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- Player settings are located at the group level. Only the first player that joins the group will be able to configure the settings. - Default system settings are located at the group of the commend center. Thus, the COMMANDCENTER class will contain the default system settings menu. You need to join the command center unit (ALT-J) as a game master to be able to configure these settings.
20 lines
694 B
Lua
20 lines
694 B
Lua
-- The order of the declarations is important here. Don't touch it.
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--- Declare the event dispatcher based on the EVENT class
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_EVENTDISPATCHER = EVENT:New() -- Core.Event#EVENT
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--- Declare the timer dispatcher based on the SCHEDULEDISPATCHER class
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_SCHEDULEDISPATCHER = SCHEDULEDISPATCHER:New() -- Core.Timer#SCHEDULEDISPATCHER
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--- Declare the main database object, which is used internally by the MOOSE classes.
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_DATABASE = DATABASE:New() -- Core.Database#DATABASE
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_SETTINGS = SETTINGS:Set()
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_SETTINGS:SetSystemMenu( nil )
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local initconnection = require("debugger")
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initconnection( "127.0.0.1", 10000, "dcsserver", nil, nil, "C:\Program Files\Eagle Dynamics\DCS World" )
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print("hello")
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