--- ZONE Classes -- @classmod ZONE Include.File( "Routines" ) Include.File( "Base" ) Include.File( "Message" ) ZONES = {} ZONE = { ClassName="ZONE", } function ZONE:New( ZoneName ) trace.f( self.ClassName, ZoneName ) local self = BASE:Inherit( self, BASE:New() ) local Zone = trigger.misc.getZone( ZoneName ) if not Zone then error( "Zone " .. ZoneName .. " does not exist." ) return nil end self.Zone = Zone self.ZoneName = ZoneName return self end function ZONE:GetRandomPoint() trace.f( self.ClassName, self.ZoneName ) local Point = {} local Zone = trigger.misc.getZone( self.ZoneName ) Point.x = Zone.point.x + math.random( Zone.radius * -1, Zone.radius ) Point.y = Zone.point.z + math.random( Zone.radius * -1, Zone.radius ) trace.i( self.ClassName, { Zone } ) trace.i( self.ClassName, { Point } ) return Point end function ZONE:GetRadius() trace.f( self.ClassName, self.ZoneName ) local Zone = trigger.misc.getZone( self.ZoneName ) trace.i( self.ClassName, { Zone } ) return Zone.radius end