--- **Utilities** Enumerators. -- -- See the [Simulator Scripting Engine Documentation](https://wiki.hoggitworld.com/view/Simulator_Scripting_Engine_Documentation) on Hoggit for further explanation and examples. -- -- @module DCS -- @image MOOSE.JPG ENUMS = {} ENUMS.ROE = { HoldFire = 1, ReturnFire = 2, OpenFire = 3, WeaponFree = 4 } ENUMS.ROT = { NoReaction = 1, PassiveDefense = 2, EvadeFire = 3, Vertical = 4 } ENUMS.WeaponFlag={ -- Auto Auto=1073741822, -- Bombs LGB=2, TvGB=4, SNSGB=8, HEBomb=16, Penetrator=32, NapalmBomb=64, FAEBomb=128, ClusterBomb=256, Dispencer=512, CandleBomb=1024, ParachuteBomb=2147483648, GuidedBomb=14, -- (LGB + TvGB + SNSGB) AnyUnguidedBomb=2147485680, -- (HeBomb + Penetrator + NapalmBomb + FAEBomb + ClusterBomb + Dispencer + CandleBomb + ParachuteBomb) AnyBomb=2147485694, -- (GuidedBomb + AnyUnguidedBomb) -- Rockets LightRocket=2048, MarkerRocket=4096, CandleRocket=8192, HeavyRocket=16384, AnyRocket=30720 -- (LightRocket + MarkerRocket + CandleRocket + HeavyRocket) }