From 2b65bed86282fc8db1d5fa66069b3bc980ec3a1a Mon Sep 17 00:00:00 2001 From: Ciaran Fisher Date: Mon, 25 May 2015 17:13:07 +0100 Subject: [PATCH] Markdown changes --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 3e518bc..b08a875 100644 --- a/README.md +++ b/README.md @@ -418,7 +418,7 @@ The amount of FOB crates required and the time to build can be configured at the FOB crates cannot be moved by sling-load but can be built using the F10 - CTLD Commands menu by ether aircraft or helicopters. They can be repeatedly dropped and picked up by transport aircraft if they need to be moved. The FOB will build between all the dropped crates. -Once built, units can load troops and spawn crates from the FOB. Troop loading from the FOB can be configured at the top fo the script. +Once built, units can load troops and spawn crates from the FOB. Troop loading from the FOB can be configured at the top fo the script. AI units can also auto load troops from the FOB. Crate Dropped: ![alt text](http://i1056.photobucket.com/albums/t379/cfisher881/dcs.exe_DX9_20150524_204030_zpsy33kfzcz.png~original "Crate Dropped")