FlightControl
5e77d30caa
Fixed a bug in the event handler due to a stupid added trace. removed the trace.
2016-07-19 22:03:39 +02:00
FlightControl
d5671a5f65
Working version of the DETECTION classes
2016-07-19 18:12:26 +02:00
FlightControl
ce19e3bc03
Merge remote-tracking branch 'refs/remotes/origin/master' into Detection
...
# Conflicts:
# Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua
# Moose Mission Setup/Moose.lua
# Moose Test
Missions/Moose_Test_SPAWN_Limit_Scheduled/MOOSE_Test_SPAWN_Limit_Scheduled.miz
2016-07-13 06:14:36 +02:00
FlightControl
947474eab0
Fixed SPAWN bug, where more units were spawned beyond the Limit() parameters.
2016-07-12 08:57:42 +02:00
FlightControl
c5cc069e46
Progress, got now task acceptance working
2016-07-07 13:11:31 +02:00
FlightControl
c3da8ac008
Done fixed for SLMOD. Need to retest.
2016-06-25 13:29:58 +02:00
FlightControl
c8443f8798
Updates and fixes
...
- Replaced range test for unit to range test for players.
- Ensure that players database is properly populated.
- Fixed some documentation.
- Removed smoke from trigger.
- Fixed name of RandomPointVec2 to RandomVec2 and fixed in all usages.
2016-06-20 13:12:51 +02:00
FlightControl
8de64bc95a
ESCORT Updated
2016-06-14 15:04:08 +02:00
FlightControl
be8e76e7f1
Updates
...
- MESSAGE class finished and now properly documented. Changed New()
function API.
- Reworked Include.File lines. No Include.File line anymore in the
Modules. All included in Moose.lua for dynamic loading.
2016-06-09 12:47:15 +02:00
FlightControl
645d074a7d
GROUPSET and UNITSET are working now !!
...
- GROUPSET and UNITSET inherit SET
- DATABASE optimized
- Tracing levels tuned.
2016-05-27 11:32:49 +02:00
FlightControl
6a43e9da80
New Moose Structure + Created New Update Mission Method
2016-05-25 11:00:30 +02:00