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https://github.com/FlightControl-Master/MOOSE.git
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Reference points implemented
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@@ -262,13 +262,14 @@ end
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-- @param #string ReferenceZonePrefix Reference points.
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-- @return #COMMANDCENTER
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function COMMANDCENTER:SetReferenceZones( ReferenceZonePrefix )
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local MatchPattern = "(" .. ReferenceZonePrefix .. ")" .. "#(a+)"
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local MatchPattern = "(.*)#(.*)"
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self:F( { MatchPattern = MatchPattern } )
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for ReferenceZoneName in pairs( _DATABASE.ZONENAMES ) do
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local ZoneName, ReferenceName = string.match( ReferenceZoneName, MatchPattern )
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self:T( { ZoneName = ZoneName, ReferenceName = ReferenceName } )
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if ZoneName and ReferenceName then
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self.ReferencePoints[ZoneName] = ZONE:New( ZoneName )
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self.ReferenceNames[ZoneName] = ReferenceName
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self:F( { ZoneName = ZoneName, ReferenceName = ReferenceName } )
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if ZoneName and ReferenceName and ZoneName == ReferenceZonePrefix then
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self.ReferencePoints[ReferenceZoneName] = ZONE:New( ReferenceZoneName )
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self.ReferenceNames[ReferenceZoneName] = ReferenceName
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end
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end
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return self
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@@ -284,6 +285,17 @@ function COMMANDCENTER:SetModeWWII()
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self.CommunicationMode = "WWII"
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end
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--- Returns if the commandcenter operations is in WWII mode
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-- @param #COMMANDCENTER self
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-- @return #boolean true if in WWII mode.
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function COMMANDCENTER:IsModeWWII()
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return self.CommunicationMode == "WWII"
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end
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--- Sets the menu structure of the Missions governed by the HQ command center.
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-- @param #COMMANDCENTER self
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function COMMANDCENTER:SetMenu()
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@@ -384,6 +384,53 @@ do -- TASK_A2A_INTERCEPT
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end
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do -- TASK_A2A_SWEEP
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--- The TASK_A2A_SWEEP class
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-- @type TASK_A2A_SWEEP
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-- @field Set#SET_UNIT TargetSetUnit
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-- @extends Tasking.Task#TASK
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TASK_A2A_SWEEP = {
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ClassName = "TASK_A2A_SWEEP",
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}
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--- Instantiates a new TASK_A2A_SWEEP.
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-- @param #TASK_A2A_SWEEP self
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-- @param Tasking.Mission#MISSION Mission
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-- @param Core.Set#SET_GROUP SetGroup The set of groups for which the Task can be assigned.
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-- @param #string TaskName The name of the Task.
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-- @param Core.Set#SET_UNIT TargetSetUnit
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-- @param #string TaskBriefing The briefing of the task.
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-- @return #TASK_A2A_SWEEP self
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function TASK_A2A_SWEEP:New( Mission, SetGroup, TaskName, TargetSetUnit, TaskBriefing )
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local self = BASE:Inherit( self, TASK_A2A:New( Mission, SetGroup, TaskName, TargetSetUnit, "INTERCEPT", TaskBriefing ) ) -- #TASK_A2A_SWEEP
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self:F()
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Mission:AddTask( self )
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--TODO: Add BR, Altitude, type of planes...
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self:SetBriefing(
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TaskBriefing or
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"Perform a fighter sweep. Incoming intruders were detected and could be hiding at the location.\n"
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)
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local TargetCoordinate = TargetSetUnit:GetFirst():GetCoordinate()
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self:SetInfo( "Coordinates", TargetCoordinate )
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self:SetInfo( "Assumed Threat", "[" .. string.rep( "■", TargetSetUnit:CalculateThreatLevelA2G() ) .. "]" )
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local DetectedItemsCount = TargetSetUnit:Count()
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local DetectedItemsTypes = TargetSetUnit:GetTypeNames()
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self:SetInfo( "Lost Targets", string.format( "%d of %s", DetectedItemsCount, DetectedItemsTypes ) )
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return self
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end
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end
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do -- TASK_A2A_ENGAGE
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--- The TASK_A2A_ENGAGE class
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