diff --git a/CTLD.lua b/CTLD.lua index 8fb62f7..9654adb 100644 --- a/CTLD.lua +++ b/CTLD.lua @@ -2032,8 +2032,8 @@ function ctld.repackVehicle(_params, t) -- scan rrs table 'repackRequestsStack' if t == nil then t = timer.getTime() end - ctld.logTrace("FG_ ctld.repackVehicle.ctld.repackRequestsStack = %s", ctld.p(mist.utils.tableShow(ctld.repackRequestsStack))) - ctld.logTrace("FG_ ctld.repackVehicle._params = %s", ctld.p(mist.utils.tableShow(_params))) + --ctld.logTrace("FG_ ctld.repackVehicle.ctld.repackRequestsStack = %s", ctld.p(mist.utils.tableShow(ctld.repackRequestsStack))) + --ctld.logTrace("FG_ ctld.repackVehicle._params = %s", ctld.p(mist.utils.tableShow(_params))) for ii, v in ipairs(ctld.repackRequestsStack) do local repackableUnitName = v[1].repackableUnitName local crateWeight = v[1].weight @@ -5831,7 +5831,7 @@ function ctld.addTransportF10MenuOptions(_unitName) end if ctld.enableRepackingVehicles then - ctld.updateRepackMenu(_unitName) + --ctld.updateRepackMenu(_unitName) end if ctld.enabledFOBBuilding and ctld.staticBugWorkaround == false then missionCommands.addCommandForGroup(_groupId, @@ -5980,32 +5980,38 @@ end --****************************************************************************************************** function ctld.buildPaginatedMenu(_menuEntries) - ctld.logTrace("FG_ ctld.buildPaginatedMenu._menuEntries = [%s]", ctld.p(_menuEntries)) + ctld.logTrace("FG_ _menuEntries = [%s]", ctld.p(_menuEntries)) local nextSubMenuPath = "" local itemNbSubmenu = 0 for i, menu in ipairs(_menuEntries) do - ctld.logTrace("FG ctld.buildPaginatedMenu.boucle[%s].menu = %s", i, ctld.p(menu)) + ctld.logTrace("FG_ boucle[%s].menu = %s", i, ctld.p(menu)) if nextSubMenuPath ~= "" and menu.subMenuPath ~= nextSubMenuPath then + ctld.logTrace("FG_ boucle[%s].nextSubMenuPath = %s", i, ctld.p(nextSubMenuPath)) menu.subMenuPath = nextSubMenuPath end -- add the submenu item itemNbSubmenu = itemNbSubmenu + 1 - if itemNbSubmenu == 11 and i < #_menuEntries then -- page limit reached + if itemNbSubmenu == 10 then + ctld.logTrace("FG_ boucle[%s].menu.subMenuPath avant = %s", i, ctld.p(menu.subMenuPath)) menu.subMenuPath = missionCommands.addSubMenuForGroup(menu.groupId, ctld.i18n_translate("Next page"), menu.subMenuPath) nextSubMenuPath = menu.subMenuPath - itemNbSubmenu = 1 + ctld.logTrace("FG_ boucle[%s].menu.subMenuPath apres = %s", i, ctld.p(menu.subMenuPath)) + if i == #_menuEntries then -- page limit reached + itemNbSubmenu = 10 + else + itemNbSubmenu = 1 + end end menu.menuArgsTable.subMenuPath = menu.subMenuPath menu.menuArgsTable.subMenuLineIndex = menu.itemNbSubmenu - ctld.logTrace("FG ctld.buildPaginatedMenu.boucle[%s].menu.subMenuPath = %s", i, ctld.p(menu.subMenuPath)) - - --missionCommands.addCommandForGroup(menu.groupId, menu.text, menu.subMenuPath, menu.menuFunction, menu.menuArgsTable) + ctld.logTrace("FG_ boucle[%s].menu.subMenuPath = %s", i, ctld.p(menu.subMenuPath)) + missionCommands.addCommandForGroup(menu.groupId, menu.text, menu.subMenuPath, menu.menuFunction, menu.menuArgsTable) end end --****************************************************************************************************** function ctld.updateRepackMenu(_playerUnitName) - ctld.logTrace("FG_ ctld.updateRepackMenu._playerUnitName = %s", ctld.p(_playerUnitName)) + ctld.logTrace("FG_ _playerUnitName = %s", ctld.p(_playerUnitName)) local playerUnit = ctld.getTransportUnit(_playerUnitName) if playerUnit then local _unitTypename = playerUnit:getTypeName() @@ -6013,14 +6019,14 @@ function ctld.updateRepackMenu(_playerUnitName) if ctld.enableRepackingVehicles then local repackableVehicles = ctld.getUnitsInRepackRadius(_playerUnitName, ctld.maximumDistanceRepackableUnitsSearch) if repackableVehicles then - ctld.logTrace("FG_ ctld.updateRepackMenu.ctld.vehicleCommandsPath[_playerUnitName] = %s", ctld.p(ctld.vehicleCommandsPath[_playerUnitName])) + ctld.logTrace("FG__ctld.vehicleCommandsPath[_playerUnitName] = %s", ctld.p(ctld.vehicleCommandsPath[_playerUnitName])) local RepackCommandsPath = mist.utils.deepCopy(ctld.vehicleCommandsPath[_playerUnitName]) RepackCommandsPath[#RepackCommandsPath + 1] = ctld.i18n_translate("Repack Vehicles") - ctld.logTrace("FG_ ctld.updateRepackMenu.RepackCommandsPath = %s", ctld.p(RepackCommandsPath)) - missionCommands.removeItemForGroup(1, RepackCommandsPath) -- remove the old repack menu + --ctld.logTrace("FG_ RepackCommandsPath = %s", ctld.p(RepackCommandsPath)) + missionCommands.removeItemForGroup(_groupId, RepackCommandsPath) -- remove the old repack menu local RepackmenuPath = missionCommands.addSubMenuForGroup(_groupId,ctld.i18n_translate("Repack Vehicles"), ctld.vehicleCommandsPath[_playerUnitName]) local menuEntries = {} - ctld.logTrace("FG_ ctld.updateRepackMenu.RepackmenuPath = %s", ctld.p(RepackmenuPath)) + --ctld.logTrace("FG_ RepackmenuPath = %s", ctld.p(RepackmenuPath)) for _, _vehicle in pairs(repackableVehicles) do table.insert(menuEntries, { text = ctld.i18n_translate("repack ") .. _vehicle.unit, @@ -6053,7 +6059,7 @@ function ctld.autoUpdateRepackMenu(p, t) -- auto update repack menus for each tr if _groupId then if ctld.addedTo[tostring(_groupId)] ~= nil then ctld.logTrace("FG_ ctld.autoUpdateRepackMenu call ctld.updateRepackMenu ofr = %s", ctld.p(_unitName)) - ctld.updateRepackMenu(_unitName) + --ctld.updateRepackMenu(_unitName) end end end @@ -8090,7 +8096,7 @@ function ctld.initialize() timer.scheduleFunction(ctld.checkHoverStatus, nil, timer.getTime() + 1) end if ctld.enableRepackingVehicles == true then - timer.scheduleFunction(ctld.autoUpdateRepackMenu, nil, timer.getTime() + 3) + --timer.scheduleFunction(ctld.autoUpdateRepackMenu, nil, timer.getTime() + 3) timer.scheduleFunction(ctld.repackVehicle, nil, timer.getTime() + 1) end end, nil, timer.getTime() + 1)