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416 lines
14 KiB
Lua
416 lines
14 KiB
Lua
--- This module contains the DETECTION_MANAGER class and derived classes.
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-- @module DetectionManager
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--
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-- ===
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--
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-- 1) @{DetectionManager#DETECTION_MANAGER} class, extends @{Base#BASE}
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-- ====================================================================
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-- The @{DetectionManager#DETECTION_MANAGER} class defines the core functions to report detected objects to groups.
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-- Reportings can be done in several manners, and it is up to the derived classes if DETECTION_MANAGER to model the reporting behaviour.
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--
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-- 1.1) DETECTION_MANAGER constructor:
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-- -----------------------------------
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-- * @{DetectionManager#DETECTION_MANAGER.New}(): Create a new DETECTION_MANAGER instance.
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--
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-- 1.2) DETECTION_MANAGER reporting:
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-- ---------------------------------
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-- Derived DETECTION_MANAGER classes will reports detected units using the method @{DetectionManager#DETECTION_MANAGER.ReportDetected}(). This method implements polymorphic behaviour.
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--
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-- The time interval in seconds of the reporting can be changed using the methods @{DetectionManager#DETECTION_MANAGER.SetReportInterval}().
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-- To control how long a reporting message is displayed, use @{DetectionManager#DETECTION_MANAGER.SetReportDisplayTime}().
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-- Derived classes need to implement the method @{DetectionManager#DETECTION_MANAGER.GetReportDisplayTime}() to use the correct display time for displayed messages during a report.
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--
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-- Reporting can be started and stopped using the methods @{DetectionManager#DETECTION_MANAGER.StartReporting}() and @{DetectionManager#DETECTION_MANAGER.StopReporting}() respectively.
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-- If an ad-hoc report is requested, use the method @{DetectionManager#DETECTION_MANAGER#ReportNow}().
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--
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-- The default reporting interval is every 60 seconds. The reporting messages are displayed 15 seconds.
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--
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-- ===
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--
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-- 2) @{DetectionManager#FAC_REPORTING} class, extends @{DetectionManager#DETECTION_MANAGER}
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-- ======================================================
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-- The @{DetectionManager#FAC_REPORTING} class implements detected units reporting. Reporting can be controlled using the reporting methods available in the @{DetectionManager#DETECTION_MANAGER} class.
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--
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-- 2.1) FAC_REPORTING constructor:
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-- -------------------------------
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-- The @{DetectionManager#FAC_REPORTING.New}() method creates a new FAC_REPORTING instance.
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--
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-- ===
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--
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-- ### Contributions - Mechanic, Prof_Hilactic, FlightControl : Concept & Testing
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-- ### Author - FlightControl : Framework Design & Programming
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--
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--- DETECTION_MANAGER class.
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-- @type DETECTION_MANAGER
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-- @field Set#SET_GROUP SetGroup The groups to which the FAC will report to.
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-- @field Detection#DETECTION_BASE Detection The DETECTION_BASE object that is used to report the detected objects.
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-- @extends Base#BASE
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DETECTION_MANAGER = {
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ClassName = "DETECTION_MANAGER",
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SetGroup = nil,
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Detection = nil,
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}
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--- FAC constructor.
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-- @param #DETECTION_MANAGER self
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-- @param Set#SET_GROUP SetGroup
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-- @param Detection#DETECTION_BASE Detection
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-- @return #DETECTION_MANAGER self
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function DETECTION_MANAGER:New( SetGroup, Detection )
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-- Inherits from BASE
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local self = BASE:Inherit( self, BASE:New() ) -- Detection#DETECTION_MANAGER
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self.SetGroup = SetGroup
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self.Detection = Detection
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self:SetReportInterval( 60 )
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self:SetReportDisplayTime( 15 )
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return self
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end
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--- Set the reporting time interval.
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-- @param #DETECTION_MANAGER self
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-- @param #number ReportInterval The interval in seconds when a report needs to be done.
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-- @return #DETECTION_MANAGER self
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function DETECTION_MANAGER:SetReportInterval( ReportInterval )
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self:F2()
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self._ReportInterval = ReportInterval
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end
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--- Set the reporting message display time.
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-- @param #DETECTION_MANAGER self
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-- @param #number ReportDisplayTime The display time in seconds when a report needs to be done.
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-- @return #DETECTION_MANAGER self
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function DETECTION_MANAGER:SetReportDisplayTime( ReportDisplayTime )
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self:F2()
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self._ReportDisplayTime = ReportDisplayTime
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end
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--- Get the reporting message display time.
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-- @param #DETECTION_MANAGER self
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-- @return #number ReportDisplayTime The display time in seconds when a report needs to be done.
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function DETECTION_MANAGER:GetReportDisplayTime()
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self:F2()
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return self._ReportDisplayTime
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end
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--- Reports the detected items to the @{Set#SET_GROUP}.
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-- @param #DETECTION_MANAGER self
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-- @param Detection#DETECTION_BASE Detection
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-- @return #DETECTION_MANAGER self
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function DETECTION_MANAGER:ReportDetected( Detection )
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self:F2()
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end
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--- Schedule the FAC reporting.
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-- @param #DETECTION_MANAGER self
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-- @param #number DelayTime The delay in seconds to wait the reporting.
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-- @param #number ReportInterval The repeat interval in seconds for the reporting to happen repeatedly.
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-- @return #DETECTION_MANAGER self
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function DETECTION_MANAGER:Schedule( DelayTime, ReportInterval )
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self:F2()
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self._ScheduleDelayTime = DelayTime
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self:SetReportInterval( ReportInterval )
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self.FacScheduler = SCHEDULER:New(self, self._FacScheduler, { self, "DetectionManager" }, self._ScheduleDelayTime, self._ReportInterval )
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return self
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end
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--- Report the detected @{Unit#UNIT}s detected within the @{Detection#DETECTION_BASE} object to the @{Set#SET_GROUP}s.
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-- @param #DETECTION_MANAGER self
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function DETECTION_MANAGER:_FacScheduler( SchedulerName )
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self:F2( { SchedulerName } )
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self.SetGroup:ForEachGroup(
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--- @param Group#GROUP Group
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function( Group )
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if Group:IsAlive() then
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return self:ProcessDetected( Group, self.Detection )
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end
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end
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)
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return true
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end
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-- FAC_REPORTING
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--- FAC_REPORTING class.
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-- @type FAC_REPORTING
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-- @field Set#SET_GROUP SetGroup The groups to which the FAC will report to.
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-- @field Detection#DETECTION_BASE Detection The DETECTION_BASE object that is used to report the detected objects.
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-- @extends #DETECTION_MANAGER
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FAC_REPORTING = {
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ClassName = "FAC_REPORTING",
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}
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--- FAC_REPORTING constructor.
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-- @param #FAC_REPORTING self
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-- @param Set#SET_GROUP SetGroup
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-- @param Detection#DETECTION_UNITGROUPS Detection
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-- @return #FAC_REPORTING self
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function FAC_REPORTING:New( SetGroup, Detection )
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-- Inherits from DETECTION_MANAGER
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local self = BASE:Inherit( self, DETECTION_MANAGER:New( SetGroup, Detection ) ) -- #FAC_REPORTING
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self:Schedule( 5, 60 )
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return self
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end
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--- Creates a string of the detected items in a @{Detection}.
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-- @param #DETECTION_MANAGER self
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-- @param Set#SET_UNIT DetectedSet The detected Set created by the @{Detection#DETECTION_BASE} object.
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-- @return #DETECTION_MANAGER self
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function FAC_REPORTING:GetDetectedItemsText( DetectedSet )
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self:F2()
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local MT = {} -- Message Text
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local UnitTypes = {}
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for DetectedUnitID, DetectedUnitData in pairs( DetectedSet:GetSet() ) do
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local DetectedUnit = DetectedUnitData -- Unit#UNIT
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local UnitType = DetectedUnit:GetTypeName()
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if not UnitTypes[UnitType] then
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UnitTypes[UnitType] = 1
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else
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UnitTypes[UnitType] = UnitTypes[UnitType] + 1
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end
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end
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for UnitTypeID, UnitType in pairs( UnitTypes ) do
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MT[#MT+1] = UnitType .. " of " .. UnitTypeID
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end
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return table.concat( MT, ", " )
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end
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--- Reports the detected items to the @{Set#SET_GROUP}.
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-- @param #FAC_REPORTING self
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-- @param Group#GROUP Group The @{Group} object to where the report needs to go.
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-- @param Detection#DETECTION_UNITGROUPS Detection The detection created by the @{Detection#DETECTION_BASE} object.
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-- @return #boolean Return true if you want the reporting to continue... false will cancel the reporting loop.
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function FAC_REPORTING:ProcessDetected( Group, Detection )
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self:F2( Group )
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self:E( Group )
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local DetectedMsg = {}
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for DetectedAreaID, DetectedAreaData in pairs( Detection:GetDetectedAreas() ) do
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local DetectedArea = DetectedAreaData -- Detection#DETECTION_UNITGROUPS.DetectedArea
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DetectedMsg[#DetectedMsg+1] = " - Group #" .. DetectedAreaID .. ": " .. self:GetDetectedItemsText( DetectedArea.Set )
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end
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local FACGroup = Detection:GetDetectionGroups()
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FACGroup:MessageToGroup( "Reporting detected target groups:\n" .. table.concat( DetectedMsg, "\n" ), self:GetReportDisplayTime(), Group )
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return true
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end
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--- TASK_DISPATCHER
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--- TASK_DISPATCHER class.
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-- @type TASK_DISPATCHER
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-- @field Set#SET_GROUP SetGroup The groups to which the FAC will report to.
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-- @field Detection#DETECTION_BASE Detection The DETECTION_BASE object that is used to report the detected objects.
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-- @field Mission#MISSION Mission
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-- @field Group#GROUP CommandCenter
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-- @extends DetectionManager#DETECTION_MANAGER
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TASK_DISPATCHER = {
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ClassName = "TASK_DISPATCHER",
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Mission = nil,
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CommandCenter = nil,
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Detection = nil,
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}
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--- TASK_DISPATCHER constructor.
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-- @param #TASK_DISPATCHER self
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-- @param Set#SET_GROUP SetGroup
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-- @param Detection#DETECTION_BASE Detection
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-- @return #TASK_DISPATCHER self
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function TASK_DISPATCHER:New( Mission, CommandCenter, SetGroup, Detection )
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-- Inherits from DETECTION_MANAGER
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local self = BASE:Inherit( self, DETECTION_MANAGER:New( SetGroup, Detection ) ) -- #TASK_DISPATCHER
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self.Detection = Detection
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self.CommandCenter = CommandCenter
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self.Mission = Mission
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self:Schedule( 30 )
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return self
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end
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--- Creates a SEAD task when there are targets for it.
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-- @param #TASK_DISPATCHER self
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-- @param Mission#MISSION Mission
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-- @param Detection#DETECTION_UNITGROUPS.DetectedArea DetectedArea
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-- @return #string Message explaining which task was added.
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function TASK_DISPATCHER:EvaluateTaskSEAD( Mission, DetectedArea )
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self:F( { Mission, DetectedArea.AreaID } )
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MT = {}
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local DetectedSet = DetectedArea.Set
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local DetectedZone = DetectedArea.Zone
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-- Determine if the set has radar targets. If it does, construct a SEAD task.
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local RadarCount = DetectedSet:HasRadar( Unit.RadarType.AS )
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DetectedArea.Tasks = DetectedArea.Tasks or {}
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self:E(RadarCount)
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if RadarCount > 0 then
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if not DetectedArea.Tasks.SEADTask then
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-- Here we're doing something advanced... We're copying the DetectedSet, but making a new Set only with Radar units in it.
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local TargetSetUnit = SET_UNIT:New()
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TargetSetUnit:CopyFilter( DetectedSet )
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TargetSetUnit:FilterHasRadar( Unit.RadarType.AS )
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self:E( TargetSetUnit.Filter )
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TargetSetUnit:FilterStart()
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local Task = TASK_SEAD:New( Mission, TargetSetUnit, DetectedZone )
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self.Mission:AddTask( Task )
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MT[#MT+1] = "SEAD"
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DetectedArea.Tasks.SEADTask = Task
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end
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else
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if DetectedArea.Tasks.SEADTask then
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-- Abort Task
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end
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end
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if MT ~= {} then
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return table.concat( MT, "," )
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else
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return ""
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end
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end
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--- Creates a CAS task when there are targets for it.
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-- @param #TASK_DISPATCHER self
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-- @param Mission#MISSION Mission
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-- @param Detection#DETECTION_UNITGROUPS.DetectedArea DetectedArea
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-- @return #string Message explaining which task was added.
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function TASK_DISPATCHER:EvaluateTaskCAS( Mission, DetectedArea )
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self:F2( { Mission, DetectedArea.AreaID } )
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MT = {}
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local DetectedSet = DetectedArea.Set
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local DetectedZone = DetectedArea.Zone
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-- Determine if the set has radar targets. If it does, construct a SEAD task.
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local GroundUnitCount = DetectedSet:HasGroundUnits()
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DetectedArea.Tasks = DetectedArea.Tasks or {}
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if GroundUnitCount > 0 then
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if not DetectedArea.Tasks.CASTask then
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local Task = TASK_CAS:New( Mission, DetectedSet , DetectedZone )
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self.Mission:AddTask( Task )
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MT[#MT+1] = "CAS"
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DetectedArea.Tasks.CASTask = Task
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end
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else
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if DetectedArea.Tasks.CASTask then
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-- Abort Mission
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end
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end
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if MT ~= {} then
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return table.concat( MT, "," )
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else
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return ""
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end
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end
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--- Creates a string of the detected items in a @{Detection}.
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-- @param #DETECTION_MANAGER self
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-- @param Set#SET_UNIT DetectedSet The detected Set created by the @{Detection#DETECTION_BASE} object.
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-- @return #DETECTION_MANAGER self
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function TASK_DISPATCHER:GetDetectedItemsText( DetectedSet )
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self:F2()
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local MT = {} -- Message Text
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local UnitTypes = {}
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for DetectedUnitID, DetectedUnitData in pairs( DetectedSet:GetSet() ) do
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local DetectedUnit = DetectedUnitData -- Unit#UNIT
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local UnitType = DetectedUnit:GetTypeName()
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if not UnitTypes[UnitType] then
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UnitTypes[UnitType] = 1
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else
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UnitTypes[UnitType] = UnitTypes[UnitType] + 1
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end
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end
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for UnitTypeID, UnitType in pairs( UnitTypes ) do
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MT[#MT+1] = UnitType .. " of " .. UnitTypeID
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end
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return table.concat( MT, ", " )
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end
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--- Assigns tasks in relation to the detected items to the @{Set#SET_GROUP}.
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-- @param #TASK_DISPATCHER self
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-- @param Group#GROUP Group The @{Group} object to where the report needs to go.
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-- @param Detection#DETECTION_UNITGROUPS Detection The detection created by the @{Detection#DETECTION_UNITGROUPS} object.
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-- @return #boolean Return true if you want the task assigning to continue... false will cancel the loop.
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function TASK_DISPATCHER:ProcessDetected( TaskGroup, Detection )
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self:F2( TaskGroup )
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local DetectedMsg = {}
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local FACGroup = self.Detection:GetDetectionGroups()
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local FACGroupName = FACGroup:GetName()
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self:E( TaskGroup )
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--- First we need to the detected targets.
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for DetectedAreaID, DetectedAreaData in ipairs( Detection:GetDetectedAreas() ) do
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local DetectedArea = DetectedAreaData -- Detection#DETECTION_UNITGROUPS.DetectedArea
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local TargetSetUnit = DetectedArea.Set
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local MT = {} -- Message Text
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local UnitTypes = {}
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local TargetZone = DetectedArea.Zone -- Zone#ZONE_BASE
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Detection:FlareDetectedZones()
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Detection:FlareDetectedUnits()
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for DetectedUnitID, DetectedUnitData in pairs( TargetSetUnit:GetSet() ) do
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local TargetUnit = DetectedUnitData -- Unit#UNIT
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self:E( TargetUnit )
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local TargetUnitName = TargetUnit:GetName()
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local TargetUnitType = TargetUnit:GetTypeName()
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MT[#MT+1] = self:EvaluateTaskSEAD( self.Mission, DetectedArea )
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MT[#MT+1] = self:EvaluateTaskCAS( self.Mission, DetectedArea )
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end
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DetectedMsg[#DetectedMsg+1] = " - Group #" .. DetectedAreaID .. ": " .. self:GetDetectedItemsText( TargetSetUnit ) .. ". " .. table.concat( MT, "," ) .. " tasks addded."
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end
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self.CommandCenter:MessageToGroup( "Reporting tasks for target groups:\n" .. table.concat( DetectedMsg, "\n" ), self:GetReportDisplayTime(), TaskGroup )
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self.Mission:CreateTaskMenus( TaskGroup )
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return true
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end
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