--- Models time events calling event handing functions. -- @module Scheduler -- @author FlightControl Include.File( "Routines" ) Include.File( "Base" ) Include.File( "Cargo" ) Include.File( "Message" ) --- The SCHEDULER class -- @type SCHEDULER -- @extends Base#BASE SCHEDULER = { ClassName = "SCHEDULER", } --- SCHEDULER constructor. -- @param #SCHEDULER self -- @param #table TimeEventObject -- @param #function TimeEventFunction -- @param #table TimeEventFunctionArguments -- @param #number StartSeconds -- @param #number RepeatSecondsInterval -- @param #number RandomizationFactor -- @param #number StopSeconds -- @return #SCHEDULER function SCHEDULER:New( TimeEventObject, TimeEventFunction, TimeEventFunctionArguments, StartSeconds, RepeatSecondsInterval, RandomizationFactor, StopSeconds ) local self = BASE:Inherit( self, BASE:New() ) self:F( { TimeEventObject, TimeEventFunction, TimeEventFunctionArguments, StartSeconds, RepeatSecondsInterval, RandomizationFactor, StopSeconds } ) self.TimeEventObject = TimeEventObject self.TimeEventFunction = TimeEventFunction self.TimeEventFunctionArguments = TimeEventFunctionArguments self.StartSeconds = StartSeconds if RepeatSecondsInterval then self.RepeatSecondsInterval = RepeatSecondsInterval else self.RepeatSecondsInterval = 0 end if RandomizationFactor then self.RandomizationFactor = RandomizationFactor else self.RandomizationFactor = 0 end if StopSeconds then self.StopSeconds = StopSeconds end self.Repeat = false self.StartTime = timer.getTime() self:Start() return self end function SCHEDULER:Scheduler() self:F( self.TimeEventFunctionArguments ) local ErrorHandler = function( errmsg ) env.info( "Error in SCHEDULER function:" .. errmsg ) env.info( debug.traceback() ) return errmsg end local Status, Result if self.TimeEventObject then Status, Result = xpcall( function() return self.TimeEventFunction( self.TimeEventObject, unpack( self.TimeEventFunctionArguments ) ) end, ErrorHandler ) else Status, Result = xpcall( function() return self.TimeEventFunction( unpack( self.TimeEventFunctionArguments ) ) end, ErrorHandler ) end self:T( { Status, Result } ) if Status and Status == true and Result and Result == true then if self.Repeat and ( not self.StopSeconds or ( self.StopSeconds and timer.getTime() <= self.StartTime + self.StopSeconds ) ) then timer.scheduleFunction( self.Scheduler, self, timer.getTime() + self.RepeatSecondsInterval + math.random( - ( self.RandomizationFactor * self.RepeatSecondsInterval / 2 ), ( self.RandomizationFactor * self.RepeatSecondsInterval / 2 ) ) + 0.01 ) end end end function SCHEDULER:Start() self:F( self.TimeEventObject ) self.Repeat = true timer.scheduleFunction( self.Scheduler, self, timer.getTime() + self.StartSeconds + .01 ) return self end function SCHEDULER:Stop() self:F( self.TimeEventObject ) self.Repeat = false end