From 9a69d4b52caf1b17649337219e37d089e3e8b2cf Mon Sep 17 00:00:00 2001 From: FullGas1 Date: Thu, 3 Apr 2025 16:32:55 +0200 Subject: [PATCH] debug --- CTLD.lua | 14 ++++++-------- 1 file changed, 6 insertions(+), 8 deletions(-) diff --git a/CTLD.lua b/CTLD.lua index 2387d31..c220d5d 100644 --- a/CTLD.lua +++ b/CTLD.lua @@ -2039,17 +2039,16 @@ end -- *************************************************************** function ctld.repackVehicleRequest(_params) -- update rrs table 'repackRequestsStack' with the request - --ctld.logTrace("FG_ ctld.repackVehicleRequest") + ctld.logTrace("FG_ ctld.repackVehicleRequest._params = " .. ctld.p(_params)) ctld.repackRequestsStack[#ctld.repackRequestsStack + 1] = _params end -- *************************************************************** function ctld.repackVehicle(_params, t) -- scan rrs table 'repackRequestsStack' to process each request - --ctld.logTrace("FG_ ctld.repackVehicle") if t == nil then t = timer.getTime() end - --ctld.logTrace("FG_ ctld.repackVehicle.ctld.repackRequestsStack = %s", ctld.p(ctld.repackRequestsStack)) + ctld.logTrace("FG_ ctld.repackVehicle.ctld.repackRequestsStack = %s", ctld.p(ctld.repackRequestsStack)) --ctld.logTrace("FG_ ctld.repackVehicle._params = %s", ctld.p(mist.utils.tableShow(_params))) for ii, v in ipairs(ctld.repackRequestsStack) do local repackableUnitName = v[1].repackableUnitName @@ -5846,10 +5845,7 @@ function ctld.addTransportF10MenuOptions(_unitName) _vehicleCommandsPath, ctld.unloadTroops, { _unitName, false }) missionCommands.addCommandForGroup(_groupId, ctld.i18n_translate("Load / Extract Vehicles"), _vehicleCommandsPath, ctld.loadTroopsFromZone, { _unitName, false, "", true }) - ctld.logDebug("PASS..1", ctld.p(_unitName)) - if ctld.vehicleCommandsPath[_unitName] == nil then - ctld.logDebug("PASS..2", ctld.p(_unitName)) ctld.vehicleCommandsPath[_unitName] = mist.utils.deepCopy(_vehicleCommandsPath) end @@ -6055,8 +6051,9 @@ function ctld.updateRepackMenu(_playerUnitName) missionCommands.removeItemForGroup(_groupId, RepackCommandsPath) -- remove existing "Repack Vehicles" menu local RepackmenuPath = missionCommands.addSubMenuForGroup(_groupId,ctld.i18n_translate("Repack Vehicles"), ctld.vehicleCommandsPath[_playerUnitName]) local menuEntries = {} - --ctld.logTrace("FG_ RepackmenuPath = %s", ctld.p(RepackmenuPath)) - for _, _vehicle in pairs(repackableVehicles) do + ctld.logTrace("FG_ ctld.updateRepackMenu.repackableVehicles = %s", ctld.p(repackableVehicles)) + --for _, _vehicle in pairs(repackableVehicles) do + for i, _vehicle in ipairs(repackableVehicles) do table.insert(menuEntries, { text = ctld.i18n_translate("repack ") .. _vehicle.unit, groupId = _groupId, subMenuPath = RepackmenuPath, @@ -6064,6 +6061,7 @@ function ctld.updateRepackMenu(_playerUnitName) menuArgsTable = { _vehicle, _playerUnitName } }) end + ctld.logTrace("FG_ menuEntries = %s", ctld.p(menuEntries)) ctld.buildPaginatedMenu(menuEntries) end end