- Fixed inAir check for spawned groups
- Reduced SCHEDULER min delay to 0.001 sec (was 0.1 sec)
This commit is contained in:
Frank
2021-01-30 23:28:07 +01:00
parent fd4e478dbf
commit fe55555c67
5 changed files with 12 additions and 10 deletions

View File

@@ -1140,8 +1140,8 @@ end
-- @param DCS#Vec3 CV2 Vec3
function AI_FORMATION:FollowMe(FollowGroup, ClientUnit, CT1, CV1, CT2, CV2)
if FollowGroup:GetState( FollowGroup, "Mode" ) == self.__Enum.Mode.Formation then
if FollowGroup:GetState( FollowGroup, "Mode" ) == self.__Enum.Mode.Formation and not self:Is("Stopped") then
self:T({Mode=FollowGroup:GetState( FollowGroup, "Mode" )})
FollowGroup:OptionROTEvadeFire()