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added bigger troops groups
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11
CTLD.lua
11
CTLD.lua
@ -43,7 +43,7 @@ ctld.staticBugWorkaround = false -- DCS had a bug where destroying statics woul
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ctld.disableAllSmoke = false -- if true, all smoke is diabled at pickup and drop off zones regardless of settings below. Leave false to respect settings below
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-- Allow units to CTLD by aircraft type and not by pilot name
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-- Allow units to CTLD by aircraft type and not by pilot name - this is done everytime a player enters a new unit
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ctld.addPlayerAircraftByType = false
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ctld.hoverPickup = true -- if set to false you can load crates with the F10 menu instead of hovering... Only if not using real crates!
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@ -676,6 +676,15 @@ ctld.loadableGroups = {
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{name = "Mortar Squad", mortar = 6 },
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{name = "JTAC Group", inf = 4, jtac = 1 }, -- will make a loadable group with 4 infantry and a JTAC soldier for both coalitions
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{name = "Single JTAC", jtac = 1 }, -- will make a loadable group witha single JTAC soldier for both coalitions
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{name = "2x - Standard Groups", inf = 12, mg = 4, at = 4 },
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{name = "2x - Anti Air", inf = 4, aa = 6 },
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{name = "2x - Anti Tank", inf = 4, at = 12 },
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{name = "2x - Standard Groups + 2x Mortar", inf = 12, mg = 4, at = 4, mortar = 12 },
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{name = "3x - Standard Groups", inf = 18, mg = 6, at = 6 },
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{name = "3x - Anti Air", inf = 6, aa = 9 },
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{name = "3x - Anti Tank", inf = 6, at = 18 },
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{name = "3x - Mortar Squad", mortar = 18},
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{name = "5x - Mortar Squad", mortar = 30},
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-- {name = "Mortar Squad Red", inf = 2, mortar = 5, side =1 }, --would make a group loadable by RED only
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}
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