dictionary = 
{
    ["DictKey_WptName_7"] = "",
    ["DictKey_descriptionRedTask_2"] = "",
    ["DictKey_GroupName_14"] = "Skeeter",
    ["DictKey_descriptionBlueTask_3"] = "",
    ["DictKey_GroupName_5"] = "Cargo1",
    ["DictKey_WptName_16"] = "",
    ["DictKey_sortie_4"] = "",
    ["DictKey_WptName_17"] = "",
    ["DictKey_WptName_8"] = "",
    ["DictKey_ActionText_13"] = "That's one!",
    ["DictKey_UnitName_15"] = "Skeeter",
    ["DictKey_ActionText_11"] = "ctld.cratesInZone(\"cratezone\",1)",
    ["DictKey_UnitName_6"] = "Cargo1",
    ["DictKey_descriptionText_1"] = "",
    ["DictKey_ActionText_12"] = "local _unit = Unit.getByName(\"Cargo1\") -- Pilot Name of C-130\
local _point = _unit:getPoint()\
local _country = _unit:getCountry()\
\
\
local _crateOne = { weight = 500, desc = \"HMMWV - TOW\", unit = \"M1045 HMMWV TOW\", side = 2 }\
\
ctld.spawnCrateStatic(_country, mist.getNextUnitId(),{x=_point.x-20, y=_point.y,z=_point.z-20},\"Spawned Crate #1\", _crateOne.weight)\
\
 if _side == 1 then\
    ctld.spawnedCratesRED[\"Spawned Crate #1\"] = _crateOne\
else\
    ctld.spawnedCratesBLUE[\"Spawned Crate #1\"] = _crateOne\
end\
\
local _crateTwo =  { weight = 505, desc = \"HMMWV - MG\", unit = \"M1043 HMMWV Armament\", side = 2 }\
ctld.spawnCrateStatic(_country, mist.getNextUnitId(),{x=_point.x-40, y=_point.y,z=_point.z-40},\"Spawned Crate #2\", _crateTwo.weight)\
\
if _side == 1 then\
    ctld.spawnedCratesRED[\"Spawned Crate #2\"] = _crateTwo\
else\
    ctld.spawnedCratesBLUE[\"Spawned Crate #2\"] = _crateTwo\
end\
",
} -- end of dictionary
