Documentation Patch 2.2.5.

This commit is contained in:
FlightControl_Master
2017-10-30 08:22:23 +01:00
parent cbf0112bd7
commit f6f2695808
96 changed files with 4524 additions and 555 deletions

View File

@@ -102,6 +102,7 @@
<li><a href="UserFlag.html">UserFlag</a></li>
<li><a href="UserSound.html">UserSound</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Velocity.html">Velocity</a></li>
<li><a href="Zone.html">Zone</a></li>
<li><a href="ZoneCaptureCoalition.html">ZoneCaptureCoalition</a></li>
<li><a href="ZoneGoal.html">ZoneGoal</a></li>
@@ -317,6 +318,24 @@
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).New">CONTROLLABLE:New(ControllableName)</a></td>
<td class="summary">
<p>Create a new CONTROLLABLE from a DCSControllable</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).OptionAlarmStateAuto">CONTROLLABLE:OptionAlarmStateAuto()</a></td>
<td class="summary">
<p>Alarm state to Auto: AI will automatically switch alarm states based on the presence of threats.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).OptionAlarmStateGreen">CONTROLLABLE:OptionAlarmStateGreen()</a></td>
<td class="summary">
<p>Alarm state to Green: Group is not combat ready.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).OptionAlarmStateRed">CONTROLLABLE:OptionAlarmStateRed()</a></td>
<td class="summary">
<p>Alarm state to Red: Group is combat ready and actively searching for targets.</p>
</td>
</tr>
<tr>
@@ -1839,6 +1858,66 @@ self</p>
<dl class="function">
<dt>
<a id="#(CONTROLLABLE).OptionAlarmStateAuto" >
<strong>CONTROLLABLE:OptionAlarmStateAuto()</strong>
</a>
</dt>
<dd>
<p>Alarm state to Auto: AI will automatically switch alarm states based on the presence of threats.</p>
<p>The AI kind of cheats in this regard.</p>
<h3>Return value</h3>
<p><em><a href="##(CONTROLLABLE)">#CONTROLLABLE</a>:</em>
self</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(CONTROLLABLE).OptionAlarmStateGreen" >
<strong>CONTROLLABLE:OptionAlarmStateGreen()</strong>
</a>
</dt>
<dd>
<p>Alarm state to Green: Group is not combat ready.</p>
<p>Sensors are stowed if possible.</p>
<h3>Return value</h3>
<p><em><a href="##(CONTROLLABLE)">#CONTROLLABLE</a>:</em>
self</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(CONTROLLABLE).OptionAlarmStateRed" >
<strong>CONTROLLABLE:OptionAlarmStateRed()</strong>
</a>
</dt>
<dd>
<p>Alarm state to Red: Group is combat ready and actively searching for targets.</p>
<h3>Return value</h3>
<p><em><a href="##(CONTROLLABLE)">#CONTROLLABLE</a>:</em>
self</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(CONTROLLABLE).OptionROEHoldFire" >
<strong>CONTROLLABLE:OptionROEHoldFire()</strong>
</a>