Fixed stuff for multi player

This commit is contained in:
FlightControl_Master
2018-04-11 17:00:11 +02:00
parent 1ae1b9abd7
commit faa934ffce
7 changed files with 16 additions and 22 deletions

View File

@@ -329,7 +329,7 @@ do -- TASK_CARGO
if Cargo:IsInLoadRadius( TaskUnit:GetPointVec2() ) then
Cargo:Report( "Ready for slingloading.", "slingload", TaskUnit:GetGroup() )
else
Cargo:Report( "Slingload at " .. Cargo:GetCoordinate():ToString( TaskUnit:GetGroup() .. "." ), "reporting", TaskUnit:GetGroup() )
Cargo:Report( "Slingload at " .. Cargo:GetCoordinate():ToString( TaskUnit:GetGroup() ) .. ".", "reporting", TaskUnit:GetGroup() )
end
end
end