Merge branch 'develop' into FF/Develop

This commit is contained in:
funkyfranky
2018-09-13 23:22:23 +02:00
8 changed files with 160 additions and 65 deletions

View File

@@ -121,7 +121,7 @@ do -- CARGO_GROUP
self:HandleEvent( EVENTS.Dead, self.OnEventCargoDead )
self:HandleEvent( EVENTS.Crash, self.OnEventCargoDead )
self:HandleEvent( EVENTS.RemoveUnit, self.OnEventCargoDead )
--self:HandleEvent( EVENTS.RemoveUnit, self.OnEventCargoDead )
self:HandleEvent( EVENTS.PlayerLeaveUnit, self.OnEventCargoDead )
self:SetEventPriority( 4 )
@@ -138,7 +138,7 @@ do -- CARGO_GROUP
for CargoID, CargoData in pairs( self.CargoSet:GetSet() ) do
local Cargo = CargoData -- Cargo.Cargo#CARGO
Cargo:Destroy(false) -- Destroy the cargo and generate a remove unit event to update the sets.
Cargo:Destroy() -- Destroy the cargo and generate a remove unit event to update the sets.
Cargo:SetStartState( "UnLoaded" )
end
@@ -258,6 +258,8 @@ do -- CARGO_GROUP
--- @param #CARGO_GROUP self
-- @param Core.Event#EVENTDATA EventData
function CARGO_GROUP:OnEventCargoDead( EventData )
self:E(EventData)
local Destroyed = false