MOOSE/Moose Development
Andrew Finegan 96d97a6e51 Prevent Server Crash from Unit Destroy
Destroying a client unit while that client it on a multiplayer server
WILL crash the server. The proper way of handling this is to set a flag
and let MOOSE-SERVER handle the kicking part. This part hasnt been
written yet, but is being worked on
2017-04-20 13:03:42 -04:00
..
2016-07-03 07:49:26 +02:00
2016-12-16 12:56:36 +01:00