Shafik b50d3fa809 [Added] Constructor PLAYERTASK:NewFromTarget that determines task type based on the target object
[Added] `PLAYERTASK:_GetTaskTypeForTarget` to get the task type based on target description
[Added] `PLAYERTASKCONTROLLER.Scores` for RECON, ESCORT and CAP
[Added] `PLAYERTASK:AddStaticObjectSuccessCondition` task success condition for dead STATIC, SET_STATIC, SCENERY or SET_SCENERY targets
[Added] `PLAYERTASK:AddReconSuccessCondition` for AUFTRAG.Type.RECON tasks for when a client is at a certain LOS distance from the target
2024-11-10 15:41:21 +02:00
..
2023-07-29 15:56:28 +02:00
QoL
2024-09-06 13:42:14 +02:00
xxx
2024-03-05 16:39:08 +01:00
2024-04-24 10:46:16 +02:00
xxx
2024-04-02 13:23:36 +02:00
2022-10-29 10:49:18 +02:00
xx
2024-07-16 16:02:47 +02:00
2022-10-29 10:49:18 +02:00
xx
2024-08-12 16:17:21 +02:00