Include.File( "Mission" ) Include.File( "Client" ) Include.File( "Spawn" ) Include.File( "Escort" ) do local function EventAliveHelicopter( Client ) local EscortGroupHeli1 = SpawnEscortHeli:ReSpawn(1) local EscortHeli1 = ESCORT :New( Client, EscortGroupHeli1, "Escort Helicopter" ) :MenuFollowAt( 100 ) :MenuFollowAt( 200 ) :MenuHoldAtEscortPosition( 20, 10, "Hold at %d meters for %d seconds" ) :MenuHoldAtLeaderPosition( 120 ) :MenuFlare( "Disperse Flares" ) :MenuSmoke() :MenuReportTargets( 60, 20 ) :MenuResumeMission() :MenuAssistedAttack() end local function EventAlivePlane( Client ) local EscortGroupPlane2 = SpawnEscortPlane:ReSpawn(1) local EscortPlane2 = ESCORT :New( Client, EscortGroupPlane2, "Escort Test Plane" ) :MenuFollowAt( 100 ) :MenuFollowAt( 200 ) :MenuHoldAtEscortPosition( 20, 10, "Hold at %d meters for %d seconds" ) :MenuHoldAtLeaderPosition( 120 ) :MenuFlare( "Disperse Flares" ) :MenuSmoke() :MenuReportTargets( 60, 20 ) :MenuResumeMission() :MenuAssistedAttack() :MenuROE() :MenuEvasion() local EscortGroupGround2 = SpawnEscortGround:ReSpawn(1) local EscortGround2 = ESCORT :New( Client, EscortGroupGround2, "Test Ground" ) :Menus() local EscortGroupShip2 = SpawnEscortShip:ReSpawn(1) local EscortShip2 = ESCORT :New( Client, EscortGroupShip2, "Test Ship" ) :Menus() end SpawnEscortHeli = SPAWN:New( "Escort Helicopter" ) SpawnEscortPlane = SPAWN:New( "Escort Plane" ) SpawnEscortGround = SPAWN:New( "Escort Ground" ) SpawnEscortShip = SPAWN:New( "Escort Ship" ) EscortClientHeli = CLIENT:New( "Lead Helicopter", "Fly around and observe the behaviour of the escort helicopter" ):Alive( EventAliveHelicopter ) EscortClientPlane = CLIENT:New( "Lead Plane", "Fly around and observe the behaviour of the escort airplane. Select Navigate->Joun-Up and airplane should follow you. Change speed and directions." ) :Alive( EventAlivePlane ) end -- MISSION SCHEDULER STARTUP MISSIONSCHEDULER.Start() MISSIONSCHEDULER.ReportMenu() MISSIONSCHEDULER.ReportMissionsHide() env.info( "Test Mission loaded" )