From b9fa2f937eeb157511a2bde91a2ab259b5636408 Mon Sep 17 00:00:00 2001 From: RexAttaque Date: Sun, 7 Jan 2024 00:56:49 +0100 Subject: [PATCH] Cleaned up code (local variables, fixed typos, used pairs for loops to have something more compact and modular, added logging) --- CTLD.lua | 66 ++++++++++++++++++++++++++------------------------------ 1 file changed, 31 insertions(+), 35 deletions(-) diff --git a/CTLD.lua b/CTLD.lua index 2fb734d..f443219 100644 --- a/CTLD.lua +++ b/CTLD.lua @@ -789,44 +789,43 @@ ctld.jtacUnitTypes = { -- **************** Mission Editor Functions ********************* -- *************************************************************** -function AddPlayerAircraftByType() - _bluePlayers = coalition.getPlayers(2) - _redPlayers = coalition.getPlayers(1) +function ctld.AddPlayerAircraftByType() - --> Blue Players - for i = 1, #_bluePlayers do - for i_2 = 1, #ctld.aircraftTypeTable do - if ctld.aircraftTypeTable[i_2] == Unit.getTypeName(_bluePlayers[i]) then - _match = 0 - for i_3 = 1, #ctld.transportPilotNames do + ctld.logTrace("ctld.AddPlayerAircraftByType()") - if ctld.transportPilotNames[i_3] == Unit.getName(_bluePlayers[i]) then - _match = match + 1 + local coalitions = { + ["red"] = coalition.getPlayers(1), + ["blue"] = coalition.getPlayers(2) + } + + ctld.logTrace("Got following players in coalitions :" .. ctld.p(coalitions)) + + for _, _players in pairs(coalitions) do + for _,_player in pairs(_players) do + local playerTypeName = _player:getTypeName() + local playerUnitName = _player:getName() + + ctld.logTrace("Player : " .. ctld.p(_player) .. " has unit name : " .. playerUnitName .. " and type : " .. playerTypeName) + + if _player ~= nil then + local notFound = true + + for _,transportPilotName in pairs(ctld.transportPilotNames) do + if transportPilotName == playerUnitName then + + ctld.logTrace("Player is already a transport pilot, skipping...") + notFound = false + break end end - if _match == 0 then - ctld.transportPilotNames[#ctld.transportPilotNames+1] = Unit.getName(_bluePlayers[i]) - end - end - end - end - - --> Red Players - for i = 1, #_redPlayers do - for i_2 = 1, #ctld.aircraftTypeTable do - if ctld.aircraftTypeTable[i_2] == Unit.getTypeName(_redPlayers[i]) then - _match = 0 - for i_3 = 1, #ctld.transportPilotNames do - - if ctld.transportPilotNames[i_3] == Unit.getName(_redPlayers[i]) then - _match = match + 1 + if notFound then + for _,aircraftType in pairs(ctld.aircraftTypeTable) do + if aircraftType == playerTypeName then + table.insert(ctld.transportPilotNames, playerUnitName) + end end end - if _match == 0 then - ctld.transportPilotNames[#ctld.transportPilotNames+1] = Unit.getName(_redPlayers[i]) - end - end end end @@ -4635,7 +4634,6 @@ end -- are we in pickup zone function ctld.inPickupZone(_heli) - ctld.logDebug(string.format("ctld.inPickupZone(_heli=%s)", ctld.p(_heli))) if ctld.inAir(_heli) then return { inZone = false, limit = -1, index = -1 } @@ -4644,7 +4642,6 @@ function ctld.inPickupZone(_heli) local _heliPoint = _heli:getPoint() for _i, _zoneDetails in pairs(ctld.pickupZones) do - ctld.logTrace(string.format("_zoneDetails=%s", ctld.p(_zoneDetails))) local _triggerZone = trigger.misc.getZone(_zoneDetails[1]) @@ -4665,7 +4662,6 @@ function ctld.inPickupZone(_heli) --get distance to center local _dist = ctld.getDistance(_heliPoint, _triggerZone.point) - ctld.logTrace(string.format("_dist=%s", ctld.p(_dist))) if _dist <= _triggerZone.radius then local _heliCoalition = _heli:getCoalition() if _zoneDetails[4] == 1 and (_zoneDetails[5] == _heliCoalition or _zoneDetails[5] == 0) then @@ -5065,7 +5061,7 @@ function ctld.addF10MenuOptions() timer.scheduleFunction(ctld.addF10MenuOptions, nil, timer.getTime() + 10) if ctld.addPlayerAircraftByType == true then - AddPlayerAircraftByType() + ctld.AddPlayerAircraftByType() end for _, _unitName in pairs(ctld.transportPilotNames) do