Applevangelist
ada38fa3ea
#AIRBOSS - SRS 2.2.x path in documentation
2025-07-22 13:08:46 +02:00
Applevangelist
2ee0597d48
#CTLD - added FSM event "CratesPacked"
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#UTILS - more options for MASH building
2025-07-22 13:08:18 +02:00
frankiep95
0b37c909b3
Added VNAO Edits
2025-07-20 16:58:33 -04:00
Applevangelist
0e836973fd
#Fix SRS TTS folder path in documentation and defaults
2025-07-19 16:04:49 +02:00
leka1986
a2ab84c45a
Update CTLD.lua
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Added Herc fix when dropping from air.
Added CratesName in the OnAfterCratesBuildStarted parm
2025-06-24 19:24:00 +02:00
Frank
6d9c3fd0aa
Merge pull request #2324 from FlightControl-Master/FF/MasterDevel
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AIRBOSS Essex+Corsair
2025-06-23 22:41:16 +02:00
Frank
28ae63bd8d
Update Airboss.lua
2025-06-23 22:39:52 +02:00
Frank
42e7e3f94f
Update Airboss.lua
2025-06-23 22:28:48 +02:00
leka1986
829f5af25f
Merge branch 'master' of https://github.com/FlightControl-Master/MOOSE
2025-06-23 18:28:08 +02:00
leka1986
0d1147bac4
Added the missing lines to check if the droped troop is engineer, then start the engineer instance. Added missing messages when dropping single crate type, ie truck for example. Added a call to refreshdropcratesmenu in the takeoff / land event. Drop and build is only created if fixedwing is on the ground.
2025-06-23 18:28:02 +02:00
Frank
24b47b02e0
AIRBOSS
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- Essex
- Corsair
2025-06-22 22:29:52 +02:00
Applevangelist
cbcc893ce5
#CTLD - avoid smoking runways on airbase zones
2025-06-15 17:01:58 +02:00
Thomas
a9edb16554
Update CSAR.lua
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Make static and zone mash SETs dynamic
2025-06-15 10:17:32 +02:00
Applevangelist
f5881eda53
AIRBOSS - Remove useless E Messages for non-debug
2025-06-01 12:19:42 +02:00
Thomas
bb1caa6642
Update CSAR.lua
2025-05-30 18:37:38 +02:00
Applevangelist
dd5ca93f26
CSAR Small addition
2025-05-30 11:13:50 +02:00
Applevangelist
2fc16ba694
Runway text duplication
2025-05-24 15:53:43 +02:00
Applevangelist
997baf21a0
#CSAR fix for ADF beacons
2025-05-21 10:04:58 +02:00
Applevangelist
3b50fee5a0
#CTLD - extract troops, check for groupname in task properties of PLAYERTASKs, so the right people rescue the correct group
2025-05-12 17:50:37 +02:00
leka1986
0468bacc0b
Fix Line 77390: attempt to index local 'zonecoord' (a nil value)
2025-05-11 21:15:31 +02:00
leka1986
89c3f7310b
Update CTLD.lua
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Changed the naming from Get only to Get
and the order is Get, Get and load
Instead of Get and load, and Get only.
Changed the order on Pack and load, Pack and remove, pack only to
Pack, Pack and load, Pack and remove.
Same goes for Drop and build, Drop only to Drop, Drop and build.
It purely subjective what one would like, so I leave it up to you. If you like it this way or the first version, you decide, then disregard this change.
2025-05-03 19:22:59 +02:00
Applevangelist
a6b622ed31
#CTLD - Additional features by Lekaa to drop and build one/many in one go and pack/load or get/load in one go
2025-05-03 17:01:02 +02:00
Applevangelist
0c90e90c18
#CSAR - fixed design issue that prevented usage of ZONE objects as MASHes
2025-05-02 10:53:02 +02:00
Thomas
b145588ed5
Update CTLD.lua
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Fix an issue when a ship is used as loading zone and the ship is destroyed
2025-04-28 09:20:04 +02:00
leka1986
1547d66327
Update CTLD.lua
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Getting rid of this error,
bad argument #1 to 'find' (string expected, got nil)
2025-04-26 03:28:16 +02:00
shaji
dd7b87e9cd
[ADDED] AIRBOSS:SetMaxSectionDistance
2025-04-23 13:39:55 +02:00
Frank
1ec1e00bde
Germany CW map
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- ATIS Germany map
- UTILS magnetic declination
2025-04-17 21:19:01 +02:00
Applevangelist
1a156e7e12
#CTLD - make menu build for CA a bit faster
2025-04-07 11:57:15 +02:00
Applevangelist
1856754614
#Smaller Changes
2025-04-07 10:40:30 +02:00
Applevangelist
3083599158
#CTLD - Allow CA Ground Transport
2025-04-06 15:38:26 +02:00
Applevangelist
76dc0d690a
#POINT - Removal of References to legacy POINT_VEC2/3 classes
2025-04-01 13:17:48 +02:00
Applevangelist
dc83af4d02
#SHORAD - fix typo for maxscootdist
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#CTLD - slight refactoring of fixed wing support.
* Added `CTLD:AddAllowedFixedWingType(typename)` to add new types
* Renamed enabler flags into `enableFixedWing, FixedMinAngels, FixedMaxAngels, FixedMaxSpeed`
* Base support for Mosquito added
2025-03-30 16:50:43 +02:00
Applevangelist
87c436ba34
#STTS - remove from tree
2025-03-12 08:42:38 +01:00
Thomas
f335ffc4ec
Update CTLD.lua
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Clarify hover min/max height is in meters
2025-03-10 10:55:01 +01:00
Thomas
70e9d91bb5
Update ATIS.lua
2025-03-03 14:19:11 +01:00
Thomas
0b8810f8b3
Update ATIS.lua
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ATIS - Fix for Kola map when no sunset or sunrise arise and SRS is not used
2025-03-03 14:16:47 +01:00
leka1986
fd2d8a5119
Update CTLD.lua
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Now in the listcargo, (cargo onboard) I will display CargoName and a number / number instead of listing each crate, 5 lines for 5 crates.
Now 1 line for each CargoName and 2/2 or 3/3, etc.
"Rescan" have been moved to only show up if it detects lesser then what it's needed when loading.
2025-02-16 17:16:05 +01:00
leka1986
31aa604fc4
Update CTLD.lua
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Added _LoadSingleCrateSet Function
Added _refreshLoadCratesMenu Function
Added Event for Takeoff, Land.
Changes to the RefreshF10menus function
the menus does not gets deleted, and rebuild, but only what is inside them.
So they will remain at the same position.
tested multiple times
2025-02-14 00:20:23 +01:00
leka1986
cad8f15b61
Update CTLD.lua
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Reworked the logic of the menu.
Now it will Show be shown :
1. Ammo truck
2. Humvee
3. Ammo truck 1/2 -- 1/2 due to incomplete set.
And for the troops
Squad 8 (2) -- 2 set of squad 8, Selecting this will only deploy 1 set.
Squad 16
Changed so when loading troops, it will state
Squad 8 boarded. same for the extraction.
I have tested it and it works
Heart8reaker also tested it and no issues so far.
2025-02-09 23:41:16 +01:00
Applevangelist
1d08bcf2e0
#CTLD docu
2025-02-09 12:24:16 +01:00
Applevangelist
9487a5ae91
#CTLD
2025-02-09 12:05:18 +01:00
Applevangelist
96337cc5df
#CTLD
2025-02-09 11:48:22 +01:00
Thomas
f74d25b31c
Update CTLD.lua
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Option to unload single cargo items by @lekaa
2025-02-08 14:29:35 +01:00
Applevangelist
d06e44d37b
#CTLD small additions
2025-01-30 18:32:39 +01:00
Applevangelist
4b16e94eaf
#CTLD - Added function for the game designer to get an overview of stock and alive groups, if they want to manage the stock: CTLD:_CountStockPlusInHeloPlusAliveGroups()
2025-01-30 13:19:11 +01:00
Thomas
09d53f7d8c
Update CTLD.lua
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#CTLD - Added HelicopterLost Event
2025-01-29 13:24:04 +01:00
Thomas
6af836c118
Update CTLD.lua
2025-01-27 18:45:39 +01:00
Thomas
bfb60b318e
Update CTLD.lua
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update
2025-01-27 13:27:13 +01:00
Thomas
4d24eb82be
Update CTLD.lua
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#CTLD - Add the group name of the extracted group to TroopsExtracted FSM event
2025-01-27 08:51:17 +01:00
Applevangelist
e26caa2f74
smaller fixes
2025-01-26 17:34:22 +01:00