From 907ec69265e110ae80366803bd3acf3742b8c532 Mon Sep 17 00:00:00 2001 From: FullGas1 <51051389+FullGas1@users.noreply.github.com> Date: Tue, 28 Jan 2025 17:37:14 +0100 Subject: [PATCH] fixes --- CTLD.lua | 2 -- 1 file changed, 2 deletions(-) diff --git a/CTLD.lua b/CTLD.lua index 48eb0d9..d0eda4e 100644 --- a/CTLD.lua +++ b/CTLD.lua @@ -7319,7 +7319,6 @@ function ctld.addReconRadioCommand(_side) -- _side = 1 or 2 (red or blue) if ctld.reconAutoRefreshLosTargetMarks then local c1 = missionCommands.addCommandForGroup( _groupId, ctld.i18n_translate("STOP autoRefresh targets in LOS"), RECONpath, ctld.reconStopAutorefreshTargetsInLosOnF10Map, _groupId, _playerUnit) -trigger.action.outText(tostring(_groupId).." - " .. mist.utils.tableShow(c1), 20) else local c2 = missionCommands.addCommandForGroup( _groupId, ctld.i18n_translate("START autoRefresh targets in LOS"), RECONpath, ctld.reconStartAutorefreshTargetsInLosOnF10Map, @@ -7329,7 +7328,6 @@ trigger.action.outText(tostring(_groupId).." - " .. mist.utils.tableShow(c1), 20 ctld.reconLosMarkRadius, true ) -trigger.action.outText(tostring(_groupId).." - " .. mist.utils.tableShow(c2), 20) end ctld.reconRadioAdded[tostring(_groupId)] = timer.getTime() --fetch the time to check for a regular refresh else