectionZoneRange The range till which targets are grouped upon the first detected target.
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-- @return #DETECTION_AREAS
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function DETECTION_AREAS:New( DetectionSetGroup, DetectionZoneRange )
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