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827 lines
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HTML
827 lines
17 KiB
HTML
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<h2>Modules</h2>
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<a href="index.html">index</a>
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<li>Point</li>
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<div id="content">
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<h1>Module <code>Point</code></h1>
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<p>This module contains the POINT classes.</p>
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<h1>1) <a href="Point.html##(POINT_VEC3)">Point#POINT_VEC3</a> class, extends <a href="Base.html##(BASE)">Base#BASE</a></h1>
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<p>The <a href="Point.html##(POINT_VEC3)">Point#POINT_VEC3</a> class defines a 3D point in the simulator.</p>
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<h2>1.1) POINT_VEC3 constructor</h2>
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<p>A new POINT instance can be created with:</p>
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<ul>
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<li><a href="##(POINT_VEC3).New">POINT_VEC3.New</a>(): a 3D point.</li>
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</ul>
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<h1>2) <a href="Point.html##(POINT_VEC2)">Point#POINT_VEC2</a> class, extends <a href="Point.html##(POINT_VEC3)">Point#POINT_VEC3</a></h1>
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<p>The <a href="Point.html##(POINT_VEC2)">Point#POINT_VEC2</a> class defines a 2D point in the simulator. The height coordinate (if needed) will be the land height + an optional added height specified.</p>
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<h2>2.1) POINT_VEC2 constructor</h2>
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<p>A new POINT instance can be created with:</p>
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<ul>
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<li><a href="##(POINT_VEC2).New">POINT_VEC2.New</a>(): a 2D point.</li>
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</ul>
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<h2>Global(s)</h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap="nowrap"><a href="#POINT_VEC2">POINT_VEC2</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="#POINT_VEC3">POINT_VEC3</a></td>
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<td class="summary">
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</td>
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</tr>
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</table>
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<h2><a id="#(POINT_VEC2)">Type <code>POINT_VEC2</code></a></h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC2).ClassName">POINT_VEC2.ClassName</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC2).New">POINT_VEC2:New(x, y, LandHeightAdd)</a></td>
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<td class="summary">
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<p>Create a new POINT_VEC2 object.</p>
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</td>
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</tr>
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</table>
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<h2><a id="#(POINT_VEC3)">Type <code>POINT_VEC3</code></a></h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).ClassName">POINT_VEC3.ClassName</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).Flare">POINT_VEC3:Flare(Point, (, FlareColor, Azimuth)</a></td>
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<td class="summary">
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<p>Flares the point in a color.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).FlareColor">POINT_VEC3.FlareColor</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).FlareGreen">POINT_VEC3:FlareGreen((, Azimuth)</a></td>
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<td class="summary">
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<p>Flare the POINT_VEC3 Green.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).FlareRed">POINT_VEC3:FlareRed(Azimuth)</a></td>
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<td class="summary">
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<p>Flare the POINT_VEC3 Red.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).FlareWhite">POINT_VEC3:FlareWhite((, Azimuth)</a></td>
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<td class="summary">
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<p>Flare the POINT_VEC3 White.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).FlareYellow">POINT_VEC3:FlareYellow((, Azimuth)</a></td>
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<td class="summary">
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<p>Flare the POINT_VEC3 Yellow.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).New">POINT_VEC3:New(x, y, z)</a></td>
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<td class="summary">
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<p>Create a new POINT_VEC3 object.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).Smoke">POINT_VEC3:Smoke(SmokeColor)</a></td>
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<td class="summary">
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<p>Smokes the point in a color.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).SmokeBlue">POINT_VEC3:SmokeBlue()</a></td>
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<td class="summary">
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<p>Smoke the POINT_VEC3 Blue.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).SmokeColor">POINT_VEC3.SmokeColor</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).SmokeGreen">POINT_VEC3:SmokeGreen()</a></td>
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<td class="summary">
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<p>Smoke the POINT_VEC3 Green.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).SmokeOrange">POINT_VEC3:SmokeOrange()</a></td>
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<td class="summary">
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<p>Smoke the POINT_VEC3 Orange.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).SmokeRed">POINT_VEC3:SmokeRed()</a></td>
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<td class="summary">
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<p>Smoke the POINT_VEC3 Red.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).SmokeWhite">POINT_VEC3:SmokeWhite()</a></td>
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<td class="summary">
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<p>Smoke the POINT_VEC3 White.</p>
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</td>
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</tr>
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</table>
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<h2><a id="#(POINT_VEC3.FlareColor)">Type <code>POINT_VEC3.FlareColor</code></a></h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.FlareColor).Green">POINT_VEC3.FlareColor.Green</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.FlareColor).Red">POINT_VEC3.FlareColor.Red</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.FlareColor).White">POINT_VEC3.FlareColor.White</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.FlareColor).Yellow">POINT_VEC3.FlareColor.Yellow</a></td>
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<td class="summary">
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</td>
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</tr>
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</table>
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<h2><a id="#(POINT_VEC3.SmokeColor)">Type <code>POINT_VEC3.SmokeColor</code></a></h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.SmokeColor).Blue">POINT_VEC3.SmokeColor.Blue</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.SmokeColor).Green">POINT_VEC3.SmokeColor.Green</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.SmokeColor).Orange">POINT_VEC3.SmokeColor.Orange</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.SmokeColor).Red">POINT_VEC3.SmokeColor.Red</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.SmokeColor).White">POINT_VEC3.SmokeColor.White</a></td>
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<td class="summary">
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</td>
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</tr>
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</table>
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<h2>Global(s)</h2>
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<dl class="function">
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<dt>
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<em><a href="##(POINT_VEC2)">#POINT_VEC2</a></em>
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<a id="POINT_VEC2" >
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<strong>POINT_VEC2</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<em><a href="##(POINT_VEC3)">#POINT_VEC3</a></em>
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<a id="POINT_VEC3" >
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<strong>POINT_VEC3</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<h2><a id="#(Point)" >Type <code>Point</code></a></h2>
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<h2><a id="#(POINT_VEC2)" >Type <code>POINT_VEC2</code></a></h2>
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<p>The POINT_VEC2 class</p>
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<h3>Field(s)</h3>
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<dl class="function">
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<dt>
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<em>#string</em>
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<a id="#(POINT_VEC2).ClassName" >
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<strong>POINT_VEC2.ClassName</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(POINT_VEC2).New" >
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<strong>POINT_VEC2:New(x, y, LandHeightAdd)</strong>
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</a>
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</dt>
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<dd>
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<p>Create a new POINT_VEC2 object.</p>
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<h3>Parameters</h3>
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<ul>
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<li>
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<p><code><em><a href="DCSTypes.html##(Distance)">DCSTypes#Distance</a> x </em></code>:
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The x coordinate of the Vec3 point, pointing to the North.</p>
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</li>
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<li>
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<p><code><em><a href="DCSTypes.html##(Distance)">DCSTypes#Distance</a> y </em></code>:
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The y coordinate of the Vec3 point, pointing to the Right.</p>
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</li>
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<li>
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<p><code><em><a href="DCSTypes.html##(Distance)">DCSTypes#Distance</a> LandHeightAdd </em></code>:
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(optional) The default height if required to be evaluated will be the land height of the x, y coordinate. You can specify an extra height to be added to the land height.</p>
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</li>
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</ul>
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<h3>Return value</h3>
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<p><em><a href="Point.html##(POINT_VEC2)">Point#POINT_VEC2</a>:</em></p>
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</dd>
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</dl>
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<h2><a id="#(POINT_VEC3)" >Type <code>POINT_VEC3</code></a></h2>
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<p>The POINT_VEC3 class</p>
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<h3>Field(s)</h3>
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<dl class="function">
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<dt>
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<em>#string</em>
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<a id="#(POINT_VEC3).ClassName" >
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<strong>POINT_VEC3.ClassName</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(POINT_VEC3).Flare" >
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<strong>POINT_VEC3:Flare(Point, (, FlareColor, Azimuth)</strong>
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</a>
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</dt>
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<dd>
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<p>Flares the point in a color.</p>
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<h3>Parameters</h3>
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<ul>
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<li>
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<p><code><em> Point </em></code>:
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POINT_VEC3.FlareColor</p>
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</li>
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<li>
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<p><code><em><a href="DCSTypes.html##(Azimuth)">DCSTypes#Azimuth</a> ( </em></code>:
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ptional) Azimuth The azimuth of the flare direction. The default azimuth is 0.</p>
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</li>
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<li>
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<p><code><em> FlareColor </em></code>: </p>
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</li>
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<li>
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<p><code><em> Azimuth </em></code>: </p>
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</li>
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</ul>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<em><a href="##(POINT_VEC3.FlareColor)">#POINT_VEC3.FlareColor</a></em>
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<a id="#(POINT_VEC3).FlareColor" >
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<strong>POINT_VEC3.FlareColor</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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|
|
<a id="#(POINT_VEC3).FlareGreen" >
|
|
<strong>POINT_VEC3:FlareGreen((, Azimuth)</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
<p>Flare the POINT_VEC3 Green.</p>
|
|
|
|
<h3>Parameters</h3>
|
|
<ul>
|
|
<li>
|
|
|
|
<p><code><em><a href="DCSTypes.html##(Azimuth)">DCSTypes#Azimuth</a> ( </em></code>:
|
|
ptional) Azimuth The azimuth of the flare direction. The default azimuth is 0.</p>
|
|
|
|
</li>
|
|
<li>
|
|
|
|
<p><code><em> Azimuth </em></code>: </p>
|
|
|
|
</li>
|
|
</ul>
|
|
</dd>
|
|
</dl>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3).FlareRed" >
|
|
<strong>POINT_VEC3:FlareRed(Azimuth)</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
<p>Flare the POINT_VEC3 Red.</p>
|
|
|
|
<h3>Parameter</h3>
|
|
<ul>
|
|
<li>
|
|
|
|
<p><code><em> Azimuth </em></code>: </p>
|
|
|
|
</li>
|
|
</ul>
|
|
</dd>
|
|
</dl>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3).FlareWhite" >
|
|
<strong>POINT_VEC3:FlareWhite((, Azimuth)</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
<p>Flare the POINT_VEC3 White.</p>
|
|
|
|
<h3>Parameters</h3>
|
|
<ul>
|
|
<li>
|
|
|
|
<p><code><em><a href="DCSTypes.html##(Azimuth)">DCSTypes#Azimuth</a> ( </em></code>:
|
|
ptional) Azimuth The azimuth of the flare direction. The default azimuth is 0.</p>
|
|
|
|
</li>
|
|
<li>
|
|
|
|
<p><code><em> Azimuth </em></code>: </p>
|
|
|
|
</li>
|
|
</ul>
|
|
</dd>
|
|
</dl>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3).FlareYellow" >
|
|
<strong>POINT_VEC3:FlareYellow((, Azimuth)</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
<p>Flare the POINT_VEC3 Yellow.</p>
|
|
|
|
<h3>Parameters</h3>
|
|
<ul>
|
|
<li>
|
|
|
|
<p><code><em><a href="DCSTypes.html##(Azimuth)">DCSTypes#Azimuth</a> ( </em></code>:
|
|
ptional) Azimuth The azimuth of the flare direction. The default azimuth is 0.</p>
|
|
|
|
</li>
|
|
<li>
|
|
|
|
<p><code><em> Azimuth </em></code>: </p>
|
|
|
|
</li>
|
|
</ul>
|
|
</dd>
|
|
</dl>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3).New" >
|
|
<strong>POINT_VEC3:New(x, y, z)</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
<p>Create a new POINT_VEC3 object.</p>
|
|
|
|
<h3>Parameters</h3>
|
|
<ul>
|
|
<li>
|
|
|
|
<p><code><em><a href="DCSTypes.html##(Distance)">DCSTypes#Distance</a> x </em></code>:
|
|
The x coordinate of the Vec3 point, pointing to the North.</p>
|
|
|
|
</li>
|
|
<li>
|
|
|
|
<p><code><em><a href="DCSTypes.html##(Distance)">DCSTypes#Distance</a> y </em></code>:
|
|
The y coordinate of the Vec3 point, pointing Upwards.</p>
|
|
|
|
</li>
|
|
<li>
|
|
|
|
<p><code><em><a href="DCSTypes.html##(Distance)">DCSTypes#Distance</a> z </em></code>:
|
|
The z coordinate of the Vec3 point, pointing to the Right.</p>
|
|
|
|
</li>
|
|
</ul>
|
|
<h3>Return value</h3>
|
|
|
|
<p><em><a href="Point.html##(POINT_VEC3)">Point#POINT_VEC3</a>:</em></p>
|
|
|
|
|
|
</dd>
|
|
</dl>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3).Smoke" >
|
|
<strong>POINT_VEC3:Smoke(SmokeColor)</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
<p>Smokes the point in a color.</p>
|
|
|
|
<h3>Parameter</h3>
|
|
<ul>
|
|
<li>
|
|
|
|
<p><code><em><a href="Point.html##(POINT_VEC3.SmokeColor)">Point#POINT_VEC3.SmokeColor</a> SmokeColor </em></code>: </p>
|
|
|
|
</li>
|
|
</ul>
|
|
</dd>
|
|
</dl>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3).SmokeBlue" >
|
|
<strong>POINT_VEC3:SmokeBlue()</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
<p>Smoke the POINT_VEC3 Blue.</p>
|
|
|
|
</dd>
|
|
</dl>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<em><a href="##(POINT_VEC3.SmokeColor)">#POINT_VEC3.SmokeColor</a></em>
|
|
<a id="#(POINT_VEC3).SmokeColor" >
|
|
<strong>POINT_VEC3.SmokeColor</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
</dd>
|
|
</dl>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3).SmokeGreen" >
|
|
<strong>POINT_VEC3:SmokeGreen()</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
<p>Smoke the POINT_VEC3 Green.</p>
|
|
|
|
</dd>
|
|
</dl>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3).SmokeOrange" >
|
|
<strong>POINT_VEC3:SmokeOrange()</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
<p>Smoke the POINT_VEC3 Orange.</p>
|
|
|
|
</dd>
|
|
</dl>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3).SmokeRed" >
|
|
<strong>POINT_VEC3:SmokeRed()</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
<p>Smoke the POINT_VEC3 Red.</p>
|
|
|
|
</dd>
|
|
</dl>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3).SmokeWhite" >
|
|
<strong>POINT_VEC3:SmokeWhite()</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
<p>Smoke the POINT_VEC3 White.</p>
|
|
|
|
</dd>
|
|
</dl>
|
|
|
|
<h2><a id="#(POINT_VEC3.FlareColor)" >Type <code>POINT_VEC3.FlareColor</code></a></h2>
|
|
|
|
<p>FlareColor</p>
|
|
|
|
<h3>Field(s)</h3>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3.FlareColor).Green" >
|
|
<strong>POINT_VEC3.FlareColor.Green</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
</dd>
|
|
</dl>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3.FlareColor).Red" >
|
|
<strong>POINT_VEC3.FlareColor.Red</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
</dd>
|
|
</dl>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3.FlareColor).White" >
|
|
<strong>POINT_VEC3.FlareColor.White</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
</dd>
|
|
</dl>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3.FlareColor).Yellow" >
|
|
<strong>POINT_VEC3.FlareColor.Yellow</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
</dd>
|
|
</dl>
|
|
|
|
<h2><a id="#(POINT_VEC3.SmokeColor)" >Type <code>POINT_VEC3.SmokeColor</code></a></h2>
|
|
|
|
<p>SmokeColor</p>
|
|
|
|
<h3>Field(s)</h3>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3.SmokeColor).Blue" >
|
|
<strong>POINT_VEC3.SmokeColor.Blue</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
</dd>
|
|
</dl>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3.SmokeColor).Green" >
|
|
<strong>POINT_VEC3.SmokeColor.Green</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
</dd>
|
|
</dl>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3.SmokeColor).Orange" >
|
|
<strong>POINT_VEC3.SmokeColor.Orange</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
</dd>
|
|
</dl>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3.SmokeColor).Red" >
|
|
<strong>POINT_VEC3.SmokeColor.Red</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
</dd>
|
|
</dl>
|
|
<dl class="function">
|
|
<dt>
|
|
|
|
<a id="#(POINT_VEC3.SmokeColor).White" >
|
|
<strong>POINT_VEC3.SmokeColor.White</strong>
|
|
</a>
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
</dd>
|
|
</dl>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
</body>
|
|
</html>
|