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Documented Alarm States
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@ -26,13 +26,13 @@
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-- * Handle local Controllable Controller.
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-- * Manage the "state" of the DCS Controllable.
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--
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-- ## CONTROLLABLE constructor
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-- # 1) CONTROLLABLE constructor
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--
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-- The CONTROLLABLE class provides the following functions to construct a CONTROLLABLE instance:
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--
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-- * @{#CONTROLLABLE.New}(): Create a CONTROLLABLE instance.
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--
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-- ## CONTROLLABLE Task methods
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-- # 2) CONTROLLABLE Task methods
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--
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-- Several controllable task methods are available that help you to prepare tasks.
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-- These methods return a string consisting of the task description, which can then be given to either a @{Wrapper.Controllable#CONTROLLABLE.PushTask} or @{Wrapper.Controllable#SetTask} method to assign the task to the CONTROLLABLE.
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@ -40,7 +40,7 @@
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-- Each task description where applicable indicates for which controllable category the task is valid.
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-- There are 2 main subdivisions of tasks: Assigned tasks and EnRoute tasks.
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--
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-- ### Task assignment
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-- ## 2.1) Task assignment
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--
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-- Assigned task methods make the controllable execute the task where the location of the (possible) targets of the task are known before being detected.
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-- This is different from the EnRoute tasks, where the targets of the task need to be detected before the task can be executed.
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@ -71,7 +71,7 @@
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-- * @{#CONTROLLABLE.TaskRouteToZone}: (AIR + GROUND) Route the controllable to a given zone.
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-- * @{#CONTROLLABLE.TaskReturnToBase}: (AIR) Route the controllable to an airbase.
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--
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-- ### EnRoute assignment
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-- ## 2.2) EnRoute assignment
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--
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-- EnRoute tasks require the targets of the task need to be detected by the controllable (using its sensors) before the task can be executed:
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--
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@ -84,7 +84,7 @@
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-- * @{#CONTROLLABLE.EnRouteTaskFAC_EngageControllable}: (AIR + GROUND) The task makes the controllable/unit a FAC and lets the FAC to choose the target (enemy ground controllable) as well as other assigned targets.
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-- * @{#CONTROLLABLE.EnRouteTaskTanker}: (AIR) Aircraft will act as a tanker for friendly units. No parameters.
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--
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-- ### Task preparation
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-- ## 2.3) Task preparation
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--
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-- There are certain task methods that allow to tailor the task behaviour:
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--
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@ -93,7 +93,7 @@
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-- * @{#CONTROLLABLE.TaskCondition}: Return a condition section for a controlled task.
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-- * @{#CONTROLLABLE.TaskControlled}: Return a Controlled Task taking a Task and a TaskCondition.
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--
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-- ### Call a function as a Task
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-- ## 2.4) Call a function as a Task
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--
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-- A function can be called which is part of a Task. The method @{#CONTROLLABLE.TaskFunction}() prepares
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-- a Task that can call a GLOBAL function from within the Controller execution.
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@ -102,27 +102,27 @@
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--
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-- Demonstration Mission: [GRP-502 - Route at waypoint to random point](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/release-2-2-pre/GRP - Group Commands/GRP-502 - Route at waypoint to random point)
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--
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-- ### Tasks at Waypoints
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-- ## 2.5) Tasks at Waypoints
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--
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-- Special Task methods are available to set tasks at certain waypoints.
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-- The method @{#CONTROLLABLE.SetTaskWaypoint}() helps preparing a Route, embedding a Task at the Waypoint of the Route.
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--
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-- This creates a Task element, with an action to call a function as part of a Wrapped Task.
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--
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-- ### Obtain the mission from controllable templates
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-- ## 2.6) Obtain the mission from controllable templates
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--
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-- Controllable templates contain complete mission descriptions. Sometimes you want to copy a complete mission from a controllable and assign it to another:
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--
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-- * @{#CONTROLLABLE.TaskMission}: (AIR + GROUND) Return a mission task from a mission template.
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--
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-- ## CONTROLLABLE Command methods
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-- # 3) Command methods
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--
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-- Controllable **command methods** prepare the execution of commands using the @{#CONTROLLABLE.SetCommand} method:
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--
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-- * @{#CONTROLLABLE.CommandDoScript}: Do Script command.
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-- * @{#CONTROLLABLE.CommandSwitchWayPoint}: Perform a switch waypoint command.
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--
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-- ## Routing of Controllables
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-- # 4) Routing of Controllables
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--
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-- Different routing methods exist to route GROUPs and UNITs to different locations:
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--
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@ -130,11 +130,11 @@
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-- * @{#CONTROLLABLE.RouteGroundTo}(): Make the GROUND Controllable to drive towards a specific coordinate.
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-- * @{#CONTROLLABLE.RouteAirTo}(): Make the AIR Controllable to fly towards a specific coordinate.
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--
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-- ## Option methods
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-- # 5) Option methods
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--
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-- Controllable **Option methods** change the behaviour of the Controllable while being alive.
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--
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-- ### Rule of Engagement:
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-- ## 5.1) Rule of Engagement:
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--
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-- * @{#CONTROLLABLE.OptionROEWeaponFree}
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-- * @{#CONTROLLABLE.OptionROEOpenFire}
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@ -148,7 +148,7 @@
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-- * @{#CONTROLLABLE.OptionROEReturnFirePossible}
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-- * @{#CONTROLLABLE.OptionROEEvadeFirePossible}
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--
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-- ### Rule on thread:
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-- ## 5.2) Rule on thread:
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--
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-- * @{#CONTROLLABLE.OptionROTNoReaction}
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-- * @{#CONTROLLABLE.OptionROTPassiveDefense}
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@ -162,6 +162,12 @@
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-- * @{#CONTROLLABLE.OptionROTEvadeFirePossible}
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-- * @{#CONTROLLABLE.OptionROTVerticalPossible}
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--
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-- ## 5.3) Alarm state:
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--
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-- * @{#CONTROLLABLE.OptionAlarmStateAuto}
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-- * @{#CONTROLLABLE.OptionAlarmStateGreen}
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-- * @{#CONTROLLABLE.OptionAlarmStateRed}
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--
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-- @field #CONTROLLABLE
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CONTROLLABLE = {
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ClassName = "CONTROLLABLE",
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