mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Merge branch 'FF/Ops' into FF/OpsDev
This commit is contained in:
@@ -255,6 +255,7 @@
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-- @field #boolean skipperUturn U-turn on/off via menu.
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-- @field #number skipperOffset Holding offset angle in degrees for Case II/III manual recoveries.
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-- @field #number skipperTime Recovery time in min for manual recovery.
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-- @field #boolean intowindold If true, use old into wind calculation.
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-- @extends Core.Fsm#FSM
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--- Be the boss!
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@@ -2724,6 +2725,18 @@ function AIRBOSS:SetLSOCallInterval( TimeInterval )
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return self
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end
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--- Set if old into wind calculation is used when carrier turns into the wind for a recovery.
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-- @param #AIRBOSS self
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-- @param #boolean SwitchOn If `true` or `nil`, use old into wind calculation.
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-- @return #AIRBOSS self
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function AIRBOSS:SetIntoWindLegacy( SwitchOn )
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if SwitchOn==nil then
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SwitchOn=true
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end
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self.intowindold=SwitchOn
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return self
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end
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--- Airboss is a rather nice guy and not strictly following the rules. Fore example, he does allow you into the landing pattern if you are not coming from the Marshal stack.
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-- @param #AIRBOSS self
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-- @param #boolean Switch If true or nil, Airboss bends the rules a bit.
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@@ -3642,6 +3655,12 @@ function AIRBOSS:onafterStatus( From, Event, To )
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local pos = self:GetCoordinate()
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local speed = self.carrier:GetVelocityKNOTS()
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-- Update magnetic variation if we can get it from DCS.
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if require then
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self.magvar=pos:GetMagneticDeclination()
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--env.info(string.format("FF magvar=%.1f", self.magvar))
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end
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-- Check water is ahead.
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local collision = false -- self:_CheckCollisionCoord(pos:Translate(self.collisiondist, hdg))
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@@ -5201,6 +5220,7 @@ function AIRBOSS:_InitVoiceOvers()
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TOMCAT = { file = "PILOT-Tomcat", suffix = "ogg", loud = false, subtitle = "", duration = 0.66, subduration = 5 },
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HORNET = { file = "PILOT-Hornet", suffix = "ogg", loud = false, subtitle = "", duration = 0.56, subduration = 5 },
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VIKING = { file = "PILOT-Viking", suffix = "ogg", loud = false, subtitle = "", duration = 0.61, subduration = 5 },
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GREYHOUND = { file = "PILOT-Greyhound", suffix = "ogg", loud = false, subtitle = "", duration = 0.61, subduration = 5 },
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BALL = { file = "PILOT-Ball", suffix = "ogg", loud = false, subtitle = "", duration = 0.50, subduration = 5 },
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BINGOFUEL = { file = "PILOT-BingoFuel", suffix = "ogg", loud = false, subtitle = "", duration = 0.80 },
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GASATDIVERT = { file = "PILOT-GasAtDivert", suffix = "ogg", loud = false, subtitle = "", duration = 1.80 },
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@@ -6475,7 +6495,7 @@ function AIRBOSS:_LandAI( flight )
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or flight.actype == AIRBOSS.AircraftCarrier.RHINOF
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or flight.actype == AIRBOSS.AircraftCarrier.GROWLER then
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Speed = UTILS.KnotsToKmph( 200 )
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elseif flight.actype == AIRBOSS.AircraftCarrier.E2D then
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elseif flight.actype == AIRBOSS.AircraftCarrier.E2D or flight.actype == AIRBOSS.AircraftCarrier.C2A then
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Speed = UTILS.KnotsToKmph( 150 )
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elseif flight.actype == AIRBOSS.AircraftCarrier.F14A_AI or flight.actype == AIRBOSS.AircraftCarrier.F14A or flight.actype == AIRBOSS.AircraftCarrier.F14B then
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Speed = UTILS.KnotsToKmph( 175 )
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@@ -11476,7 +11496,7 @@ end
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--- Get wind direction and speed at carrier position.
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-- @param #AIRBOSS self
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-- @param #number alt Altitude ASL in meters. Default 15 m.
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-- @param #number alt Altitude ASL in meters. Default 18 m.
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-- @param #boolean magnetic Direction including magnetic declination.
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-- @param Core.Point#COORDINATE coord (Optional) Coordinate at which to get the wind. Default is current carrier position.
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-- @return #number Direction the wind is blowing **from** in degrees.
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@@ -11548,10 +11568,31 @@ end
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--- Get true (or magnetic) heading of carrier into the wind. This accounts for the angled runway.
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-- @param #AIRBOSS self
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-- @param #number vdeck Desired wind velocity over deck in knots.
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-- @param #boolean magnetic If true, calculate magnetic heading. By default true heading is returned.
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-- @param Core.Point#COORDINATE coord (Optional) Coordinate from which heading is calculated. Default is current carrier position.
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-- @return #number Carrier heading in degrees.
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function AIRBOSS:GetHeadingIntoWind_old( magnetic, coord )
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-- @return #number Carrier speed in knots to reach desired wind speed on deck.
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function AIRBOSS:GetHeadingIntoWind(vdeck, magnetic, coord )
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if self.intowindold then
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--env.info("FF use OLD into wind")
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return self:GetHeadingIntoWind_old(vdeck, magnetic, coord)
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else
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--env.info("FF use NEW into wind")
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return self:GetHeadingIntoWind_new(vdeck, magnetic, coord)
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end
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end
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--- Get true (or magnetic) heading of carrier into the wind. This accounts for the angled runway.
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-- @param #AIRBOSS self
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-- @param #number vdeck Desired wind velocity over deck in knots.
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-- @param #boolean magnetic If true, calculate magnetic heading. By default true heading is returned.
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-- @param Core.Point#COORDINATE coord (Optional) Coordinate from which heading is calculated. Default is current carrier position.
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-- @return #number Carrier heading in degrees.
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function AIRBOSS:GetHeadingIntoWind_old( vdeck, magnetic, coord )
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local function adjustDegreesForWindSpeed(windSpeed)
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local degreesAdjustment = 0
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@@ -11608,7 +11649,13 @@ function AIRBOSS:GetHeadingIntoWind_old( magnetic, coord )
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intowind = intowind + 360
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end
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return intowind
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-- Wind speed.
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--local _, vwind = self:GetWind()
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-- Speed of carrier in m/s but at least 4 knots.
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local vtot = math.max(vdeck-UTILS.MpsToKnots(vwind), 4)
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return intowind, vtot
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end
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--- Get true (or magnetic) heading of carrier into the wind. This accounts for the angled runway.
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@@ -11619,7 +11666,7 @@ end
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-- @param Core.Point#COORDINATE coord (Optional) Coordinate from which heading is calculated. Default is current carrier position.
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-- @return #number Carrier heading in degrees.
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-- @return #number Carrier speed in knots to reach desired wind speed on deck.
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function AIRBOSS:GetHeadingIntoWind( vdeck, magnetic, coord )
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function AIRBOSS:GetHeadingIntoWind_new( vdeck, magnetic, coord )
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-- Default offset angle.
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local Offset=self.carrierparam.rwyangle or 0
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@@ -14280,6 +14327,8 @@ function AIRBOSS:_GetACNickname( actype )
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nickname = "Harrier"
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elseif actype == AIRBOSS.AircraftCarrier.E2D then
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nickname = "Hawkeye"
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elseif actype == AIRBOSS.AircraftCarrier.C2A then
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nickname = "Greyhound"
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elseif actype == AIRBOSS.AircraftCarrier.F14A_AI or actype == AIRBOSS.AircraftCarrier.F14A or actype == AIRBOSS.AircraftCarrier.F14B then
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nickname = "Tomcat"
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elseif actype == AIRBOSS.AircraftCarrier.FA18C or actype == AIRBOSS.AircraftCarrier.HORNET then
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@@ -14317,32 +14366,55 @@ function AIRBOSS:_GetOnboardNumbers( group, playeronly )
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-- Debug text.
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local text = string.format( "Onboard numbers of group %s:", groupname )
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-- Units of template group.
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local units = group:GetTemplate().units
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local template=group:GetTemplate()
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-- Get numbers.
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local numbers = {}
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for _, unit in pairs( units ) do
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if template then
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-- Onboard number and unit name.
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local n = tostring( unit.onboard_num )
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local name = unit.name
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local skill = unit.skill or "Unknown"
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-- Units of template group.
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local units = template.units
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-- Debug text.
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text = text .. string.format( "\n- unit %s: onboard #=%s skill=%s", name, n, tostring( skill ) )
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-- Get numbers.
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for _, unit in pairs( units ) do
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if playeronly and skill == "Client" or skill == "Player" then
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-- There can be only one player in the group, so we skip everything else.
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return n
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-- Onboard number and unit name.
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local n = tostring( unit.onboard_num )
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local name = unit.name
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local skill = unit.skill or "Unknown"
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-- Debug text.
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text = text .. string.format( "\n- unit %s: onboard #=%s skill=%s", name, n, tostring( skill ) )
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if playeronly and skill == "Client" or skill == "Player" then
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-- There can be only one player in the group, so we skip everything else.
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return n
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end
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-- Table entry.
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numbers[name] = n
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end
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-- Table entry.
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numbers[name] = n
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end
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-- Debug info.
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self:T2( self.lid .. text )
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-- Debug info.
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self:T2( self.lid .. text )
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else
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if playeronly then
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return 101
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else
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local units=group:GetUnits()
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for i,_unit in pairs(units) do
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local name=_unit:GetName()
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numbers[name]=100+i
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end
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end
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end
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return numbers
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end
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@@ -2109,7 +2109,7 @@ function ARMYGROUP:_InitGroup(Template, Delay)
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return
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end
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self:I(self.lid.."FF Initializing Group")
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self:T(self.lid.."FF Initializing Group")
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-- Get template of group.
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local template=Template or self:_GetTemplate()
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@@ -291,10 +291,12 @@ CSAR.AircraftType["UH-60L"] = 10
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CSAR.AircraftType["AH-64D_BLK_II"] = 2
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CSAR.AircraftType["Bronco-OV-10A"] = 2
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CSAR.AircraftType["MH-60R"] = 10
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CSAR.AircraftType["OH-6A"] = 2
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CSAR.AircraftType["OH58D"] = 2
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--- CSAR class version.
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-- @field #string version
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CSAR.version="1.0.21"
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CSAR.version="1.0.24"
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- ToDo list
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@@ -734,7 +736,7 @@ function CSAR:_SpawnPilotInField(country,point,frequency,wetfeet)
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:NewWithAlias(template,alias)
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:InitCoalition(coalition)
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:InitCountry(country)
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:InitAIOnOff(pilotcacontrol)
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--:InitAIOnOff(pilotcacontrol)
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:InitDelayOff()
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:SpawnFromCoordinate(point)
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@@ -1238,10 +1240,24 @@ function CSAR:_InitSARForPilot(_downedGroup, _GroupName, _freq, _nomessage, _pla
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if not _nomessage then
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if _freq ~= 0 then --shagrat
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local _text = string.format("%s requests SAR at %s, beacon at %.2f KHz", _groupName, _coordinatesText, _freqk)--shagrat _groupName to prevent 'f15_Pilot_Parachute'
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self:_DisplayToAllSAR(_text,self.coalition,self.messageTime)
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if self.coordtype ~= 2 then --not MGRS
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self:_DisplayToAllSAR(_text,self.coalition,self.messageTime)
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else
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self:_DisplayToAllSAR(_text,self.coalition,self.messageTime,false,true)
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local coordtext = UTILS.MGRSStringToSRSFriendly(_coordinatesText,true)
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local _text = string.format("%s requests SAR at %s, beacon at %.2f kilo hertz", _groupName, coordtext, _freqk)
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self:_DisplayToAllSAR(_text,self.coalition,self.messageTime,true,false)
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end
|
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else --shagrat CASEVAC msg
|
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local _text = string.format("Pickup Zone at %s.", _coordinatesText )
|
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self:_DisplayToAllSAR(_text,self.coalition,self.messageTime)
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if self.coordtype ~= 2 then --not MGRS
|
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self:_DisplayToAllSAR(_text,self.coalition,self.messageTime)
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else
|
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self:_DisplayToAllSAR(_text,self.coalition,self.messageTime,false,true)
|
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local coordtext = UTILS.MGRSStringToSRSFriendly(_coordinatesText,true)
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local _text = string.format("Pickup Zone at %s.", coordtext )
|
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self:_DisplayToAllSAR(_text,self.coalition,self.messageTime,true,false)
|
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end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1945,23 +1961,28 @@ end
|
||||
--- (Internal) Display info to all SAR groups.
|
||||
-- @param #CSAR self
|
||||
-- @param #string _message Message to display.
|
||||
-- @param #number _side Coalition of message.
|
||||
-- @param #number _side Coalition of message.
|
||||
-- @param #number _messagetime How long to show.
|
||||
function CSAR:_DisplayToAllSAR(_message, _side, _messagetime)
|
||||
-- @param #boolean ToSRS If true or nil, send to SRS TTS
|
||||
-- @param #boolean ToScreen If true or nil, send to Screen
|
||||
function CSAR:_DisplayToAllSAR(_message, _side, _messagetime,ToSRS,ToScreen)
|
||||
self:T(self.lid .. " _DisplayToAllSAR")
|
||||
local messagetime = _messagetime or self.messageTime
|
||||
if self.msrs then
|
||||
self:T({_message,ToSRS=ToSRS,ToScreen=ToScreen})
|
||||
if self.msrs and (ToSRS == true or ToSRS == nil) then
|
||||
local voice = self.CSARVoice or MSRS.Voices.Google.Standard.en_GB_Standard_F
|
||||
if self.msrs:GetProvider() == MSRS.Provider.WINDOWS then
|
||||
voice = self.CSARVoiceMS or MSRS.Voices.Microsoft.Hedda
|
||||
end
|
||||
self:I("Voice = "..voice)
|
||||
self:F("Voice = "..voice)
|
||||
self.SRSQueue:NewTransmission(_message,duration,self.msrs,tstart,2,subgroups,subtitle,subduration,self.SRSchannel,self.SRSModulation,gender,culture,voice,volume,label,self.coordinate)
|
||||
end
|
||||
for _, _unitName in pairs(self.csarUnits) do
|
||||
local _unit = self:_GetSARHeli(_unitName)
|
||||
if _unit and not self.suppressmessages then
|
||||
self:_DisplayMessageToSAR(_unit, _message, _messagetime)
|
||||
if ToScreen == true or ToScreen == nil then
|
||||
for _, _unitName in pairs(self.csarUnits) do
|
||||
local _unit = self:_GetSARHeli(_unitName)
|
||||
if _unit and not self.suppressmessages then
|
||||
self:_DisplayMessageToSAR(_unit, _message, _messagetime)
|
||||
end
|
||||
end
|
||||
end
|
||||
return self
|
||||
|
||||
@@ -1249,11 +1249,13 @@ CTLD.UnitTypeCapabilities = {
|
||||
["SH-60B"] = {type="SH-60B", crates=true, troops=true, cratelimit = 2, trooplimit = 20, length = 16, cargoweightlimit = 3500}, -- 4t cargo, 20 (unsec) seats
|
||||
["AH-64D_BLK_II"] = {type="AH-64D_BLK_II", crates=false, troops=true, cratelimit = 0, trooplimit = 2, length = 17, cargoweightlimit = 200}, -- 2 ppl **outside** the helo
|
||||
["Bronco-OV-10A"] = {type="Bronco-OV-10A", crates= false, troops=true, cratelimit = 0, trooplimit = 5, length = 13, cargoweightlimit = 1450},
|
||||
["OH-6A"] = {type="OH-6A", crates=false, troops=true, cratelimit = 0, trooplimit = 4, length = 7, cargoweightlimit = 550},
|
||||
["OH58D"] = {type="OH58D", crates=false, troops=false, cratelimit = 0, trooplimit = 0, length = 14, cargoweightlimit = 400},
|
||||
}
|
||||
|
||||
--- CTLD class version.
|
||||
-- @field #string version
|
||||
CTLD.version="1.0.51"
|
||||
CTLD.version="1.0.54"
|
||||
|
||||
--- Instantiate a new CTLD.
|
||||
-- @param #CTLD self
|
||||
@@ -3607,7 +3609,7 @@ function CTLD:_MoveGroupToZone(Group)
|
||||
local groupcoord = Group:GetCoordinate()
|
||||
-- Get closest zone of type
|
||||
local outcome, name, zone, distance = self:IsUnitInZone(Group,CTLD.CargoZoneType.MOVE)
|
||||
if (distance <= self.movetroopsdistance) and zone then
|
||||
if (distance <= self.movetroopsdistance) and outcome == true and zone~= nil then
|
||||
-- yes, we can ;)
|
||||
local groupname = Group:GetName()
|
||||
local zonecoord = zone:GetRandomCoordinate(20,125) -- Core.Point#COORDINATE
|
||||
@@ -4464,10 +4466,9 @@ function CTLD:IsUnitInZone(Unit,Zonetype)
|
||||
zonewidth = zoneradius
|
||||
end
|
||||
local distance = self:_GetDistance(zonecoord,unitcoord)
|
||||
if zone:IsVec2InZone(unitVec2) and active then
|
||||
self:T("Distance Zone: "..distance)
|
||||
if (zone:IsVec2InZone(unitVec2) or Zonetype == CTLD.CargoZoneType.MOVE) and active == true and maxdist > distance then
|
||||
outcome = true
|
||||
end
|
||||
if maxdist > distance then
|
||||
maxdist = distance
|
||||
zoneret = zone
|
||||
zonenameret = zonename
|
||||
|
||||
@@ -1078,6 +1078,13 @@ function CHIEF:SetStrategy(Strategy)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Get current strategy.
|
||||
-- @param #CHIEF self
|
||||
-- @return #string Strategy.
|
||||
function CHIEF:GetStrategy()
|
||||
return self.strategy
|
||||
end
|
||||
|
||||
--- Get defence condition.
|
||||
-- @param #CHIEF self
|
||||
-- @param #string Current Defence condition. See @{#CHIEF.DEFCON}, e.g. `CHIEF.DEFCON.RED`.
|
||||
@@ -1456,7 +1463,7 @@ end
|
||||
--- Add a CAP zone. Flights will engage detected targets inside this zone.
|
||||
-- @param #CHIEF self
|
||||
-- @param Core.Zone#ZONE Zone CAP Zone. Has to be a circular zone.
|
||||
-- @param #number Altitude Orbit altitude in feet. Default is 12,0000 feet.
|
||||
-- @param #number Altitude Orbit altitude in feet. Default is 12,000 feet.
|
||||
-- @param #number Speed Orbit speed in KIAS. Default 350 kts.
|
||||
-- @param #number Heading Heading of race-track pattern in degrees. Default 270 (East to West).
|
||||
-- @param #number Leg Length of race-track in NM. Default 30 NM.
|
||||
@@ -1472,7 +1479,7 @@ end
|
||||
--- Add a GCI CAP.
|
||||
-- @param #CHIEF self
|
||||
-- @param Core.Zone#ZONE Zone Zone, where the flight orbits.
|
||||
-- @param #number Altitude Orbit altitude in feet. Default is 12,0000 feet.
|
||||
-- @param #number Altitude Orbit altitude in feet. Default is 12,000 feet.
|
||||
-- @param #number Speed Orbit speed in KIAS. Default 350 kts.
|
||||
-- @param #number Heading Heading of race-track pattern in degrees. Default 270 (East to West).
|
||||
-- @param #number Leg Length of race-track in NM. Default 30 NM.
|
||||
@@ -1499,7 +1506,7 @@ end
|
||||
--- Add an AWACS zone.
|
||||
-- @param #CHIEF self
|
||||
-- @param Core.Zone#ZONE Zone Zone.
|
||||
-- @param #number Altitude Orbit altitude in feet. Default is 12,0000 feet.
|
||||
-- @param #number Altitude Orbit altitude in feet. Default is 12,000 feet.
|
||||
-- @param #number Speed Orbit speed in KIAS. Default 350 kts.
|
||||
-- @param #number Heading Heading of race-track pattern in degrees. Default 270 (East to West).
|
||||
-- @param #number Leg Length of race-track in NM. Default 30 NM.
|
||||
@@ -1526,7 +1533,7 @@ end
|
||||
--- Add a refuelling tanker zone.
|
||||
-- @param #CHIEF self
|
||||
-- @param Core.Zone#ZONE Zone Zone.
|
||||
-- @param #number Altitude Orbit altitude in feet. Default is 12,0000 feet.
|
||||
-- @param #number Altitude Orbit altitude in feet. Default is 12,000 feet.
|
||||
-- @param #number Speed Orbit speed in KIAS. Default 350 kts.
|
||||
-- @param #number Heading Heading of race-track pattern in degrees. Default 270 (East to West).
|
||||
-- @param #number Leg Length of race-track in NM. Default 30 NM.
|
||||
|
||||
@@ -663,7 +663,7 @@ end
|
||||
--- Add a CAP zone.
|
||||
-- @param #COMMANDER self
|
||||
-- @param Core.Zone#ZONE Zone CapZone Zone.
|
||||
-- @param #number Altitude Orbit altitude in feet. Default is 12,0000 feet.
|
||||
-- @param #number Altitude Orbit altitude in feet. Default is 12,000 feet.
|
||||
-- @param #number Speed Orbit speed in KIAS. Default 350 kts.
|
||||
-- @param #number Heading Heading of race-track pattern in degrees. Default 270 (East to West).
|
||||
-- @param #number Leg Length of race-track in NM. Default 30 NM.
|
||||
@@ -689,7 +689,7 @@ end
|
||||
--- Add a GCICAP zone.
|
||||
-- @param #COMMANDER self
|
||||
-- @param Core.Zone#ZONE Zone CapZone Zone.
|
||||
-- @param #number Altitude Orbit altitude in feet. Default is 12,0000 feet.
|
||||
-- @param #number Altitude Orbit altitude in feet. Default is 12,000 feet.
|
||||
-- @param #number Speed Orbit speed in KIAS. Default 350 kts.
|
||||
-- @param #number Heading Heading of race-track pattern in degrees. Default 270 (East to West).
|
||||
-- @param #number Leg Length of race-track in NM. Default 30 NM.
|
||||
@@ -735,7 +735,7 @@ end
|
||||
--- Add an AWACS zone.
|
||||
-- @param #COMMANDER self
|
||||
-- @param Core.Zone#ZONE Zone Zone.
|
||||
-- @param #number Altitude Orbit altitude in feet. Default is 12,0000 feet.
|
||||
-- @param #number Altitude Orbit altitude in feet. Default is 12,000 feet.
|
||||
-- @param #number Speed Orbit speed in KIAS. Default 350 kts.
|
||||
-- @param #number Heading Heading of race-track pattern in degrees. Default 270 (East to West).
|
||||
-- @param #number Leg Length of race-track in NM. Default 30 NM.
|
||||
@@ -782,7 +782,7 @@ end
|
||||
--- Add a refuelling tanker zone.
|
||||
-- @param #COMMANDER self
|
||||
-- @param Core.Zone#ZONE Zone Zone.
|
||||
-- @param #number Altitude Orbit altitude in feet. Default is 12,0000 feet.
|
||||
-- @param #number Altitude Orbit altitude in feet. Default is 12,000 feet.
|
||||
-- @param #number Speed Orbit speed in KIAS. Default 350 kts.
|
||||
-- @param #number Heading Heading of race-track pattern in degrees. Default 270 (East to West).
|
||||
-- @param #number Leg Length of race-track in NM. Default 30 NM.
|
||||
|
||||
@@ -62,6 +62,9 @@
|
||||
-- @field #number runwayrepairtime Time in seconds until runway will be repaired after it was destroyed. Default is 3600 sec (one hour).
|
||||
-- @field #boolean markerParking If `true`, occupied parking spots are marked.
|
||||
-- @field #table warnings Warnings issued to flight groups.
|
||||
-- @field #boolean nosubs If `true`, SRS TTS is without subtitles.
|
||||
-- @field #number Nplayers Number of human players. Updated at each StatusUpdate call.
|
||||
-- @field #boolean radioOnlyIfPlayers Activate to limit transmissions only if players are active at the airbase.
|
||||
-- @extends Core.Fsm#FSM
|
||||
|
||||
--- **Ground Control**: Airliner X, Good news, you are clear to taxi to the active.
|
||||
@@ -273,6 +276,7 @@ FLIGHTCONTROL = {
|
||||
hpcounter = 0,
|
||||
warnings = {},
|
||||
nosubs = false,
|
||||
Nplayers = 0,
|
||||
}
|
||||
|
||||
--- Holding point. Contains holding stacks.
|
||||
@@ -351,7 +355,7 @@ FLIGHTCONTROL.Violation={
|
||||
|
||||
--- FlightControl class version.
|
||||
-- @field #string version
|
||||
FLIGHTCONTROL.version="0.7.5"
|
||||
FLIGHTCONTROL.version="0.7.7"
|
||||
|
||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
-- TODO list
|
||||
@@ -452,6 +456,16 @@ function FLIGHTCONTROL:New(AirbaseName, Frequency, Modulation, PathToSRS, Port,
|
||||
-- Init msrs queue.
|
||||
self.msrsqueue=MSRSQUEUE:New(self.alias)
|
||||
|
||||
-- Set that transmission is only if alive players on the server.
|
||||
self:SetTransmitOnlyWithPlayers(true)
|
||||
|
||||
-- Init msrs bases
|
||||
local path = PathToSRS or MSRS.path
|
||||
local port = Port or MSRS.port or 5002
|
||||
|
||||
-- Set SRS Port
|
||||
self:SetSRSPort(port)
|
||||
|
||||
-- SRS for Tower.
|
||||
self.msrsTower=MSRS:New(path, Frequency, Modulation)
|
||||
self.msrsTower:SetPort(port)
|
||||
@@ -605,6 +619,31 @@ function FLIGHTCONTROL:SetVerbosity(VerbosityLevel)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Limit radio transmissions only if human players are registered at the airbase.
|
||||
-- This can be used to reduce TTS messages on heavy missions.
|
||||
-- @param #FLIGHTCONTROL self
|
||||
-- @param #boolean Switch If `true` or `nil` no transmission if there are no players. Use `false` enable TTS with no players.
|
||||
-- @return #FLIGHTCONTROL self
|
||||
function FLIGHTCONTROL:SetRadioOnlyIfPlayers(Switch)
|
||||
if Switch==nil or Switch==true then
|
||||
self.radioOnlyIfPlayers=true
|
||||
else
|
||||
self.radioOnlyIfPlayers=false
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
|
||||
--- Set whether to only transmit TTS messages if there are players on the server.
|
||||
-- @param #FLIGHTCONTROL self
|
||||
-- @param #boolean Switch If `true`, only send TTS messages if there are alive Players. If `false` or `nil`, transmission are done also if no players are on the server.
|
||||
-- @return #FLIGHTCONTROL self
|
||||
function FLIGHTCONTROL:SetTransmitOnlyWithPlayers(Switch)
|
||||
self.msrsqueue:SetTransmitOnlyWithPlayers(Switch)
|
||||
return self
|
||||
end
|
||||
|
||||
|
||||
--- Set subtitles to appear on SRS TTS messages.
|
||||
-- @param #FLIGHTCONTROL self
|
||||
-- @return #FLIGHTCONTROL self
|
||||
@@ -2242,7 +2281,7 @@ function FLIGHTCONTROL:_InitParkingSpots()
|
||||
local unitname=unit and unit:GetName() or "unknown"
|
||||
|
||||
local isalive=unit:IsAlive()
|
||||
|
||||
|
||||
self:T2(self.lid..string.format("FF parking spot %d is occupied by unit %s alive=%s", spot.TerminalID, unitname, tostring(isalive)))
|
||||
|
||||
if isalive then
|
||||
@@ -4243,6 +4282,72 @@ function FLIGHTCONTROL:_CheckFlights()
|
||||
end
|
||||
end
|
||||
|
||||
-- Count number of players
|
||||
self.Nplayers=0
|
||||
for _,_flight in pairs(self.flights) do
|
||||
local flight=_flight --Ops.FlightGroup#FLIGHTGROUP
|
||||
if not flight.isAI then
|
||||
self.Nplayers=self.Nplayers+1
|
||||
end
|
||||
end
|
||||
|
||||
-- Check speeding.
|
||||
if self.speedLimitTaxi then
|
||||
|
||||
for _,_flight in pairs(self.flights) do
|
||||
local flight=_flight --Ops.FlightGroup#FLIGHTGROUP
|
||||
|
||||
if not flight.isAI then
|
||||
|
||||
-- Get player element.
|
||||
local playerElement=flight:GetPlayerElement()
|
||||
|
||||
-- Current flight status.
|
||||
local flightstatus=self:GetFlightStatus(flight)
|
||||
|
||||
if playerElement then
|
||||
|
||||
-- Check if speeding while taxiing.
|
||||
if (flightstatus==FLIGHTCONTROL.FlightStatus.TAXIINB or flightstatus==FLIGHTCONTROL.FlightStatus.TAXIOUT) and self.speedLimitTaxi then
|
||||
|
||||
-- Current speed in m/s.
|
||||
local speed=playerElement.unit:GetVelocityMPS()
|
||||
|
||||
-- Current position.
|
||||
local coord=playerElement.unit:GetCoord()
|
||||
|
||||
-- We do not want to check speed on runways.
|
||||
local onRunway=self:IsCoordinateRunway(coord)
|
||||
|
||||
-- Debug output.
|
||||
self:T(self.lid..string.format("Player %s speed %.1f knots (max=%.1f) onRunway=%s", playerElement.playerName, UTILS.MpsToKnots(speed), UTILS.MpsToKnots(self.speedLimitTaxi), tostring(onRunway)))
|
||||
|
||||
if speed and speed>self.speedLimitTaxi and not onRunway then
|
||||
|
||||
-- Callsign.
|
||||
local callsign=self:_GetCallsignName(flight)
|
||||
|
||||
-- Radio text.
|
||||
local text=string.format("%s, slow down, you are taxiing too fast!", callsign)
|
||||
|
||||
-- Radio message to player.
|
||||
self:TransmissionTower(text, flight)
|
||||
|
||||
-- Get player data.
|
||||
local PlayerData=flight:_GetPlayerData()
|
||||
|
||||
-- Trigger FSM speeding event.
|
||||
self:PlayerSpeeding(PlayerData)
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Loop over all flights.
|
||||
for _,_flight in pairs(self.flights) do
|
||||
local flight=_flight --Ops.FlightGroup#FLIGHTGROUP
|
||||
@@ -4749,6 +4854,11 @@ end
|
||||
-- @param #number Delay Delay in seconds before the text is transmitted. Default 0 sec.
|
||||
function FLIGHTCONTROL:TransmissionTower(Text, Flight, Delay)
|
||||
|
||||
if self.radioOnlyIfPlayers==true and self.Nplayers==0 then
|
||||
self:T(self.lid.."No players ==> skipping TOWER radio transmission")
|
||||
return
|
||||
end
|
||||
|
||||
-- Spoken text.
|
||||
local text=self:_GetTextForSpeech(Text)
|
||||
|
||||
@@ -4815,6 +4925,12 @@ end
|
||||
-- @param #number Delay Delay in seconds before the text is transmitted. Default 0 sec.
|
||||
function FLIGHTCONTROL:TransmissionPilot(Text, Flight, Delay)
|
||||
|
||||
if self.radioOnlyIfPlayers==true and self.Nplayers==0 then
|
||||
self:T(self.lid.."No players ==> skipping PILOT radio transmission")
|
||||
return
|
||||
end
|
||||
|
||||
|
||||
-- Get player data.
|
||||
local playerData=Flight:_GetPlayerData()
|
||||
|
||||
|
||||
@@ -2831,6 +2831,11 @@ function FLIGHTGROUP:_CheckGroupDone(delay, waittime)
|
||||
self:T(self.lid.."Engaging! Group NOT done...")
|
||||
return
|
||||
end
|
||||
-- Check if group is going for fuel.
|
||||
if self:IsGoing4Fuel() then
|
||||
self:T(self.lid.."Going for FUEL! Group NOT done...")
|
||||
return
|
||||
end
|
||||
|
||||
-- Number of tasks remaining.
|
||||
local nTasks=self:CountRemainingTasks()
|
||||
@@ -3447,6 +3452,9 @@ function FLIGHTGROUP:onafterRefuel(From, Event, To, Coordinate)
|
||||
|
||||
self:Route({wp0, wp9}, 1)
|
||||
|
||||
-- Set RTB on Bingo option. Currently DCS does not execute the refueling task if RTB_ON_BINGO is set to "NO RTB ON BINGO"
|
||||
self.group:SetOption(AI.Option.Air.id.RTB_ON_BINGO, true)
|
||||
|
||||
end
|
||||
|
||||
--- On after "Refueled" event.
|
||||
@@ -3460,6 +3468,9 @@ function FLIGHTGROUP:onafterRefueled(From, Event, To)
|
||||
local text=string.format("Flight group finished refuelling")
|
||||
self:T(self.lid..text)
|
||||
|
||||
-- Set RTB on Bingo option to "NO RTB ON BINGO"
|
||||
self.group:SetOption(AI.Option.Air.id.RTB_ON_BINGO, false)
|
||||
|
||||
-- Check if flight is done.
|
||||
self:_CheckGroupDone(1)
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
-- ===
|
||||
-- @module Ops.PlayerTask
|
||||
-- @image OPS_PlayerTask.jpg
|
||||
-- @date Last Update Feb 2024
|
||||
-- @date Last Update May 2024
|
||||
|
||||
|
||||
do
|
||||
@@ -1213,6 +1213,9 @@ do
|
||||
-- AIRDEFENSE = "Airdefense",
|
||||
-- SAM = "SAM",
|
||||
-- GROUP = "Group",
|
||||
-- ELEVATION = "\nTarget Elevation: %s %s",
|
||||
-- METER = "meter",
|
||||
-- FEET = "feet",
|
||||
-- },
|
||||
--
|
||||
-- e.g.
|
||||
@@ -1367,7 +1370,7 @@ PLAYERTASKCONTROLLER.Type = {
|
||||
AUFTRAG.Type.PRECISIONBOMBING = "Precision Bombing"
|
||||
AUFTRAG.Type.CTLD = "Combat Transport"
|
||||
AUFTRAG.Type.CSAR = "Combat Rescue"
|
||||
|
||||
AUFTRAG.Type.CONQUER = "Conquer"
|
||||
---
|
||||
-- @type Scores
|
||||
PLAYERTASKCONTROLLER.Scores = {
|
||||
@@ -1380,7 +1383,8 @@ PLAYERTASKCONTROLLER.Scores = {
|
||||
[AUFTRAG.Type.BAI] = 100,
|
||||
[AUFTRAG.Type.SEAD] = 100,
|
||||
[AUFTRAG.Type.BOMBING] = 100,
|
||||
[AUFTRAG.Type.BOMBRUNWAY] = 100,
|
||||
[AUFTRAG.Type.BOMBRUNWAY] = 100,
|
||||
[AUFTRAG.Type.CONQUER] = 100,
|
||||
}
|
||||
|
||||
---
|
||||
@@ -1419,6 +1423,9 @@ PLAYERTASKCONTROLLER.Messages = {
|
||||
THREATMEDIUM = "medium",
|
||||
THREATLOW = "low",
|
||||
THREATTEXT = "%s\nThreat: %s\nTargets left: %d\nCoord: %s",
|
||||
ELEVATION = "\nTarget Elevation: %s %s",
|
||||
METER = "meter",
|
||||
FEET = "feet",
|
||||
THREATTEXTTTS = "%s, %s. Target information for %s. Threat level %s. Targets left %d. Target location %s.",
|
||||
MARKTASK = "%s, %s, copy, task %03d location marked on map!",
|
||||
SMOKETASK = "%s, %s, copy, task %03d location smoked!",
|
||||
@@ -1499,6 +1506,9 @@ PLAYERTASKCONTROLLER.Messages = {
|
||||
THREATMEDIUM = "mittel",
|
||||
THREATLOW = "niedrig",
|
||||
THREATTEXT = "%s\nGefahrstufe: %s\nZiele: %d\nKoord: %s",
|
||||
ELEVATION = "\nZiel Höhe: %s %s",
|
||||
METER = "Meter",
|
||||
FEET = "Fuss",
|
||||
THREATTEXTTTS = "%s, %s. Zielinformation zu %s. Gefahrstufe %s. Ziele %d. Zielposition %s.",
|
||||
MARKTASK = "%s, %s, verstanden, Zielposition %03d auf der Karte markiert!",
|
||||
SMOKETASK = "%s, %s, verstanden, Zielposition %03d mit Rauch markiert!",
|
||||
@@ -1561,7 +1571,7 @@ PLAYERTASKCONTROLLER.Messages = {
|
||||
|
||||
--- PLAYERTASK class version.
|
||||
-- @field #string version
|
||||
PLAYERTASKCONTROLLER.version="0.1.65"
|
||||
PLAYERTASKCONTROLLER.version="0.1.66"
|
||||
|
||||
--- Create and run a new TASKCONTROLLER instance.
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
@@ -2113,10 +2123,12 @@ function PLAYERTASKCONTROLLER:_GetPlayerName(Client)
|
||||
local ttsplayername = nil
|
||||
if not self.customcallsigns[playername] then
|
||||
local playergroup = Client:GetGroup()
|
||||
ttsplayername = playergroup:GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations)
|
||||
local newplayername = self:_GetTextForSpeech(ttsplayername)
|
||||
self.customcallsigns[playername] = newplayername
|
||||
ttsplayername = newplayername
|
||||
if playergroup ~= nil then
|
||||
ttsplayername = playergroup:GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations)
|
||||
local newplayername = self:_GetTextForSpeech(ttsplayername)
|
||||
self.customcallsigns[playername] = newplayername
|
||||
ttsplayername = newplayername
|
||||
end
|
||||
else
|
||||
ttsplayername = self.customcallsigns[playername]
|
||||
end
|
||||
@@ -3182,7 +3194,8 @@ function PLAYERTASKCONTROLLER:_ActiveTaskInfo(Task, Group, Client)
|
||||
local ttsname = self.gettext:GetEntry("TASKNAMETTS",self.locale)
|
||||
local taskname = string.format(tname,task.Type,task.PlayerTaskNr)
|
||||
local ttstaskname = string.format(ttsname,task.TTSType,task.PlayerTaskNr)
|
||||
local Coordinate = task.Target:GetCoordinate() or COORDINATE:New(0,0,0)
|
||||
local Coordinate = task.Target:GetCoordinate() or COORDINATE:New(0,0,0) -- Core.Point#COORDINATE
|
||||
local Elevation = Coordinate:GetLandHeight() or 0 -- meters
|
||||
local CoordText = ""
|
||||
local CoordTextLLDM = nil
|
||||
if self.Type ~= PLAYERTASKCONTROLLER.Type.A2A then
|
||||
@@ -3207,6 +3220,17 @@ function PLAYERTASKCONTROLLER:_ActiveTaskInfo(Task, Group, Client)
|
||||
local ThreatGraph = "[" .. string.rep( "■", ThreatLevel ) .. string.rep( "□", 10 - ThreatLevel ) .. "]: "..ThreatLevel
|
||||
local ThreatLocaleText = self.gettext:GetEntry("THREATTEXT",self.locale)
|
||||
text = string.format(ThreatLocaleText, taskname, ThreatGraph, targets, CoordText)
|
||||
local settings = _DATABASE:GetPlayerSettings(playername) or _SETTINGS -- Core.Settings#SETTINGS
|
||||
local elevationmeasure = self.gettext:GetEntry("FEET",self.locale)
|
||||
if settings:IsMetric() then
|
||||
elevationmeasure = self.gettext:GetEntry("METER",self.locale)
|
||||
--Elevation = math.floor(UTILS.MetersToFeet(Elevation))
|
||||
else
|
||||
Elevation = math.floor(UTILS.MetersToFeet(Elevation))
|
||||
end
|
||||
-- ELEVATION = "\nTarget Elevation: %s %s",
|
||||
local elev = self.gettext:GetEntry("ELEVATION",self.locale)
|
||||
text = text .. string.format(elev,tostring(math.floor(Elevation)),elevationmeasure)
|
||||
-- Prec bombing
|
||||
if task.Type == AUFTRAG.Type.PRECISIONBOMBING and self.precisionbombing then
|
||||
if self.LasingDrone and self.LasingDrone.playertask then
|
||||
|
||||
Reference in New Issue
Block a user