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Implemented an important fix. Refuel airplanes also when they are engaging targets and the fuel treshold has been reached. - Inherit ZONE_BASE from FSM instead of BASE. Opens a range of possibilities. - Remove from ZONE_GOAL the Zone field, and make it inherit from ZONE_BASE instead of FSM! - Rework the new inheritance tree in the code. (Remove .Zone fields). - Implement the determination of attack and defense zones. - Reworked the TaskInfo to include Type and ShowKey. - Flash A2G Tasking Details. Added menu option.