Fixed stuff for multi player

This commit is contained in:
FlightControl_Master
2018-04-11 17:00:11 +02:00
parent 1ae1b9abd7
commit faa934ffce
7 changed files with 16 additions and 22 deletions

View File

@@ -1624,11 +1624,7 @@ do -- Task Control Menu
TaskName = TaskName or ""
if not self.TaskControlMenu then
self.TaskControlMenu = MENU_GROUP:New( TaskUnit:GetGroup(), "Assigned Task " .. TaskUnit:GetPlayerName() .. " - " .. self:GetName() .. " " .. TaskName ):SetTime( self.TaskControlMenuTime )
else
self.TaskControlMenu:SetTime( self.TaskControlMenuTime )
end
self.TaskControlMenu = MENU_GROUP:New( TaskUnit:GetGroup(), "Assigned Task " .. TaskUnit:GetPlayerName() .. " - " .. self:GetName() .. " " .. TaskName ):SetTime( self.TaskControlMenuTime )
return self.TaskControlMenu
end

View File

@@ -329,7 +329,7 @@ do -- TASK_CARGO
if Cargo:IsInLoadRadius( TaskUnit:GetPointVec2() ) then
Cargo:Report( "Ready for slingloading.", "slingload", TaskUnit:GetGroup() )
else
Cargo:Report( "Slingload at " .. Cargo:GetCoordinate():ToString( TaskUnit:GetGroup() .. "." ), "reporting", TaskUnit:GetGroup() )
Cargo:Report( "Slingload at " .. Cargo:GetCoordinate():ToString( TaskUnit:GetGroup() ) .. ".", "reporting", TaskUnit:GetGroup() )
end
end
end