This commit is contained in:
FullGas1 2025-05-09 11:54:54 +02:00
parent e3424c6af5
commit 359bf1418d

View File

@ -5889,9 +5889,6 @@ function ctld.addTransportF10MenuOptions(_unitName)
_vehicleCommandsPath, ctld.unloadTroops, { _unitName, false })
missionCommands.addCommandForGroup(_groupId, ctld.i18n_translate("Load / Extract Vehicles"),
_vehicleCommandsPath, ctld.loadTroopsFromZone, { _unitName, false, "", true })
-- if ctld.vehicleCommandsPath[_unitName] == nil then
-- ctld.vehicleCommandsPath[_unitName] = mist.utils.deepCopy(_vehicleCommandsPath)
-- end
if ctld.enabledFOBBuilding and ctld.staticBugWorkaround == false then
missionCommands.addCommandForGroup(_groupId,
@ -5918,9 +5915,6 @@ function ctld.addTransportF10MenuOptions(_unitName)
local _cratesMenuPath = missionCommands.addSubMenuForGroup(_groupId,
ctld.i18n_translate("Crates: Vehicle / FOB / Drone"), _rootPath)
-- if ctld.vehicleCommandsPath[_unitName] == nil then
-- ctld.vehicleCommandsPath[_unitName] = mist.utils.deepCopy(_cratesMenuPath)
-- end
for _i, _category in ipairs(crateCategories) do
local _subMenuName = _category
local _crates = ctld.spawnableCrates[_subMenuName]
@ -5971,11 +5965,6 @@ function ctld.addTransportF10MenuOptions(_unitName)
ctld.spawnCrate, { _unitName, _menu.crate.weight })
end
end
-- if ctld.unitDynamicCargoCapable(_unit) then
-- if ctld.vehicleCommandsPath[_unitName] == nil then
-- ctld.vehicleCommandsPath[_unitName] = mist.utils.deepCopy(_cratesMenuPath)
-- end
-- end
end
end
@ -6050,7 +6039,13 @@ function ctld.addTransportF10MenuOptions(_unitName)
end
--******************************************************************************************************
function ctld.buildPaginatedMenu(_menuEntries)
function ctld.buildPaginatedMenu(_menuEntries) --[[ params table :
{ text = command name menu
groupId = playerUnit groupId,
subMenuPath = complet MenuPath clicked,
menuFunction = function name to run on clicked menu,
menuArgsTable = table with arguments for the function to run,
}]]
local nextSubMenuPath = {}
local itemNbSubmenu = 0
for i, menu in ipairs(_menuEntries) do
@ -6094,20 +6089,20 @@ function ctld.updateRepackMenu(_playerUnitName)
local repackableVehicles = ctld.getUnitsInRepackRadius(_playerUnitName, ctld.maximumDistanceRepackableUnitsSearch)
if repackableVehicles then
--ctld.logTrace("FG_ ctld.vehicleCommandsPath[_playerUnitName] = %s", ctld.p(ctld.vehicleCommandsPath[_playerUnitName]))
local RepackPreviousMenu = mist.utils.deepCopy(ctld.vehicleCommandsPath[_playerUnitName])
local RepackPreviousMenu = mist.utils.deepCopy(ctld.vehicleCommandsPath[_playerUnitName])
local RepackCommandsPath = RepackPreviousMenu
local repackSubMenuText = ctld.i18n_translate("Repack Vehicles")
RepackCommandsPath[#RepackCommandsPath + 1] = repackSubMenuText -- add the submenu name to get the complet repack path
--ctld.logTrace("FG_ RepackCommandsPath = %s", ctld.p(RepackCommandsPath))
missionCommands.removeItemForGroup(_groupId, RepackCommandsPath) -- remove existing "Repack Vehicles" menu
local RepackmenuPath = missionCommands.addSubMenuForGroup(_groupId, repackSubMenuText, RepackPreviousMenu)
local RepackMenuPath = missionCommands.addSubMenuForGroup(_groupId, repackSubMenuText, RepackPreviousMenu)
local menuEntries = {}
for i, _vehicle in ipairs(repackableVehicles) do
if ctld.isUnitInMenuEntriesTable(menuEntries, _vehicle.desc) == false then
_vehicle.playerUnitName = _playerUnitName
table.insert(menuEntries, { text = ctld.i18n_translate("repack ") .. _vehicle.unit,
groupId = _groupId,
subMenuPath = RepackmenuPath,
subMenuPath = RepackMenuPath,
menuFunction = ctld.repackVehicleRequest,
menuArgsTable = mist.utils.deepCopy(_vehicle)
})