Extended the Waypoint functions of COORDINATE with new methods for Air operations:

* function COORDINATE:WaypointAirTurningPoint( AltType, Speed )
  * function COORDINATE:WaypointAirFlyOverPoint( AltType, Speed )
  * function COORDINATE:WaypointAirTakeOffParkingHot( AltType, Speed )
  * function COORDINATE:WaypointAirTakeOffParking( AltType, Speed )
  * function COORDINATE:WaypointAirTakeOffRunway( AltType, Speed )
  * function COORDINATE:WaypointAirLanding( Speed )
This commit is contained in:
FlightControl_Master
2017-11-02 08:19:46 +01:00
parent e625aaf28c
commit f82d07ebc0
11 changed files with 409 additions and 44 deletions

View File

@@ -2309,6 +2309,9 @@ The group that was spawned. You can use this group for further actions.</p>
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
</dd>
</dl>
<dl class="function">
@@ -3384,7 +3387,7 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' ):Schedule( 600, 0.5 )
<dl class="function">
<dt>
<em></em>
<em>#boolean</em>
<a id="#(SPAWN).SpawnUnControlled" >
<strong>SPAWN.SpawnUnControlled</strong>
</a>
@@ -3408,7 +3411,7 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' ):Schedule( 600, 0.5 )
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
</dd>
</dl>