1000 Commits

Author SHA1 Message Date
Applevangelist
ed84d7453d #Bug fixes 2022-11-14 18:14:04 +01:00
Applevangelist
159f7f3b29 #CTLD
* Change call order to move troops, vehicle on `onafter..` internally
* added pseudo-function for "OnBefore..."
2022-11-13 13:37:45 +01:00
Applevangelist
27a2f42e48 Merge remote-tracking branch 'origin/master' into develop 2022-11-11 09:36:38 +01:00
Applevangelist
68a31b1eb7 Docu - Nicer Headlines 2022-11-11 09:35:54 +01:00
Applevangelist
b057e83898 * POINT/PLAYERTASK
* Added option to get BR/BRA with add'l magnetic heading
2022-11-08 15:43:00 +01:00
Applevangelist
0c9238651a * POINT
* Added option to get BR/BRA with add'l magnetic heading
2022-11-08 15:33:09 +01:00
Applevangelist
3ba981a890 #ZONE_POLYGON
* Scan for Scenery - changed scan strategy as box seems not to work properly all the time
2022-11-01 16:32:03 +01:00
Applevangelist
c4f4af5e5a #ZONE_POLYGON
* Scan for Scenery - changed scan strategy as box seems not to work properly all the time
2022-11-01 16:31:47 +01:00
Applevangelist
85cf78407c #EVENT
* Added events from 2.8.0
2022-10-31 15:44:50 +01:00
Applevangelist
fd230701e9 #EVENT
* Added events from 2.8
2022-10-31 15:43:13 +01:00
Applevangelist
91d492c579 #EVENT
* Added events from 2.8
2022-10-31 15:15:47 +01:00
Applevangelist
911bfc44c1 Merge remote-tracking branch 'origin/master' into develop 2022-10-31 08:04:57 +01:00
TommyC81
368e720cab
Documentation fixes. (#1816) 2022-10-29 10:07:50 +02:00
TommyC81
7455c63716
Documentation fixes. (#1811)
Update documentation text and links.
Fix spelling errors.
Other minor adjustments where appropriate, such as remove whitespaces and format code.
2022-10-23 16:45:40 +02:00
TommyC81
81818705df
Documentation fixes. (#1810)
Fix documentation references.
Correct spelling errors.
Remove empty whitespaces.
Correct a single mis-spelled ZONE_BASE variable, see 'Core/Zone.lua' (variable "Sureface" -> "Surface", no references to mis-spelled "Sureface" throughout the codebase).
Correct mis-spelling of "coaltion" in 'Functional/Mantis.lua', corrected to "coalition".
2022-10-22 11:07:58 +02:00
Applevangelist
485b743208 Merge remote-tracking branch 'origin/master' into develop 2022-10-21 15:10:49 +02:00
TommyC81
61ea484614
Documentation fixes. (#1809)
Fix incorrect references.
Simplify references within the same module.
Fix spelling errors and minor code formatting.
2022-10-21 13:52:09 +02:00
Applevangelist
e0648b7f36 Merge remote-tracking branch 'origin/master' into develop 2022-10-21 08:57:23 +02:00
TommyC81
d5e8de4d74
Documentation fixes. (#1807)
Correct module links.
Replace references to missing images with MOOSE.JPG.
Add default MOOSE.JPG where no image was previously set.
Fix minor spelling error.
2022-10-21 06:10:34 +02:00
Applevangelist
bf1fa581ba Merge remote-tracking branch 'origin/master' into develop
# Conflicts:
#	Moose Development/Moose/Core/Set.lua
#	Moose Development/Moose/Core/Zone.lua
2022-10-19 12:44:28 +02:00
Applevangelist
7bba5ec69e #SCENERY, #SET_SCENERY
* Improvements
2022-10-19 12:37:24 +02:00
Applevangelist
3214316663 Merge remote-tracking branch 'origin/master' into develop 2022-10-19 12:27:22 +02:00
Applevangelist
6d92bff3e9 #SCENERY; SET_SCENERY
* enhancements
2022-10-19 12:26:26 +02:00
TommyC81
0441acf101
Documentation fixes. (#1803)
Improve the consistency of the module intros to the most commonly used version (single dash).

Add missing module information (abbreviated where none existed previously).

Fix broken documentation links

Make module names correspond to filenames (and fix links).

Fix typos.
2022-10-19 12:20:39 +02:00
Rolf Geuenich
89f0909a8f
Fixed some errors in the documentation of Core MESSAGE (#1804)
Removed wrong forth parameter in most examples.
Removed duplicate of function ToUnit.
2022-10-19 06:32:57 +02:00
Applevangelist
59578a8868 #SET_SCENERY 2022-10-17 18:08:31 +02:00
Applevangelist
7ec18ebf00 #SCENERY
* functional additions
#SET
* added SET_SCENERY
2022-10-17 18:06:29 +02:00
Thomas
7428ad21ee
Update Set.lua 2022-10-17 15:53:15 +02:00
Applevangelist
a6bddc5aca #SET_UNIT - fix GetCoordinate() 2022-10-14 16:18:53 +02:00
Applevangelist
8279ac79c8 #PLAYERRECCE
* Added switchable smoking of own position
* Changed smoking - now laser target single, other targets as combined coordinate
* Added battle field illumination
* Added support for the KA-50. Note - camera is seen as "always on". For lasing, target needs to be head-on 12 o'clock
2022-10-14 16:16:50 +02:00
Applevangelist
6f2354f8fc #SCENERY - Improvements 2022-10-13 10:50:34 +02:00
Applevangelist
ab4c83d284 #SCENERY - Improvements 2022-10-13 10:49:17 +02:00
Applevangelist
72085a7962 #Core.Point
* Cleanup GetClosestAirbase()
2022-10-10 17:44:03 +02:00
Applevangelist
c5145a38e2 #Core.Point
* Cleanup GetClosestAirbase()
2022-10-10 17:42:02 +02:00
Applevangelist
38b9778e9a #SET
* minor enhancement
2022-10-09 12:53:45 +02:00
Applevangelist
c0845443d0 #PLAYERRECCE
* Minor enhancements
2022-10-09 12:51:53 +02:00
Applevangelist
c9ab7dd8e7 Merge remote-tracking branch 'origin/master' into develop
# Conflicts:
#	Moose Development/Moose/Core/Zone.lua
2022-10-06 08:02:09 +02:00
Jason du Plessis
2ca6168f47
#ZONE * Fixed ZONE_RADIUS Not being added to _Database (#1798)
* #ZONE * Fixed ZONE_RADIUS Not being added to _Database

Bugfix for #1797.

ZONE_RADIUS was not being registered within the _Database table, thus for CTLD, the Zone could not be found for moving units to ZONE_RADIUS zones. Because other Zone types inherit ZONE_RADIUS, I've added a RegisterZone parameter that is default to true, and modified the inheritance of the other Zone types to register the zone in the _Database depending if the zone does not get registered in that zone type.

* #ZONE * Updated ZONE_RADIUS RegisterZone to DoNotRegisterZone

Changed RegisterZone to DoNotRegisterZone and updated the different zone types values for RegisterZone.

Suggested by Applevangelist.

Co-authored-by: Jason du Plessis <jason.duplessis@ebtax.co.za>
2022-10-06 07:27:07 +02:00
Thomas
22d98fe753
Update Zone.lua
fix for #1797
2022-10-05 16:01:56 +02:00
Thomas
db85478381
ZONE_BASE/RADIUS not registering in the DB
if not _DATABASE:FindZone(ZoneName) then
	  _EVENTDISPATCHER:CreateEventNewZone(self)
  end

-- problem when creating zones on the fly and trying to find them with :FindByName() laters
2022-10-05 14:19:39 +02:00
Applevangelist
d9acce04b6 #POINT
* Added COORDINATE:ToStringFromRPShort
2022-10-02 13:16:21 +02:00
Applevangelist
30aba1258d #POINT
* Added COORDINATE:ToStringFromRPShort
2022-10-02 13:14:57 +02:00
Applevangelist
2fc7139f6b #SET
* Added code to`SET:IsInSet(Object)` to be functional
2022-09-30 14:47:51 +02:00
Applevangelist
c8600cd24b *SET
* Added IsInSet()
2022-09-30 14:42:17 +02:00
Applevangelist
e8ace49e8b #SPOT - Set relative position to start lasing
#ZONE_POLYGON - Added `ZONE_POLYGON:NewFromPointsArray( ZoneName, PointsArray )`
2022-09-29 16:43:40 +02:00
Applevangelist
26025bb2a1 #SPOT - Set relative position to start lasing
#ZONE_POLYGON - Added `ZONE_POLYGON:NewFromPointsArray( ZoneName, PointsArray )`
2022-09-29 16:42:08 +02:00
Applevangelist
dddb9ff713 #ZONE_CAPTURE_COALITION - allow zone to be a ZONE_POLYGON 2022-09-28 11:49:06 +02:00
Applevangelist
0971f8ffa7 #SPAWN
* Fix for InitCleanup()
2022-09-22 10:57:43 +02:00
Applevangelist
b5186fa328 #SETTINGS
* Fix IsImperial()
2022-09-20 15:26:34 +02:00
Applevangelist
7c22e9fe69 #Changes from Develop 2022-09-10 11:56:03 +02:00