diff --git a/CTLD.lua b/CTLD.lua index d2c1cfa..9117df3 100644 --- a/CTLD.lua +++ b/CTLD.lua @@ -2033,7 +2033,7 @@ function ctld.repackVehicle(_params, t) -- scan rrs table 'repackRequestsStack' local playerPoint = PlayerTransportUnit:getPoint() local offset = 5 local randomHeading = ctld.RandomReal(_playerHeading - math.pi/4, _playerHeading + math.pi/4) - for i = 1, v[1].cratesRequired - 1 do + for i = 1, v[1].cratesRequired do -- see to spawn the crate at random position heading the transport unnit local _unitId = ctld.getNextUnitId() local _name = string.format("%s_%i", v[1].desc, _unitId)