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115 lines
3.0 KiB
Lua
115 lines
3.0 KiB
Lua
--- Models time events calling event handing functions.
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-- @module Scheduler
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-- @author FlightControl
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Include.File( "Routines" )
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Include.File( "Base" )
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Include.File( "Cargo" )
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Include.File( "Message" )
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--- The SCHEDULER class
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-- @type SCHEDULER
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-- @extends Base#BASE
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SCHEDULER = {
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ClassName = "SCHEDULER",
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}
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--- SCHEDULER constructor.
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-- @param #SCHEDULER self
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-- @param #table TimeEventObject
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-- @param #function TimeEventFunction
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-- @param #table TimeEventFunctionArguments
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-- @param #number StartSeconds
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-- @param #number RepeatSecondsInterval
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-- @param #number RandomizationFactor
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-- @param #number StopSeconds
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-- @return #SCHEDULER
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function SCHEDULER:New( TimeEventObject, TimeEventFunction, TimeEventFunctionArguments, StartSeconds, RepeatSecondsInterval, RandomizationFactor, StopSeconds )
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local self = BASE:Inherit( self, BASE:New() )
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self:F( { TimeEventObject, TimeEventFunction, TimeEventFunctionArguments, StartSeconds, RepeatSecondsInterval, RandomizationFactor, StopSeconds } )
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self.TimeEventObject = TimeEventObject
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self.TimeEventFunction = TimeEventFunction
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self.TimeEventFunctionArguments = TimeEventFunctionArguments
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self.StartSeconds = StartSeconds
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if RepeatSecondsInterval then
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self.RepeatSecondsInterval = RepeatSecondsInterval
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else
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self.RepeatSecondsInterval = 0
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end
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if RandomizationFactor then
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self.RandomizationFactor = RandomizationFactor
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else
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self.RandomizationFactor = 0
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end
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if StopSeconds then
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self.StopSeconds = StopSeconds
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end
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self.Repeat = false
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self.StartTime = timer.getTime()
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self:Start()
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return self
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end
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function SCHEDULER:Scheduler()
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self:F( self.TimeEventFunctionArguments )
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local ErrorHandler = function( errmsg )
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env.info( "Error in SCHEDULER function:" .. errmsg )
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env.info( debug.traceback() )
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return errmsg
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end
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local Status, Result
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if self.TimeEventObject then
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Status, Result = xpcall( function() return self.TimeEventFunction( self.TimeEventObject, unpack( self.TimeEventFunctionArguments ) ) end, ErrorHandler )
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else
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Status, Result = xpcall( function() return self.TimeEventFunction( unpack( self.TimeEventFunctionArguments ) ) end, ErrorHandler )
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end
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self:T( { Status, Result } )
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if Status and Status == true and Result and Result == true then
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if self.Repeat and ( not self.StopSeconds or ( self.StopSeconds and timer.getTime() <= self.StartTime + self.StopSeconds ) ) then
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timer.scheduleFunction(
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self.Scheduler,
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self,
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timer.getTime() + self.RepeatSecondsInterval + math.random( - ( self.RandomizationFactor * self.RepeatSecondsInterval / 2 ), ( self.RandomizationFactor * self.RepeatSecondsInterval / 2 ) ) + 0.01
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)
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end
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end
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end
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function SCHEDULER:Start()
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self:F( self.TimeEventObject )
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self.Repeat = true
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timer.scheduleFunction( self.Scheduler, self, timer.getTime() + self.StartSeconds + .01 )
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return self
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end
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function SCHEDULER:Stop()
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self:F( self.TimeEventObject )
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self.Repeat = false
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end
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