2022-07-24 19:07:03 +09:00

1768 lines
78 KiB
Lua

-- AH64D_BLK_II
-- https://github.com/asherao/DCS-ExportScripts
local base = _G -- game information
local os = base.os -- time
local Terrain = require('terrain') -- map info
ExportScript.FoundDCSModule = true
ExportScript.Version.AH64D_BLK_II = "1.2.1"
ExportScript.ConfigEveryFrameArguments =
{
--[[
every frames arguments
based of "mainpanel_init.lua"
Example (http://www.lua.org/manual/5.1/manual.html#pdf-string.format)
[DeviceID] = "Format"
[4] = "%.4f", <- floating-point number with 4 digits after point
[19] = "%0.1f", <- floating-point number with 1 digit after point
[129] = "%1d", <- decimal number
[5] = "%.f", <- floating point number rounded to a decimal number
]]
-- PILOT FLIGHT CONTROLS
[398] = "%0.4f", -- Left Throttle PLT Power Lever, (-1, 1)
[399] = "%0.4f", -- Right Throttle PLT Power Lever, (-1, 1)
[470] = "%0.4f", -- Stick Pitch PLT, (-1, 1)
[471] = "%0.4f", -- StickRoll PLT, (-1, 1)
[474] = "%0.4f", -- Collective PLT, (-1, 1)
[476] = "%0.4f", -- Rudder PLT, (-1, 1)
[480] = "%0.4f", -- Left Wheel Brake PLT, (0, 1)
[481] = "%0.4f", -- Right Wheel Brake PLT, (0, 1)
-- CPG FLIGHT CONTROLS
[472] = "%0.4f", -- StickPitchCPG, (-1, 1)
[473] = "%0.4f", -- StickRollCPG, (-1, 1)
[475] = "%0.4f", -- CollectiveCPG, (-1, 1)
[478] = "%0.4f", -- RudderCPG, (-1, 1)
[482] = "%0.4f", -- LeftWheelBrakeCPG, (0, 1)
[483] = "%0.4f", -- RightWheelBrakeCPG, (0, 1)
[628] = "%0.4f", -- LeftThrottleCPG, (0, 1)
[629] = "%0.4f", -- RightThrottleCPG, (0, 1)
-- Doors
[795] = "%0.4f", -- Pilot door, (0, 1)
[798] = "%0.4f", -- Copilot door, (0, 1)
-- Standby Attitude Indicator Pilot
[622] = "%0.4f", -- saiPitch , (-0.95, 0.95)
[623] = "%0.4f", -- saiBank , (1.0, -1.0)
[624] = "%0.4f", -- saiOffFlag , (0, 1)
[625] = "%0.4f", -- saiArrowPointer , (-1.0, 1.0)
[626] = "%0.4f", -- saiSlipBall , (-1, 1)
[627] = "%0.4f", -- saiTurn , (-1.0, 1.0)
-- Standby Airspeed Indicator
[469] = "%0.4f", -- ias, (-1, 1)
-- IASinput = (0.0, 20.0, 30.0, 40.0, 50.0, 60.0, 70.0, 80.0, 90.0, 100.0, 110.0, 120.0, 130.0, 140.0, 150.0, 200.0, 230.0, 240.0, 250.0)
-- IASoutput = (0.0, 0.018, 0.05, 0.09, 0.142, 0.2, 0.27, 0.345, 0.394, 0.432, 0.465, 0.505, 0.543, 0.581, 0.623, 0.789, 0.896, 0.934, 0.967)
--Standby Altimeter
[479] = "%0.4f", -- BaroAltimeterAltitude, (0.0, 1000.0), (0.0, 1.0)
[605] = "%0.4f", -- BaroAltimeterAltitude01000, (0.0, 10.0), (0.0, 1.0)
[606] = "%0.4f", -- BaroAltimeterAltitude10000, (0.0, 10.0), (0.0, 1.0)
[607] = "%0.4f", -- BaroAltimeterPressure1100, (26.0, 31.0), (0.0, 1.0)
[608] = "%0.4f", -- BaroAltimeterPressure0010, (0.0, 10.0), (0.0, 1.0)
[609] = "%0.4f", -- BaroAltimeterPressure0001, (0.0, 10.0), (0.0, 1.0)
-- Free Air Temperature Gage
[636] = "%0.4f", -- FatGage
-- FATinput = (-70.0, -60.0, -50.0, -40.0, -30.0, 50.0)
-- FAToutput = ( 0.0, 0.0674, 0.1405, 0.22, 0.305, 1.0)
-- Vibrations
[820] = "%0.4f", -- Vibration1
[821] = "%0.4f", -- Vibration2
[822] = "%0.4f", -- Vibration3
[823] = "%0.4f", -- Vibration4
[824] = "%0.4f", -- Vibration5
-- Misc
[635] = "%0.4f", -- Copilot mirror, (0, 1), 1 is on
}
ExportScript.ConfigArguments =
{
--[[
arguments for export in low tick interval
based on "clickabledata.lua"
]]
-- PILOT MFD LEFT
[10] = "%.4f", -- Left MPD Pushbutton WPN, (1, 0, 1)
[11] = "%.4f", -- Left MPD Pushbutton FCR, (1, 0, 1)
[12] = "%.4f", -- Left MPD Pushbutton L6, (1, 0, 1)
[13] = "%.4f", -- Left MPD Pushbutton L5, (1, 0, 1)
[14] = "%.4f", -- Left MPD Pushbutton L4, (1, 0, 1)
[15] = "%.4f", -- Left MPD Pushbutton L3, (1, 0, 1)
[16] = "%.4f", -- Left MPD Pushbutton L2, (1, 0, 1)
[17] = "%.4f", -- Left MPD Pushbutton L1, (1, 0, 1)
[18] = "%.4f", -- Left MPD Brightness Control Knob , (0, 0, 1)
[19] = "%.4f", -- Left MPD Video Control Knob , (0, 0, 1)
[20] = "%.4f", -- Left MPD Pushbutton T1, (1, 0, 1)
[21] = "%.4f", -- Left MPD Pushbutton T2, (1, 0, 1)
[22] = "%.4f", -- Left MPD Pushbutton T3, (1, 0, 1)
[23] = "%.4f", -- Left MPD Pushbutton T4, (1, 0, 1)
[24] = "%.4f", -- Left MPD Pushbutton T5, (1, 0, 1)
[25] = "%.4f", -- Left MPD Pushbutton T6, (1, 0, 1)
[26] = "%.4f", -- Left MPD Mode Knob DAY/NIGHT/MONO, (-0.5, 0, 1)
[27] = "%.4f", -- Left MPD Pushbutton Asterisk, (1, 0, 1)
[28] = "%.4f", -- Left MPD Pushbutton R1, (1, 0, 1)
[29] = "%.4f", -- Left MPD Pushbutton R2, (1, 0, 1)
[30] = "%.4f", -- Left MPD Pushbutton R3, (1, 0, 1)
[31] = "%.4f", -- Left MPD Pushbutton R4, (1, 0, 1)
[32] = "%.4f", -- Left MPD Pushbutton R5, (1, 0, 1)
[33] = "%.4f", -- Left MPD Pushbutton R6, (1, 0, 1)
[34] = "%.4f", -- Left MPD Pushbutton VID, (1, 0, 1)
[35] = "%.4f", -- Left MPD Pushbutton COM, (1, 0, 1)
[36] = "%.4f", -- Left MPD Pushbutton A/C, (1, 0, 1)
[37] = "%.4f", -- Left MPD Pushbutton B6, (1, 0, 1)
[38] = "%.4f", -- Left MPD Pushbutton B5, (1, 0, 1)
[39] = "%.4f", -- Left MPD Pushbutton B4, (1, 0, 1)
[40] = "%.4f", -- Left MPD Pushbutton B3, (1, 0, 1)
[41] = "%.4f", -- Left MPD Pushbutton B2, (1, 0, 1)
[42] = "%.4f", -- Left MPD Pushbutton B1/M(Menu), (1, 0, 1)
[43] = "%.4f", -- Left MPD Pushbutton TSD, (1, 0, 1)
--PILOT MFD RIGHT
[44] = "%.4f", -- Right MPD Pushbutton WPN, (1, 0, 1)
[45] = "%.4f", -- Right MPD Pushbutton FCR, (1, 0, 1)
[46] = "%.4f", -- Right MPD Pushbutton L6, (1, 0, 1)
[47] = "%.4f", -- Right MPD Pushbutton L5, (1, 0, 1)
[48] = "%.4f", -- Right MPD Pushbutton L4, (1, 0, 1)
[49] = "%.4f", -- Right MPD Pushbutton L3, (1, 0, 1)
[50] = "%.4f", -- Right MPD Pushbutton L2, (1, 0, 1)
[51] = "%.4f", -- Right MPD Pushbutton L1, (1, 0, 1)
[52] = "%.4f", -- Right MPD Brightness Control Knob , (0, 0, 1)
[53] = "%.4f", -- Right MPD Video Control Knob , (0, 0, 1)
[54] = "%.4f", -- Right MPD Pushbutton T1, (1, 0, 1)
[55] = "%.4f", -- Right MPD Pushbutton T2, (1, 0, 1)
[56] = "%.4f", -- Right MPD Pushbutton T3, (1, 0, 1)
[57] = "%.4f", -- Right MPD Pushbutton T4, (1, 0, 1)
[58] = "%.4f", -- Right MPD Pushbutton T5, (1, 0, 1)
[59] = "%.4f", -- Right MPD Pushbutton T6, (1, 0, 1)
[60] = "%.4f", -- Right MPD Mode Knob DAY/NIGHT/MONO, (-0.5, 0, 1)
[61] = "%.4f", -- Right MPD Pushbutton Asterisk, (1, 0, 1)
[62] = "%.4f", -- Right MPD Pushbutton R1, (1, 0, 1)
[63] = "%.4f", -- Right MPD Pushbutton R2, (1, 0, 1)
[64] = "%.4f", -- Right MPD Pushbutton R3, (1, 0, 1)
[65] = "%.4f", -- Right MPD Pushbutton R4, (1, 0, 1)
[66] = "%.4f", -- Right MPD Pushbutton R5, (1, 0, 1)
[67] = "%.4f", -- Right MPD Pushbutton R6, (1, 0, 1)
[68] = "%.4f", -- Right MPD Pushbutton VID, (1, 0, 1)
[69] = "%.4f", -- Right MPD Pushbutton COM, (1, 0, 1)
[70] = "%.4f", -- Right MPD Pushbutton A/C, (1, 0, 1)
[71] = "%.4f", -- Right MPD Pushbutton B6, (1, 0, 1)
[72] = "%.4f", -- Right MPD Pushbutton B5, (1, 0, 1)
[73] = "%.4f", -- Right MPD Pushbutton B4, (1, 0, 1)
[74] = "%.4f", -- Right MPD Pushbutton B3, (1, 0, 1)
[75] = "%.4f", -- Right MPD Pushbutton B2, (1, 0, 1)
[76] = "%.4f", -- Right MPD Pushbutton B1/M(Menu), (1, 0, 1)
[77] = "%.4f", -- Right MPD Pushbutton TSD, (1, 0, 1)
-- CPG MFD LEFT
[78] = "%.4f", -- Left MPD Pushbutton WPN, (1, 0, 1)
[79] = "%.4f", -- Left MPD Pushbutton FCR, (1, 0, 1)
[80] = "%.4f", -- Left MPD Pushbutton L6, (1, 0, 1)
[81] = "%.4f", -- Left MPD Pushbutton L5, (1, 0, 1)
[82] = "%.4f", -- Left MPD Pushbutton L4, (1, 0, 1)
[83] = "%.4f", -- Left MPD Pushbutton L3, (1, 0, 1)
[84] = "%.4f", -- Left MPD Pushbutton L2, (1, 0, 1)
[85] = "%.4f", -- Left MPD Pushbutton L1, (1, 0, 1)
[86] = "%.4f", -- Left MPD Brightness Control Knob , (0, 0, 1)
[87] = "%.4f", -- Left MPD Video Control Knob , (0, 0, 1)
[88] = "%.4f", -- Left MPD Pushbutton T1, (1, 0, 1)
[89] = "%.4f", -- Left MPD Pushbutton T2, (1, 0, 1)
[90] = "%.4f", -- Left MPD Pushbutton T3, (1, 0, 1)
[91] = "%.4f", -- Left MPD Pushbutton T4, (1, 0, 1)
[92] = "%.4f", -- Left MPD Pushbutton T5, (1, 0, 1)
[93] = "%.4f", -- Left MPD Pushbutton T6, (1, 0, 1)
[94] = "%.4f", -- Left MPD Mode Knob DAY/NIGHT/MONO, (-0.5, 0, 1)
[95] = "%.4f", -- Left MPD Pushbutton Asterisk, (1, 0, 1)
[96] = "%.4f", -- Left MPD Pushbutton R1, (1, 0, 1)
[97] = "%.4f", -- Left MPD Pushbutton R2, (1, 0, 1)
[98] = "%.4f", -- Left MPD Pushbutton R3, (1, 0, 1)
[99] = "%.4f", -- Left MPD Pushbutton R4, (1, 0, 1)
[100] = "%.4f", -- Left MPD Pushbutton R5, (1, 0, 1)
[101] = "%.4f", -- Left MPD Pushbutton R6, (1, 0, 1)
[102] = "%.4f", -- Left MPD Pushbutton VID, (1, 0, 1)
[103] = "%.4f", -- Left MPD Pushbutton COM, (1, 0, 1)
[104] = "%.4f", -- Left MPD Pushbutton A/C, (1, 0, 1)
[105] = "%.4f", -- Left MPD Pushbutton B6, (1, 0, 1)
[106] = "%.4f", -- Left MPD Pushbutton B5, (1, 0, 1)
[107] = "%.4f", -- Left MPD Pushbutton B4, (1, 0, 1)
[108] = "%.4f", -- Left MPD Pushbutton B3, (1, 0, 1)
[109] = "%.4f", -- Left MPD Pushbutton B2, (1, 0, 1)
[110] = "%.4f", -- Left MPD Pushbutton B1/M(Menu), (1, 0, 1)
[111] = "%.4f", -- Left MPD Pushbutton TSD, (1, 0, 1)
--CPG MFD RIGHT
[112] = "%.4f", -- Right MPD Pushbutton WPN, (1, 0, 1)
[113] = "%.4f", -- Right MPD Pushbutton FCR, (1, 0, 1)
[114] = "%.4f", -- Right MPD Pushbutton L6, (1, 0, 1)
[115] = "%.4f", -- Right MPD Pushbutton L5, (1, 0, 1)
[116] = "%.4f", -- Right MPD Pushbutton L4, (1, 0, 1)
[117] = "%.4f", -- Right MPD Pushbutton L3, (1, 0, 1)
[118] = "%.4f", -- Right MPD Pushbutton L2, (1, 0, 1)
[119] = "%.4f", -- Right MPD Pushbutton L1, (1, 0, 1)
[120] = "%.4f", -- Right MPD Brightness Control Knob , (0, 0, 1)
[121] = "%.4f", -- Right MPD Video Control Knob , (0, 0, 1)
[122] = "%.4f", -- Right MPD Pushbutton T1, (1, 0, 1)
[123] = "%.4f", -- Right MPD Pushbutton T2, (1, 0, 1)
[124] = "%.4f", -- Right MPD Pushbutton T3, (1, 0, 1)
[125] = "%.4f", -- Right MPD Pushbutton T4, (1, 0, 1)
[126] = "%.4f", -- Right MPD Pushbutton T5, (1, 0, 1)
[127] = "%.4f", -- Right MPD Pushbutton T6, (1, 0, 1)
[128] = "%.4f", -- Right MPD Mode Knob DAY/NIGHT/MONO, (-0.5, 0, 1)
[129] = "%.4f", -- Right MPD Pushbutton Asterisk, (1, 0, 1)
[130] = "%.4f", -- Right MPD Pushbutton R1, (1, 0, 1)
[131] = "%.4f", -- Right MPD Pushbutton R2, (1, 0, 1)
[132] = "%.4f", -- Right MPD Pushbutton R3, (1, 0, 1)
[133] = "%.4f", -- Right MPD Pushbutton R4, (1, 0, 1)
[134] = "%.4f", -- Right MPD Pushbutton R5, (1, 0, 1)
[135] = "%.4f", -- Right MPD Pushbutton R6, (1, 0, 1)
[136] = "%.4f", -- Right MPD Pushbutton VID, (1, 0, 1)
[137] = "%.4f", -- Right MPD Pushbutton COM, (1, 0, 1)
[138] = "%.4f", -- Right MPD Pushbutton A/C, (1, 0, 1)
[139] = "%.4f", -- Right MPD Pushbutton B6, (1, 0, 1)
[140] = "%.4f", -- Right MPD Pushbutton B5, (1, 0, 1)
[141] = "%.4f", -- Right MPD Pushbutton B4, (1, 0, 1)
[142] = "%.4f", -- Right MPD Pushbutton B3, (1, 0, 1)
[143] = "%.4f", -- Right MPD Pushbutton B2, (1, 0, 1)
[144] = "%.4f", -- Right MPD Pushbutton B1/M(Menu), (1, 0, 1)
[145] = "%.4f", -- Right MPD Pushbutton TSD, (1, 0, 1)
-- TEDAC
[146] = "%.4f", -- EL Adjust Rocker Switch Up/Increase, (1, 0, 1)
[147] = "%.4f", -- R/F Rocker Switch Up/Increase, (1, 0, 1)
[148] = "%.4f", -- FLIR GAIN Control Knob , (0, 0, 1)
[149] = "%.4f", -- FLIR LEV Control Knob , (0, 0, 1)
[150] = "%.4f", -- TAD Video Select Button - Press to select TADS as the video source , (1, 0, 1)
[151] = "%.4f", -- FCR Video Select Button - Press to select FCR targeting format , (1, 0, 1)
[152] = "%.4f", -- PNV Video Select Button - Press to select PNVS as the video source , (1, 0, 1)
[153] = "%.4f", -- G/S Video Select Button - Press to activate grayscale for the video display , (1, 0, 1)
[154] = "%.4f", -- Display Mode Knob DAY/NT/OFF, (-0.5, 0, 1)
[155] = "%.4f", -- SYM Rocker Switch Up/Increase, (1, 0, 1)
[156] = "%.4f", -- BRT Rocker Switch Up/Increase, (1, 0, 1)
[157] = "%.4f", -- CON Rocker Switch Up/Increase, (1, 0, 1)
[158] = "%.4f", -- Asterisk (*) Button - Press to adjust the brightness and contrast to nominal settings , (1, 0, 1)
[159] = "%.4f", -- FILTER Button - Press to select filter in the TADS FLIR sensor , (1, 0, 1)
[160] = "%.4f", -- FREEZE Button - Press to freeze the video imaging on the TDU , (1, 0, 1)
[161] = "%.4f", -- ACM Button - Press to activate ACM , (1, 0, 1)
[162] = "%.4f", -- AZ/EL Boresight Enable Button - Press to enable boresight controls , (1, 0, 1)
[163] = "%.4f", -- AZ Adjust Rocker Switch Left, (-1, -1, 0)
-- CPG KEYBOARD UNIT
[164] = "%.4f", -- KU Key A, (1, 0, 1)
[165] = "%.4f", -- KU Key B, (1, 0, 1)
[166] = "%.4f", -- KU Key C, (1, 0, 1)
[167] = "%.4f", -- KU Key D, (1, 0, 1)
[168] = "%.4f", -- KU Key E, (1, 0, 1)
[169] = "%.4f", -- KU Key F, (1, 0, 1)
[170] = "%.4f", -- KU Key 1, (1, 0, 1)
[171] = "%.4f", -- KU Key 2, (1, 0, 1)
[172] = "%.4f", -- KU Key 3, (1, 0, 1)
[173] = "%.4f", -- KU Key G, (1, 0, 1)
[174] = "%.4f", -- KU Key H, (1, 0, 1)
[175] = "%.4f", -- KU Key I, (1, 0, 1)
[176] = "%.4f", -- KU Key J, (1, 0, 1)
[177] = "%.4f", -- KU Key K, (1, 0, 1)
[178] = "%.4f", -- KU Key L, (1, 0, 1)
[179] = "%.4f", -- KU Key 4, (1, 0, 1)
[180] = "%.4f", -- KU Key 5, (1, 0, 1)
[181] = "%.4f", -- KU Key 6, (1, 0, 1)
[182] = "%.4f", -- KU Key M, (1, 0, 1)
[183] = "%.4f", -- KU Key N, (1, 0, 1)
[184] = "%.4f", -- KU Key O, (1, 0, 1)
[185] = "%.4f", -- KU Key P, (1, 0, 1)
[186] = "%.4f", -- KU Key Q, (1, 0, 1)
[187] = "%.4f", -- KU Key R, (1, 0, 1)
[188] = "%.4f", -- KU Key 7, (1, 0, 1)
[189] = "%.4f", -- KU Key 8, (1, 0, 1)
[190] = "%.4f", -- KU Key 9, (1, 0, 1)
[191] = "%.4f", -- KU Key S, (1, 0, 1)
[192] = "%.4f", -- KU Key T, (1, 0, 1)
[193] = "%.4f", -- KU Key U, (1, 0, 1)
[194] = "%.4f", -- KU Key V, (1, 0, 1)
[195] = "%.4f", -- KU Key W, (1, 0, 1)
[196] = "%.4f", -- KU Key X, (1, 0, 1)
[197] = "%.4f", -- KU Key ., (1, 0, 1)
[198] = "%.4f", -- KU Key 0, (1, 0, 1)
[199] = "%.4f", -- KU Key +/-, (1, 0, 1)
[200] = "%.4f", -- KU Key Y, (1, 0, 1)
[201] = "%.4f", -- KU Key Z, (1, 0, 1)
[202] = "%.4f", -- KU Key /, (1, 0, 1)
[203] = "%.4f", -- KU Key BKS, (1, 0, 1)
[204] = "%.4f", -- KU Key SPC, (1, 0, 1)
[205] = "%.4f", -- KU Key *, (1, 0, 1)
[206] = "%.4f", -- KU Key / ('divide'), (1, 0, 1)
[207] = "%.4f", -- KU Key +, (1, 0, 1)
[208] = "%.4f", -- KU Key -, (1, 0, 1)
[209] = "%.4f", -- KU Key CLR, (1, 0, 1)
[210] = "%.4f", -- KU Key Left, (1, 0, 1)
[211] = "%.4f", -- KU Key Right, (1, 0, 1)
[212] = "%.4f", -- KU Key ENTER, (1, 0, 1)
-- PILOT KEYBOARD UNIT
[213] = "%.4f", -- KU Key A, (1, 0, 1)
[214] = "%.4f", -- KU Key B, (1, 0, 1)
[215] = "%.4f", -- KU Key C, (1, 0, 1)
[216] = "%.4f", -- KU Key D, (1, 0, 1)
[217] = "%.4f", -- KU Key E, (1, 0, 1)
[218] = "%.4f", -- KU Key F, (1, 0, 1)
[219] = "%.4f", -- KU Key 1, (1, 0, 1)
[220] = "%.4f", -- KU Key 2, (1, 0, 1)
[221] = "%.4f", -- KU Key 3, (1, 0, 1)
[222] = "%.4f", -- KU Key G, (1, 0, 1)
[223] = "%.4f", -- KU Key H, (1, 0, 1)
[224] = "%.4f", -- KU Key I, (1, 0, 1)
[225] = "%.4f", -- KU Key J, (1, 0, 1)
[226] = "%.4f", -- KU Key K, (1, 0, 1)
[227] = "%.4f", -- KU Key L, (1, 0, 1)
[228] = "%.4f", -- KU Key 4, (1, 0, 1)
[229] = "%.4f", -- KU Key 5, (1, 0, 1)
[230] = "%.4f", -- KU Key 6, (1, 0, 1)
[231] = "%.4f", -- KU Key M, (1, 0, 1)
[232] = "%.4f", -- KU Key N, (1, 0, 1)
[233] = "%.4f", -- KU Key O, (1, 0, 1)
[234] = "%.4f", -- KU Key P, (1, 0, 1)
[235] = "%.4f", -- KU Key Q, (1, 0, 1)
[236] = "%.4f", -- KU Key R, (1, 0, 1)
[237] = "%.4f", -- KU Key 7, (1, 0, 1)
[238] = "%.4f", -- KU Key 8, (1, 0, 1)
[239] = "%.4f", -- KU Key 9, (1, 0, 1)
[240] = "%.4f", -- KU Key S, (1, 0, 1)
[241] = "%.4f", -- KU Key T, (1, 0, 1)
[242] = "%.4f", -- KU Key U, (1, 0, 1)
[243] = "%.4f", -- KU Key V, (1, 0, 1)
[244] = "%.4f", -- KU Key W, (1, 0, 1)
[245] = "%.4f", -- KU Key X, (1, 0, 1)
[246] = "%.4f", -- KU Key ., (1, 0, 1)
[247] = "%.4f", -- KU Key 0, (1, 0, 1)
[248] = "%.4f", -- KU Key +/-, (1, 0, 1)
[249] = "%.4f", -- KU Key Y, (1, 0, 1)
[250] = "%.4f", -- KU Key Z, (1, 0, 1)
[251] = "%.4f", -- KU Key /, (1, 0, 1)
[252] = "%.4f", -- KU Key BKS, (1, 0, 1)
[253] = "%.4f", -- KU Key SPC, (1, 0, 1)
[254] = "%.4f", -- KU Key *, (1, 0, 1)
[255] = "%.4f", -- KU Key / (divide), (1, 0, 1)
[256] = "%.4f", -- KU Key +, (1, 0, 1)
[257] = "%.4f", -- KU Key -, (1, 0, 1)
[258] = "%.4f", -- KU Key CLR, (1, 0, 1)
[259] = "%.4f", -- KU Key Left, (1, 0, 1)
[260] = "%.4f", -- KU Key Right, (1, 0, 1)
[261] = "%.4f", -- KU Key ENTER, (1, 0, 1)
-- CPG EUFD
[262] = "%.4f", -- IDM Rocker Switch Up, (1, 0, 1)
[263] = "%.4f", -- WCA Rocker Switch Up, (1, 0, 1)
[264] = "%.4f", -- RTS Rocker Switch Up, (1, 0, 1)
[265] = "%.4f", -- Brightness Control Knob , (0, 0, 1)
[266] = "%.4f", -- Preset Button - Press to toggle preset window , (1, 0, 1)
[267] = "%.4f", -- Enter Button , (1, 0, 1)
[268] = "%.4f", -- Stopwatch Button - Press to start/stop Hold to reset, (1, 0, 1)
[269] = "%.4f", -- Swap Button , (1, 0, 1)
-- PILOT EUFD
[270] = "%.4f", -- IDM Rocker Switch Up, (1, 0, 1)
[271] = "%.4f", -- WCA Rocker Switch Up, (1, 0, 1)
[272] = "%.4f", -- RTS Rocker Switch Up, (1, 0, 1)
[273] = "%.4f", -- Brightness Control Knob , (0, 0, 1)
[274] = "%.4f", -- Preset Button - Press to toggle preset window , (1, 0, 1)
[275] = "%.4f", -- Enter Button , (1, 0, 1)
[276] = "%.4f", -- Stopwatch Button - Press to start/stop Hold to reset, (1, 0, 1)
[277] = "%.4f", -- Swap Button , (1, 0, 1)
-- ELEC INTERFACE
[278] = "%.4f", -- IHADSS BRT Control Knob , (0, 0, 1)
[279] = "%.4f", -- IHADSS CON Control Knob , (0, 0, 1)
[280] = "%.4f", -- SYM BRT Control Knob , (0, 0, 1)
[281] = "%.4f", -- Automatic Contrast Mode Switch ACM/OFF, (-1, 0, 1)
[282] = "%.4f", -- FLIR LVL Control Knob , (0, 0, 1)
[283] = "%.4f", -- FLIR GAIN Control Knob , (0, 0, 1)
-- ENGINE INTERFACE
[284] = "%.4f", -- ENG 1 Fire Pushbutton - Press to arm/safe ENG 1 area's fire extinguishing system , (1, 0, 1)
[285] = "%.4f", -- ENG 1 Fire Pushbutton Cover OPEN/CLOSE, (-1, 0, 1)
[286] = "%.4f", -- APU Fire Pushbutton - Press to arm/safe APU area's fire extinguishing system , (1, 0, 1)
[287] = "%.4f", -- APU Fire Pushbutton Cover OPEN/CLOSE, (-1, 0, 1)
[288] = "%.4f", -- ENG 2 Fire Pushbutton - Press to arm/safe ENG 2 area's fire extinguishing system , (1, 0, 1)
[289] = "%.4f", -- ENG 2 Fire Pushbutton Cover OPEN/CLOSE, (-1, 0, 1)
[290] = "%.4f", -- Primary Fire Extinguisher Discharge Pushbutton - Press to discharge primary fire bottle , (1, 0, 1)
[291] = "%.4f", -- Fire Detection Circuit Test Switch 1(LMB)/2(RMB), (-1, -1, 0)
[292] = "%.4f", -- Reserve Fire Extinguisher Discharge Pushbutton - Press to discharge reserve fire bottle , (1, 0, 1)
-- ELEC INTERFACE
[293] = "%.4f", -- A/S Pushbutton ARM/SAFE, (1, 0, 1)
[294] = "%.4f", -- GND ORIDE Pushbutton ON/OFF, (1, 0, 1)
-- ENGINE INTERFACE
[295] = "%.4f", -- ENG 1 Fire Pushbutton - Press to arm/safe ENG 1 area's fire extinguishing system , (1, 0, 1)
[296] = "%.4f", -- ENG 1 Fire Pushbutton Cover OPEN/CLOSE, (-1, 0, 1)
[297] = "%.4f", -- APU Fire Pushbutton - Press to arm/safe APU area's fire extinguishing system , (1, 0, 1)
[298] = "%.4f", -- APU Fire Pushbutton Cover OPEN/CLOSE, (-1, 0, 1)
[299] = "%.4f", -- ENG 2 Fire Pushbutton - Press to arm/safe ENG 2 area's fire extinguishing system , (1, 0, 1)
[300] = "%.4f", -- ENG 2 Fire Pushbutton Cover OPEN/CLOSE, (-1, 0, 1)
[301] = "%.4f", -- Primary Fire Extinguisher Discharge Pushbutton - Press to discharge primary fire bottle , (1, 0, 1)
[302] = "%.4f", -- Fire Detection Circuit Test Switch 1(LMB)/2(RMB), (-1, -1, 0)
[303] = "%.4f", -- Reserve Fire Extinguisher Discharge Pushbutton - Press to discharge reserve fire bottle , (1, 0, 1)
-- PILOT LIGHTS SYSTEM
[304] = "%.4f", -- Master Warning Button , (1, 0, 1)
[305] = "%.4f", -- Master Caution Button , (1, 0, 1)
-- ELEC INTERFACE
[306] = "%.4f", -- A/S Pushbutton ARM/SAFE, (1, 0, 1)
[307] = "%.4f", -- GND ORIDE Pushbutton ON/OFF, (1, 0, 1)
-- HYDRO_INTERFACE
[308] = "%.4f", -- TAIL WHEEL Pushbutton LOCK/UNLOCK, (1, 0, 1)
-- ELEC INTERFACE
[309] = "%1d", -- NVS MODE Switch FIXED/NORM/OFF, (-1, -1, 1)
-- EMERGENCY_PANEL
[310] = "%.4f", -- Guard Button ON/OFF, (1, 0, 1)
[311] = "%.4f", -- XPNDR Button ON/OFF, (1, 0, 1)
[312] = "%.4f", -- Zeroize Switch ON/OFF, (-1, 0, 1)
-- HYDRO_INTERFACE
[313] = "%.4f", -- EMERG HYD Pushbutton ON/OFF, (1, 0, 1)
[314] = "%0.1f", -- Rotor Brake Switch OFF/BRK/LOCK, (-1, -1, 1)
-- ELEC INTERFACE
[315] = "%0.1f", -- Master Ignition Switch OFF/BATT/EXT PWR, (-0.5, 0, 1)
-- PILOT KEYBOARD UNIT
[316] = "%.4f", -- KU Scratchpad Brightness Knob , (0, 0, 1)
-- ENGINE INTERFACE
[317] = "%.4f", -- No.1 Engine Start Switch IGN ORIDE(LMB)/START(RMB), (1, 0, 1)
[318] = "%.4f", -- No.2 Engine Start Switch IGN ORIDE(LMB)/START(RMB), (1, 0, 1)
-- PILOT JETTISON PANEL
[319] = "%.4f", -- L OUTBD Station Select Pushbutton ARM/SAFE, (1, 0, 1)
[320] = "%.4f", -- L INBD Station Select Pushbutton ARM/SAFE, (1, 0, 1)
[321] = "%.4f", -- R INBD Station Select Pushbutton ARM/SAFE, (1, 0, 1)
[322] = "%.4f", -- R OUTBD Station Select Pushbutton ARM/SAFE, (1, 0, 1)
[323] = "%.4f", -- L TIP Station Select Pushbutton ARM/SAFE, (1, 0, 1)
[324] = "%.4f", -- JETT Pushbutton - Press to jettison stores from all armed stations , (1, 0, 1)
[325] = "%.4f", -- R TIP Station Select Pushbutton ARM/SAFE, (1, 0, 1)
-- EXTERNAL LIGHT SYSTEM
[326] = "%.4f", -- Navigation Lights Switch BRT/OFF/DIM, (-1, -1, 1)
-- CPTLIGHTS_SYSTEM
[327] = "%.4f", -- Signal Lights Control Knob , (0, 0, 1)
[328] = "%.4f", -- Primary Lights Control Knob , (0, 0, 1)
-- EXTERNAL LIGHT SYSTEM
[329] = "%.4f", -- Formation Lights Control Knob , (0, 0, 1)
-- CPTLIGHTS_SYSTEM
[330] = "%.4f", -- Flood Lights Control Knob , (0, 0, 1)
[331] = "%.4f", -- Standby Instrument Lights Control Knob , (0, 0, 1)
-- EXTERNAL LIGHT SYSTEM
[332] = "%.4f", -- Anti-Collision Lights Switch WHT/OFF/RED, (-1, -1, 1)
-- CPTLIGHTS_SYSTEM
[333] = "%.4f", -- Press To Test Button , (1, 0, 1)
-- PILOT COMM PANEL
[334] = "%.4f", -- VHF Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (1, 0, 1)
[335] = "%.4f", -- UHF Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (1, 0, 1)
[336] = "%.4f", -- FM1 Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (1, 0, 1)
[337] = "%.4f", -- FM2 Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (1, 0, 1)
[338] = "%.4f", -- HF Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (1, 0, 1)
[339] = "%.4f", -- VHF Squelch Switch ON/OFF, (-1, 0, 1)
[340] = "%.4f", -- UHF Squelch Switch ON/OFF, (-1, 0, 1)
[341] = "%.4f", -- FM1 Squelch Switch ON/OFF, (-1, 0, 1)
[342] = "%.4f", -- FM2 Squelch Switch ON/OFF, (-1, 0, 1)
[343] = "%.4f", -- HF Squelch Switch ON/OFF, (-1, 0, 1)
[344] = "%.4f", -- MASTER Volume Control Knob , (0, 0, 1)
[345] = "%.4f", -- SENS Control Knob , (0, 0, 1)
[346] = "%.4f", -- ICS Mode Switch HOT MIC/VOX/PTT, (-1, -1, 1)
[347] = "%.4f", -- IDENT Button , (1, 0, 1)
[348] = "%.4f", -- IFF Volume Control Knob Rotate to adjust volume, (0, 0, 1)
[349] = "%.4f", -- RLWR Volume Control Knob Rotate to adjust volume, (0, 0, 1)
[350] = "%.4f", -- ATA Volume Control Knob Rotate to adjust volume, (0, 0, 1)
[351] = "%.4f", -- VCR Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (1, 0, 1)
[352] = "%.4f", -- ADF Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (1, 0, 1)
-- ENGINE INTERFACE
[353] = "%.4f", -- CKT A Check Overspeed Test Switch ENG 2(LMB)/ENG 1(RMB), (1, 0, 1)
[354] = "%.4f", -- CKT B Check Overspeed Test Switch ENG 2(LMB)/ENG 1(RMB), (1, 0, 1)
-- ELEC INTERFACE
[355] = "%.4f", -- Generator Reset Switch GEN 1(LMB)/GEN 2(RMB), (-1, -1, 0)
-- CPT MECH
[356] = "%.4f", -- Defog Button - Press to defog the canopy side panels , (1, 0, 1)
[357] = "%.4f", -- Wiper Control Switch PARK/OFF/LO/HI, (-0.1, 0, 0.3)
-- EMERGENCY PANEL
[358] = "%.4f", -- Guard Button ON/OFF, (1, 0, 1)
[359] = "%.4f", -- XPNDR Button ON/OFF, (1, 0, 1)
[360] = "%.4f", -- Zeroize Switch ON/OFF, (-1, 0, 1)
-- HYDRO_INTERFACE
[361] = "%.4f", -- EMERG HYD Pushbutton ON/OFF, (1, 0, 1)
[362] = "%.4f", -- TAIL WHEEL Pushbutton LOCK/UNLOCK, (1, 0, 1)
-- ELEC INTERFACE
[363] = "%.4f", -- NVS MODE Switch FIXED/NORM/OFF, (-1, -1, 1)
-- CPTLIGHTS_SYSTEM
[364] = "%.4f", -- Signal Lights Control Knob , (0, 0, 1)
[365] = "%.4f", -- Primary Lights Control Knob , (0, 0, 1)
[366] = "%.4f", -- Flood Lights Control Knob , (0, 0, 1)
[367] = "%.4f", -- Press To Test Button , (1, 0, 1)
-- CPG JETTISON PANEL
[368] = "%.4f", -- L OUTBD Station Select Pushbutton ARM/SAFE, (1, 0, 1)
[369] = "%.4f", -- L INBD Station Select Pushbutton ARM/SAFE, (1, 0, 1)
[370] = "%.4f", -- R INBD Station Select Pushbutton ARM/SAFE, (1, 0, 1)
[371] = "%.4f", -- R OUTBD Station Select Pushbutton ARM/SAFE, (1, 0, 1)
[372] = "%.4f", -- L TIP Station Select Pushbutton ARM/SAFE, (1, 0, 1)
[373] = "%.4f", -- JETT Pushbutton - Press to jettison stores from all armed stations , (1, 0, 1)
[374] = "%.4f", -- R TIP Station Select Pushbutton ARM/SAFE, (1, 0, 1)
-- CPG COMM PANEL
[375] = "%.4f", -- VHF Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (1, 0, 1)
[376] = "%.4f", -- UHF Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (1, 0, 1)
[377] = "%.4f", -- FM1 Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (1, 0, 1)
[378] = "%.4f", -- FM2 Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (1, 0, 1)
[379] = "%.4f", -- HF Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (1, 0, 1)
[380] = "%.4f", -- VHF SQL Switch ON/OFF, (-1, 0, 1)
[381] = "%.4f", -- UHF SQL Switch ON/OFF, (-1, 0, 1)
[382] = "%.4f", -- FM1 SQL Switch ON/OFF, (-1, 0, 1)
[383] = "%.4f", -- FM2 SQL Switch ON/OFF, (-1, 0, 1)
[384] = "%.4f", -- HF SQL Switch ON/OFF, (-1, 0, 1)
[385] = "%.4f", -- MASTER Volume Control Knob , (0, 0, 1)
[386] = "%.4f", -- SENS Control Knob , (0, 0, 1)
[387] = "%.4f", -- ICS Mode Switch HOT MIC/VOX/PTT, (-1, -1, 1)
[388] = "%.4f", -- IDENT Button , (1, 0, 1)
[389] = "%.4f", -- IFF Volume Control Knob Rotate to adjust volume, (0, 0, 1)
[390] = "%.4f", -- RLWR Volume Control Knob Rotate to adjust volume, (0, 0, 1)
[391] = "%.4f", -- ATA Volume Control Knob Rotate to adjust volume, (0, 0, 1)
[392] = "%.4f", -- VCR Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (1, 0, 1)
[393] = "%.4f", -- ADF Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (1, 0, 1)
-- CPT MECH
[394] = "%.4f", -- Defog Button - Press to defog the canopy side panels , (1, 0, 1)
[395] = "%.4f", -- Wiper Control Switch PARK/OFF/LO/HI, (-0.1, 0, 0.3)
-- ELEC INTERFACE
[397] = "%.4f", -- Processor Select Switch SP 1/AUTO/SP 2, (-1, -1, 1)
-- ENGINE INTERFACE
[400] = "%.4f", -- APU Pushbutton - Press to start/stop APU , (1, 0, 1)
[401] = "%.4f", -- APU Pushbutton Cover OPEN/CLOSE, (-1, 0, 1)
-- BARO ALTIMETER
[447] = "%.4f", -- Altimeter Pressure Setting Knob , (0, 0, 1)
-- PILOT COMM PANEL
[449] = "%.4f", -- VHF Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (-1, 0, 1)
[450] = "%.4f", -- UHF Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (-1, 0, 1)
[451] = "%.4f", -- FM1 Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (-1, 0, 1)
[452] = "%.4f", -- FM2 Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (-1, 0, 1)
[453] = "%.4f", -- HF Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (-1, 0, 1)
[457] = "%.4f", -- VCR Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (-1, 0, 1)
[458] = "%.4f", -- ADF Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (-1, 0, 1)
-- CPG COMM PANEL
[459] = "%.4f", -- VHF Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (-1, 0, 1)
[460] = "%.4f", -- UHF Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (-1, 0, 1)
[461] = "%.4f", -- FM1 Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (-1, 0, 1)
[462] = "%.4f", -- FM2 Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (-1, 0, 1)
[463] = "%.4f", -- HF Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (-1, 0, 1)
[467] = "%.4f", -- VCR Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (-1, 0, 1)
[468] = "%.4f", -- ADF Volume Control Knob (LMB) Pull to disable / (MW) Rotate to adjust volume, (-1, 0, 1)
-- TEDAC
[487] = "%.4f", -- Cursor Controller Up, (1, 0, 1)
[488] = "%.4f", -- Cursor Controller Left, (-1, -1, 0)
[489] = "%.4f", -- Cursor Controller Enter, (1, 0, 1)
[490] = "%.4f", -- Cursor Display Select (L/R) Button - Press to move the cursor to the center of the opposite MPD , (1, 0, 1)
[491] = "%.4f", -- Image AutoTrack/Offset Switch OFS(LMB)/IAT(RMB), (1, 0, 1)
[492] = "%.4f", -- TADS FOV Select Switch Z (Zoom), (1, 0, 1)
[493] = "%.4f", -- TADS FOV Select Switch N (Narrow), (-1, -1, 0)
[494] = "%.4f", -- TADS Sensor Select Switch FLIR/TV/DVO, (-1, -1, 1)
[495] = "%.4f", -- STORE/Update Switch UPDT(LMB)/STORE(RMB), (1, 0, 1)
[496] = "%.4f", -- Linear Motion Compensation (LMC) Button - Press to toggle LMC mode , (1, 0, 1)
[498] = "%.4f", -- FCR Mode Switch GTM (Ground Targeting Mode), (1, 0, 1)
[499] = "%.4f", -- FCR Mode Switch TPM (Terrain Profile Mode), (-1, -1, 0)
[500] = "%.4f", -- FCR Scan Switch C (Continuous)(LMB)/S (Single)(RMB), (1, 0, 1)
[501] = "%.4f", -- CUED Search Button - Press to orient the FCR centerline , (1, 0, 1)
[502] = "%.4f", -- Weapons Action (WAS) Switch GUN, (1, 0, 1)
[503] = "%.4f", -- Weapons Action (WAS) Switch RKT, (-1, -1, 0)
[504] = "%.4f", -- FLIR Polarity Button - Press to change polarity , (1, 0, 1)
[505] = "%.4f", -- HDD/HOD Select Button - currently not used , (1, 0, 1)
[507] = "%.4f", -- Image Auto Tracker (IAT) Polarity Switch W (White)/A (Auto)/B (Black), (-1, -1, 1)
[508] = "%.4f", -- Sight Select Switch HMD, (1, 0, 1)
[509] = "%.4f", -- Sight Select Switch FCR, (-1, -1, 0)
[510] = "%.4f", -- Laser Tracker Mode (LT) Switch A (Automatic)/O (Off)/M (Manual), (-1, -1, 1)
[511] = "%.4f", -- FCR Scan Size Switch Z (Zoom), (1, 0, 1)
[512] = "%.4f", -- FCR Scan Size Switch N (Narrow), (-1, -1, 0)
[513] = "%.4f", -- C-Scope Button , (1, 0, 1)
[514] = "%.4f", -- Sight Slave Button - Press to slave TADS or FCR to the selected acquisition source , (1, 0, 1)
[515] = "%.4f", -- Sight Manual Tracker (MAN TRK) Controller Up, (1, 0, 1)
[516] = "%.4f", -- Sight Manual Tracker (MAN TRK) Controller Left, (-1, -1, 0)
[517] = "%.4f", -- Display Zoom Button - Press to view FCR targeting information on the NTS target , (1, 0, 1)
[518] = "%.4f", -- Cursor Enter Button - Press to enter , (1, 0, 1)
[519] = "%.4f", -- Spare Switch PREVIOUS(LMB)/NEXT(RMB), (1, 0, 1)
-- CMWS
[610] = "%.4f", -- CMWS PWR Switch OFF/ON/TEST(momentarily), (-1, -1, 0)
[611] = "%.4f", -- CMWS Audio Volume Knob , (0, 0, 1)
[612] = "%.4f", -- CMWS Lamp Knob , (0, 0, 1)
[614] = "%.4f", -- CMWS Flare Squibs Switch ARM/SAFE, (-1, 0, 1)
[615] = "%.4f", -- CMWS Mode Switch CMWS/NAV, (-1, 0, 1)
[616] = "%.4f", -- CMWS Operation Switch BYPASS/AUTO, (-1, 0, 1)
[617] = "%.4f", -- CMWS Flare Jettison Switch Cover OPEN/CLOSE, (-1, 0, 1)
[618] = "%.4f", -- CMWS Flare Jettison Switch , (-1, 0, 1)
-- SAI
[619] = "%.4f", -- SAI Cage Knob (LMB) Pull to cage /(MW) Adjust aircraft reference symbol, (1, 0, 1)
[620] = "%.4f", -- SAI Cage Knob (LMB) Pull to cage /(MW) Adjust aircraft reference symbol, (1, 0, 1)
-- CPG KEYBOARD UNIT
[621] = "%.4f", -- KU Scratchpad Brightness Knob , (0, 0, 1)
-- GEAR INTERFACE
[634] = "%.4f", -- Parking Brake Handle Pull/Stow, (-1, 0, 1)
-- CPT MECH
[796] = "%.4f", -- PLT canopy OPEN/CLOSE, (0, 0, 1)
[799] = "%.4f", -- CPG canopy OPEN/CLOSE, (0, 0, 1)
-- EMERGENCY PANEL
[801] = "%.4f", -- Master Zeroize Switch Cover OPEN/CLOSE, (-1, 0, 1)
[802] = "%.4f", -- Master Zeroize Switch ON/OFF, (-1, 0, 1)
[803] = "%.4f", -- Master Zeroize Switch Cover OPEN/CLOSE, (-1, 0, 1)
[804] = "%.4f", -- Master Zeroize Switch ON/OFF, (-1, 0, 1)
-- CPTLIGHTS_SYSTEM
[805] = "%.4f", -- Master Warning Button , (1, 0, 1)
[807] = "%.4f", -- Master Caution Button , (1, 0, 1)
-- Preston AI ??????????????????
[809] = "%.4f", -- Stick Folding UP/DOWN, (-1, 0, 1)
-- CPT MECH
[825] = "%.4f", -- CPG M4 Trigger , (1, 0, 1)
[826] = "%.4f", -- CPG M4 Safety , (-1, -1, 1)
[827] = "%.4f", -- PLT M4 Trigger , (1, 0, 1)
[828] = "%.4f", -- PLT M4 Safety , (-1, -1, 1)
-- Warning Lights and Button Lights
[424] = "%0.1f", -- MasterWarningPLT
[425] = "%0.1f", -- MasterCautionPLT
[416] = "%0.1f", -- FireEng1PLT
[418] = "%0.1f", -- FireApuPLT
[420] = "%0.1f", -- FireEng2PLT
[417] = "%0.1f", -- RdyEng1PLT
[419] = "%0.1f", -- RdyApuPLT
[421] = "%0.1f", -- RdyEng2PLT
[422] = "%0.1f", -- DischPriPLT
[423] = "%0.1f", -- DischResPLT
[403] = "%0.1f", -- EmergencyGuardPLT
[404] = "%0.1f", -- EmergencyXpndrPLT
[405] = "%0.1f", -- EmergencyEmergHydPLT
[402] = "%0.1f", -- TailWheelUnlockPLT
[411] = "%0.1f", -- ArmLTipPLT
[407] = "%0.1f", -- ArmLOutbdPLT
[408] = "%0.1f", -- ArmLInbdPLT
[409] = "%0.1f", -- ArmRInbdPLT
[410] = "%0.1f", -- ArmROutbdPLT
[412] = "%0.1f", -- ArmRTipPLT
[413] = "%0.1f", -- ArmamentASArmPLT
[414] = "%0.1f", -- ArmamentASSafePLT
[415] = "%0.1f", -- ArmamentGndOrideOnPLT
[406] = "%0.1f", -- APUPLT
[806] = "%0.1f", -- MasterWarningCPG
[808] = "%0.1f", -- MasterCautionCPG
[441] = "%0.1f", -- FireEng1CPG
[443] = "%0.1f", -- FireApuCPG
[445] = "%0.1f", -- FireEng2CPG
[442] = "%0.1f", -- RdyEng1CPG
[444] = "%0.1f", -- RdyApuCPG
[446] = "%0.1f", -- RdyEng2CPG
[447] = "%0.1f", -- DischPriCPG
[448] = "%0.1f", -- DischResCPG
[427] = "%0.1f", -- EmergencyGuardCPG
[428] = "%0.1f", -- EmergencyXpndrCPG
[429] = "%0.1f", -- EmergencyEmergHydCPG
[426] = "%0.1f", -- TailWheelUnlockCPG
[434] = "%0.1f", -- ArmLTipCPG
[430] = "%0.1f", -- ArmLOutbdCPG
[431] = "%0.1f", -- ArmLInbdCPG
[432] = "%0.1f", -- ArmRInbdCPG
[433] = "%0.1f", -- ArmROutbdCPG
[435] = "%0.1f", -- ArmRTipCPG
[438] = "%0.1f", -- ArmamentASArmCPG
[439] = "%0.1f", -- ArmamentASSafeCPG
[440] = "%0.1f", -- ArmamentGndOrideOnCPG
[436] = "%0.1f", -- ProcessorSelectSp1CPG
[437] = "%0.1f", -- ProcessorSelectSp2CPG
}
-----------------------------
-- HIGH IMPORTANCE EXPORTS --
-- done every export event --
-----------------------------
-- Pointed to by ProcessIkarusDCSHighImportance
function ExportScript.ProcessIkarusDCSConfigHighImportance(mainPanelDevice)
ExportScript.ScratchPad(mainPanelDevice)
end
function ExportScript.ProcessDACConfigHighImportance(mainPanelDevice)
end
-----------------------------------------------------
-- LOW IMPORTANCE EXPORTS --
-- done every gExportLowTickInterval export events --
-----------------------------------------------------
-- Pointed to by ExportScript.ProcessIkarusDCSConfigLowImportance
function ExportScript.ProcessIkarusDCSConfigLowImportance(mainPanelDevice)
--ExportScript.DeviceMetaTableLogDump(mainPanelDevice) -- comment this to prevent log flooding
--ExportScript.ListIndicationLogDump(mainPanelDevice) -- comment this to prevent log flooding
ExportScript.CountermeasureReadouts(mainPanelDevice)
--ExportScript.MfdReadouts(mainPanelDevice) --Testing in progress
--ExportScript.TSD(mainPanelDevice) -- Disabled: see note in Function
if LoIsObjectExportAllowed() then -- returns true if world objects data is available
if LoIsOwnshipExportAllowed() then -- returns true if ownship data is available
ExportScript.LoAircraftInfo(mainPanelDevice) -- Provides a lot of aircraft properties
ExportScript.AirportInfo(mainPanelDevice) -- Provides info on the two closest airports
ExportScript.WindsAloft(mainPanelDevice) -- Gets winds at the aircraft
ExportScript.GroundRadar(mainPanelDevice) -- Reports 2 closest friendlies and 2 enemies (Use in Single Player)
ExportScript.AirRadar(mainPanelDevice) -- Reports 2 closest friendlies and 2 enemies (Use in Single Player)
ExportScript.IglaHunter(mainPanelDevice) -- Locates closest Igla (Use in Single Player)
end
end
end
function ExportScript.ProcessDACConfigLowImportance(mainPanelDevice)
--=====================================================================================
ExportScript.Tools.WriteToLog('CMSP ')
--[[
ExportScript.Tools.WriteToLog('list_cockpit_params(): '..ExportScript.Tools.dump(list_cockpit_params()))
ExportScript.Tools.WriteToLog('CMSP: '..ExportScript.Tools.dump(list_indication(7)))
-- list_indication get tehe value of cockpit displays
local ltmp1 = 0
for ltmp2 = 0, 20, 1 do
ltmp1 = list_indication(ltmp2)
ExportScript.Tools.WriteToLog(ltmp2..': '..ExportScript.Tools.dump(ltmp1))
end
]]
--[[
-- getmetatable get function name from devices
local ltmp1 = 0
for ltmp2 = 1, 70, 1 do
ltmp1 = GetDevice(ltmp2)
ExportScript.Tools.WriteToLog(ltmp2..': '..ExportScript.Tools.dump(ltmp1))
ExportScript.Tools.WriteToLog(ltmp2..' (metatable): '..ExportScript.Tools.dump(getmetatable(ltmp1)))
end
]]
end
-----------------------------
-- Custom functions --
-----------------------------
--------------------------
--- Apache KU Readouts ---
--------------------------
function ExportScript.ScratchPad(mainPanelDevice)
-- pilot ku
local lScratchPadGet_pilot = ExportScript.Tools.getListIndicatorValue(15)
local lScratchPad_pilot = ExportScript.Tools.coerce_nil_to_string(lScratchPadGet_pilot.Standby_text) -- .. lScratchPad.Scratch_PAD_Mode
-- https://www.tutorialspoint.com/string-gsub-function-in-lua-programming
lScratchPad_pilot = string.gsub(lScratchPad_pilot,':','-') -- - prevents errors from the colon in Lat/Long display
if lScratchPad_pilot == '' then lScratchPad_pilot = '[KU] [PLT]' end -- abbreviation for scratch due to 7 charPerLine later
local lScratchPadStacked_pilot = lScratchPad_pilot .. '' -- add a space at the end
lScratchPadStacked_pilot = splitLines(lScratchPadStacked_pilot, 6) -- splits into newlines
-- Logic for the blinking cursor
if string.sub(lScratchPadStacked_pilot, -1) == '#' then -- normal case
lScratchPadStacked_pilot = string.sub(lScratchPadStacked_pilot, 1, -2)
lScratchPadStacked_pilot = lScratchPadStacked_pilot .. ''
elseif string.sub(lScratchPadStacked_pilot, -2) == '#\n' then -- case for near end lines.
lScratchPadStacked_pilot = string.sub(lScratchPadStacked_pilot, 1, -3)
lScratchPadStacked_pilot = lScratchPadStacked_pilot .. ''
elseif string.sub(lScratchPadStacked_pilot, -1) == '\n' then -- just new line (? is this used)
lScratchPadStacked_pilot = string.sub(lScratchPadStacked_pilot, 1, -2)
lScratchPadStacked_pilot = lScratchPadStacked_pilot .. '\n '
--elseif string.sub(lScratchPadStacked, -1) ~= '#' then -- for back edits
-- don't add a space
-- catches when there are mid edits but makes the text shift if the selected edit is the rightmost text
else
lScratchPadStacked_pilot = lScratchPadStacked_pilot .. ' '
end
-- catches when there are mid edits but makes the text shift if the selected edit is the rightmost text
lScratchPadStacked_pilot = string.gsub(lScratchPadStacked_pilot,'#','')
ExportScript.Tools.SendData(3007, lScratchPadStacked_pilot)
-- copilot ku
local lScratchPadGet_Copilot = ExportScript.Tools.getListIndicatorValue(14)
local lScratchPad_Copilot = ExportScript.Tools.coerce_nil_to_string(lScratchPadGet_Copilot.Standby_text) -- .. lScratchPad.Scratch_PAD_Mode
-- https://www.tutorialspoint.com/string-gsub-function-in-lua-programming
lScratchPad_Copilot = string.gsub(lScratchPad_Copilot,':','-') -- - prevents errors from the colon in Lat/Long display
if lScratchPad_Copilot == '' then lScratchPad_Copilot = '[KU] [CPLT]' end -- abbreviation for scratch due to 7 charPerLine later
local lScratchPadStacked_Copilot = lScratchPad_Copilot .. '' -- add a space at the end
lScratchPadStacked_Copilot = splitLines(lScratchPadStacked_Copilot, 6) -- splits into newlines
-- Logic for the blinking cursor
if string.sub(lScratchPadStacked_Copilot, -1) == '#' then -- normal case
lScratchPadStacked_Copilot = string.sub(lScratchPadStacked_Copilot, 1, -2)
lScratchPadStacked_Copilot = lScratchPadStacked_Copilot .. ''
elseif string.sub(lScratchPadStacked_Copilot, -2) == '#\n' then -- case for near end lines.
lScratchPadStacked_Copilot = string.sub(lScratchPadStacked_Copilot, 1, -3)
lScratchPadStacked_Copilot = lScratchPadStacked_Copilot .. ''
elseif string.sub(lScratchPadStacked_Copilot, -1) == '\n' then -- just new line (? is this used)
lScratchPadStacked_Copilot = string.sub(lScratchPadStacked_Copilot, 1, -2)
lScratchPadStacked_Copilot = lScratchPadStacked_Copilot .. '\n '
--elseif string.sub(lScratchPadStacked, -1) ~= '#' then -- for back edits
-- don't add a space
-- catches when there are mid edits but makes the text shift if the selected edit is the rightmost text
else
lScratchPadStacked_Copilot = lScratchPadStacked_Copilot .. ' '
end
-- catches when there are mid edits but makes the text shift if the selected edit is the rightmost text
lScratchPadStacked_Copilot = string.gsub(lScratchPadStacked_Copilot,'#','')
ExportScript.Tools.SendData(3008, lScratchPadStacked_Copilot)
end
-------------------------------------
--- Apache Flare and Chaff Counts ---
-------------------------------------
function ExportScript.CountermeasureReadouts(mainPanelDevice)
local CmwsInfo_24 = ExportScript.Tools.split(list_indication(24), "%c")--this contains the formated table of the kneeboard
-- New way of detecting the counts, borrowed from Wizard and the F16
local txt_FLARES_Count
for k,v in pairs(CmwsInfo_24) do
if v == "#85#" then
txt_FLARES_Count = CmwsInfo_24[k+1]
end
end
local txt_CHAFFS_Count
for k,v in pairs(CmwsInfo_24) do
if v == "#86#" then
txt_CHAFFS_Count = CmwsInfo_24[k+1]
end
end
ExportScript.Tools.SendData(3000, string.format(txt_FLARES_Count))
ExportScript.Tools.SendData(3001, string.format(txt_CHAFFS_Count))
ExportScript.Tools.SendData(3002, string.format("F " .. txt_FLARES_Count))
ExportScript.Tools.SendData(3003, string.format("C " .. txt_CHAFFS_Count))
ExportScript.Tools.SendData(3004, string.format("F " .. txt_FLARES_Count .. "\nC " .. txt_CHAFFS_Count))
ExportScript.Tools.SendData(3005, string.format("FLARE\n" .. txt_FLARES_Count))
ExportScript.Tools.SendData(3006, string.format("CHAFF\n" .. txt_CHAFFS_Count))
ExportScript.Tools.SendData(3999, string.format(ExportScript.Tools.dump(CmwsInfo_24)))
end
-------------------------
-- Apache MFD Readouts --
-------------------------
function ExportScript.MfdReadouts(mainPanelDevice)
--[[ This can be tested by creating three "Momentary Button/Displays"
-- Change the Title Text Change on DCS Update Settings DCS ID to 5000, 5001, and 5002.
-- When in cockpit the values will populate.
-- Press the FCR, WPN, and TSD buttons to see them change.
-- You can remove this comment from your code.]]
--this contains the formated table of the Pilot Left MFD
local MfdPltLeftInfo_6 = ExportScript.Tools.split(list_indication(6), "%c")
-- init the names of the containers for the variables
local button_T1
local button_T2
for k,v in pairs(MfdPltLeftInfo_6) do -- start searching through the list_indication
if v == "PB1_1" then -- reference the list_indication to get the correct entry
button_T1 = MfdPltLeftInfo_6[k+1]
end
if v == "PB2_3" or v == "PB2_1" then -- this one seems to change depending on the screen...
button_T2 = MfdPltLeftInfo_6[k+1]
end
end
-- if a value was not present, it wasn't populated
-- fill it with something else to indicate that to the user
-- otherwise, keep its value
-- Don't forget to add the NilOrEmpty() function in the General Helper Functions section
button_T1 = NilOrEmpty(button_T1)
button_T2 = NilOrEmpty(button_T2)
ExportScript.Tools.SendData(5000, string.format(button_T1))
ExportScript.Tools.SendData(5001, string.format(button_T2))
end
---------------------
-- Apache TSD Info --
---------------------
function ExportScript.TSD(mainPanelDevice)
-- Note: Unfortunately, this info does not update unless the TSD is visible.
-- Therefore, implementation of this fucntion is on hold.
local list_indication_8 = ExportScript.Tools.split(list_indication(8), "%c")--this contains the formated table of the kneeboard
for k,v in pairs(list_indication_8) do
if v == "NextWaypointStatusWindow_text_1" then
NextWptReadout1 = list_indication_8[k+1]
end
end
for k,v in pairs(list_indication_8) do
if v == "NextWaypointStatusWindow_text_2" then
NextWptReadout2 = list_indication_8[k+1]
end
end
for k,v in pairs(list_indication_8) do
if v == "NextWaypointStatusWindow_text_3" then
NextWptReadout3 = list_indication_8[k+1]
end
end
for k,v in pairs(list_indication_8) do
if v == "NextWaypointStatusWindow_text_4" then
NextWptReadout4 = list_indication_8[k+1]
end
end
-- TODO: Debug endurance readout
-- possible issue may be due to the colon in string
for k,v in pairs(list_indication_8) do
if v == "EnduranceStatusWindow_text_1" then
Endurance = list_indication_8[k+1]
end
end
for k,v in pairs(list_indication_8) do
if v == "WindStatusWindow_CALM_text" then
WindStatus = list_indication_8[k+1]
end
end
NextWptReadout1 = trim(NextWptReadout1)
NextWptReadout2 = trim(NextWptReadout2)
NextWptReadout3 = trim(NextWptReadout3)
NextWptReadout4 = trim(NextWptReadout4)
Endurance = trim(Endurance)
WindStatus = trim(WindStatus)
ExportScript.Tools.SendData(3007, string.format(NextWptReadout1))
ExportScript.Tools.SendData(3008, string.format(NextWptReadout2))
ExportScript.Tools.SendData(3009, string.format(NextWptReadout3))
ExportScript.Tools.SendData(3010, string.format(NextWptReadout4))
ExportScript.Tools.SendData(3011, string.format(Endurance))
end
function ExportScript.LoAircraftInfo(mainPanelDevice)
-- General
local aircraftName = LoGetSelfData().Name -- DCS Name of the aircraft eg "F-5E-3"
local pilotName = LoGetPilotName() -- Logbook Pilot name
-- Times DCS times are default in seconds
local dcsModelTime = LoGetModelTime() -- time since aircraft spawn
local missionStartTime = LoGetMissionStartTime() -- second after midnight that the mission started
local dcsTimeLocal = formatTime(LoGetMissionStartTime() + LoGetModelTime()) -- up-to-date time in dcs
local utcOffset = -1 * Terrain.GetTerrainConfig('SummerTimeDelta') * 3600 -- eg -1 * 4 * 3600 (for seconds to get hours)
local dcsTimeUtc = formatTime(dcsModelTime + LoGetMissionStartTime() + utcOffset) -- dcs zulu time
local realTimeLocal = os.date("%H-%M-%S") -- real life time
local realTimeUtc = os.date("!%H-%M-%S") -- real life zulu time
--local playTime = formatTime(DCS.getRealTime()) -- does not work, export environment no access
-- Player Aircraft Properties
local altMsl_meters = LoGetAltitudeAboveSeaLevel()
local altMsl_feet = meters2feet(altMsl_meters)
local altAgl_meters = LoGetAltitudeAboveGroundLevel()
local altAgl_feet = meters2feet(altAgl_meters)
local verticalVelocity_metric = LoGetVerticalVelocity()
local verticalVelocity_imperial = metersPerSecond2feetPerMinute(LoGetVerticalVelocity())
local ias_metric = LoGetIndicatedAirSpeed()
local ias_knots = metersPerSecond2knots(LoGetIndicatedAirSpeed())
local ias_mph = metersPerSecond2milesPerHour(LoGetIndicatedAirSpeed())
local tas_metric = LoGetTrueAirSpeed()
local tas_knots = metersPerSecond2knots(LoGetTrueAirSpeed())
local tas_mph = metersPerSecond2milesPerHour(LoGetTrueAirSpeed())
local speed_mach = LoGetMachNumber()
local accel_g = LoGetAccelerationUnits().y
local aoa = LoGetAngleOfAttack()
--local atmosphericPressure_mmhg = LoGetBasicAtmospherePressure() -- does not seem to work
local aircraftPitch, aircraftBank, aircraftYawTrue = LoGetADIPitchBankYaw()
aircraftPitch = aircraftPitch * 57.3
aircraftBank = aircraftBank * 57.3
aircraftYawTrue = aircraftYawTrue * 57.3 -- true heading
local aircraftYawMagnetic = LoGetMagneticYaw() * 57.3 -- magnetic heading
local aircraftHeading = aircraftYawMagnetic -- this cound be negative
if aircraftHeading < 0 then aircraftHeading = aircraftHeading + 360 end -- removes the negative
local magneticVariance = aircraftYawTrue - aircraftYawMagnetic -- works for all maps
local selfData = LoGetSelfData() -- relative the the player
local lLatitude = selfData.LatLongAlt.Lat
local lLongitude = selfData.LatLongAlt.Long
local mgrs = Terrain.GetMGRScoordinates(LoGetSelfData().Position.x, LoGetSelfData().Position.z)
local mgrsTable = mgrsTableize(mgrs) -- format is mgrsTable[1][1], mgrsTable[1][2], mgrsTable[1][3], mgrsTable[1][4]
local aircraftHeadingTrue = selfData.Heading * 57.3 -- true yeading (same as trueYaw for fixed wing aircraft)
-- Engine Info
local engineInfo = LoGetEngineInfo()
local lEngineRPMleft = engineInfo.RPM.left -- ENG1 RPM %
local lEngineRPMright = engineInfo.RPM.right -- ENG2 RPM %
local lEngineFuelInternal = engineInfo.fuel_internal -- 1 = full. 0 = empty. Includes external tanks for FF aircraft
local lEngineFuelExternal = engineInfo.fuel_external -- TANK2 (EXT) (KG) -- does not seem to work for FF modules
local lEngineFuelTotal = lEngineFuelInternal + lEngineFuelExternal
local lEngineTempLeft = engineInfo.Temperature.left -- ENG1 EGT ºC. May get odd numbers
local lEngineTempRight = engineInfo.Temperature.right -- ENG2 EGT ºC. May get odd numbers
local lFuelConsumptionLeft = engineInfo.FuelConsumption.left -- {left ,right},kg per sec
local lFuelConsumptionRight = engineInfo.FuelConsumption.right -- {left ,right},kg per sec
local lFuelConsumptionTotal = lFuelConsumptionLeft + lFuelConsumptionRight -- total,kg per sec
local lHydraulicPressureLeft = engineInfo.HydraulicPressure.left -- {left ,right},kg per square centimeter
local lHydraulicPressureRight = engineInfo.HydraulicPressure.right -- {left ,right},kg per square centimeter
ExportScript.Tools.SendData(8000, aircraftName)
ExportScript.Tools.SendData(8001, pilotName)
ExportScript.Tools.SendData(8002, 'Real Time\n'.. realTimeLocal .. '\nDCS Time\n' .. dcsTimeLocal) -- clocks
ExportScript.Tools.SendData(8003, 'HDG ' .. prefixZerosFixedLength(round(aircraftHeading,0),3) .. 'º'
.. '\nALT ' .. format_int(round(altMsl_feet,-1)) .. ' ft'
.. '\nIAS ' .. round(ias_knots,0) .. ' kts'
.. '\nV/S ' .. format_int(round(verticalVelocity_imperial,-2)) .. ' ft/min'
) -- Aircraft Instrument panel (western)
ExportScript.Tools.SendData(8004, 'HDG ' .. prefixZerosFixedLength(round(aircraftHeading,0),3) .. 'º'
.. '\nALT ' .. format_int(round(altMsl_meters,-1)) .. ' m'
.. '\nIAS ' .. round(ias_metric,0) .. ' km/h'
.. '\nV/S ' .. format_int(round(verticalVelocity_metric,0)) .. ' m/s'
) -- Aircraft Instrument panel (eastern)
ExportScript.Tools.SendData(8005, 'HDG ' .. prefixZerosFixedLength(round(aircraftHeading,0),3) .. 'º'
.. '\nALT ' .. format_int(round(altMsl_feet,-1)) .. ' ft'
.. '\nIAS ' .. round(ias_mph,0) .. ' mph'
.. '\nV/S ' .. format_int(round(verticalVelocity_imperial,-2)) .. ' ft/min'
) -- Aircraft Instrument panel (western ww2)
ExportScript.Tools.SendData(8006, "Lat-Long-DMS\n" .. formatCoord("DMS",true, lLatitude)
.. "\n" .. formatCoord("DMS",false, lLongitude)
) -- Player coordinates in DMS
ExportScript.Tools.SendData(8007, "Lat-Long-DDM\n" .. formatCoord("DDM",true, lLatitude)
.. "\n" .. formatCoord("DDM",false, lLongitude)
) -- Player coordinates in DDM
ExportScript.Tools.SendData(8008, 'MGRS\n'.. mgrsTable[1][1] .. ' ' .. mgrsTable[1][2]
.. '\n' .. mgrsTable[1][3] .. ' ' .. mgrsTable[1][4]
) -- Player coordinates in MGRS on 2 rows + title
ExportScript.Tools.SendData(8009, 'Mag Var\n' .. format_int(round(magneticVariance, 2))) -- also called magnetic deviation
-- Example for using the Lo Data. Feel free to make your own!
ExportScript.Tools.SendData(8010, format_int(round(kgPerSecond2poundPerHour(lFuelConsumptionLeft), -1))) -- fuel use in pph
end
function ExportScript.AirportInfo(mainPanelDevice)
local airdromes = LoGetWorldObjects("airdromes") -- returns a list of runways and their popperties
local airportInfo = {} -- contains generated table of important properties
-- the table will be sorted by nearest airport first
-- for this table:
-- airportInfo[1] is the first element
-- airportInfo[1][1] is the airport name of the first element/airport
-- airportInfo[1][2] is the distance to the airport of the first element/airport
-- airportInfo[1][3] is the bearing to the airport of the first element/airport
-- airportInfo[1][4] is the extimated time en route
-- airportInfo[1][5] is the direction of the wind
-- airportInfo[1][6] is the windStrength of the wind
-- airportInfo[1][7] is the main runway heading
-- airportInfo[1][8] is the reverse of the main runway
-- airportInfo[1][9] is the prefered runway based on winds
for key,value in pairs(airdromes) do
-- remove the woRunWay entries so that only named runways are in the list
if value.Name ~= 'woRunWay' then
-- get the distance from the player to the runway
local distance = getdistance(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, "nm")
-- get the direction from the player to the runway
local bearing = getBearing(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, true)
-- estimate the runway heading based on the reported values
local runwayHeading = round(value.Heading * 57.3,-1) / 10
if runwayHeading < 0 then
runwayHeading = 36 + runwayHeading
end
-- Reverse it for the reciprocal runway
local runwayHeadingReciprocal
if runwayHeading > 18 then
runwayHeadingReciprocal = runwayHeading-18
else
runwayHeadingReciprocal = runwayHeading+18
end
local ete = distance / metersPerSecond2knots(LoGetTrueAirSpeed()) * (60 * 60) --based on tas bc dcs is flat...
-- if ete is more than 24hrs, make it 24 hrs, which shows up as 00-00-00
-- this case is for choppers and aircraft that arent moving
if ete > 86400 then ete = 86400 end
ete = formatTime(ete)
-- wind at airport calculations. Each airport has slighty different winds
-- https://forum.dcs.world/topic/165136-logetwindatpoint-in-exportlua/#comment-3294428
-- LoGetWindAtPoint(x,y,z,is_radio_alt), 2 meters off the ground for the "wind sensor"
local vx,_vy,vz,_absolute_height = LoGetWindAtPoint(value.Position.x,2,value.Position.y,true)
local windDirectionInRadians = math.atan2(vz,vx)
local windDirection = windDirectionInRadians * 57.3
local windStrength = math.sqrt((vx)^2 + (vz)^2)
if windDirection < 0 then
windDirection = 360 + windDirection
end
-- Convert to direction to from direction
if windDirection > 180 then
windDirection = windDirection - 180
else
windDirection = windDirection + 180
end
-- Calculate the prefered runway for landing
-- if the rounded runway is within +- 9 of the rounded wind, then it is prefered
local windRounded = round(windDirection, -1)
if windRounded >= runwayHeading - 9 and windRounded <= runwayHeading + 9 then
runwayHeadingPrefered = runwayHeading
else
runwayHeadingPrefered = runwayHeadingReciprocal
end
-- Populate the table with the important info for each airport
table.insert(airportInfo, -- the table name
{value.Name, -- airport name [1]
distance, bearing, ete, --[2][3][4]
windDirection,windStrength, --wind direction [5], wind Strength [6]
runwayHeading, runwayHeadingReciprocal,runwayHeadingPrefered}) -- [7][8][9]
end -- end of woRunWay
end -- end of FOR loop
-- sort the table based on the second value, which is distance
-- https://stackoverflow.com/questions/51276613/how-to-sort-table-by-value-and-then-print-index-in-order
-- https://www.tutorialspoint.com/sort-function-in-lua-programming
table.sort(airportInfo, function(a,b) return a[2] < b[2] end)
-- Primary Airport (closest)
ExportScript.Tools.SendData(8101, airportInfo[1][1] .. '\n' -- name of airport
--[[.. 'BRG ']] .. format_int(addZeros3(round(airportInfo[1][3],0))) .. 'º ' -- bearing
--[[.. 'DIST ']] .. format_int(round(airportInfo[1][2], 0)) .. 'nm\n' -- distance
.. 'ETE ' .. airportInfo[1][4] .. '\n' -- estimated time in route
.. '' .. prefixZerosFixedLength(round(airportInfo[1][5], 0),3) .. 'º ' -- wind bearing
.. round(metersPerSecond2knots(airportInfo[1][6]),0) .. 'kts' -- wing strength
.. '\n' .. prefixZerosFixedLength(airportInfo[1][7],2) -- runway 1
.. '-' .. prefixZerosFixedLength(airportInfo[1][8],2) -- runway 2
.. ' (' .. prefixZerosFixedLength(airportInfo[1][9],2) .. ')') -- prefered runway based on wind in parens
-- Secondary Airport (second closest)
ExportScript.Tools.SendData(8102, airportInfo[2][1] .. '\n' -- name of airport
--[[.. 'BRG ']] .. format_int(addZeros3(round(airportInfo[2][3],0))) .. 'º ' -- bearing
--[[.. 'DIST ']] .. format_int(round(airportInfo[2][2], 0)) .. 'nm\n' -- distance
.. 'ETE ' .. airportInfo[2][4] .. '\n' -- estimated time in route
.. '' .. prefixZerosFixedLength(round(airportInfo[2][5], 0),3) .. 'º ' -- wind bearing
.. round(metersPerSecond2knots(airportInfo[2][6]),0) .. 'kts' -- wing strength
.. '\n' .. prefixZerosFixedLength(airportInfo[2][7],2) -- runway 1
.. '-' .. prefixZerosFixedLength(airportInfo[2][8],2) -- runway 2
.. ' (' .. prefixZerosFixedLength(airportInfo[2][9],2) .. ')') -- prefered runway based on wind in parens
end
function ExportScript.WindsAloft(mainPanelDevice)
-- Winds relative to the aircraft, aka, winds aloft
local windAloft = LoGetVectorWindVelocity()
local windStrengthAloft = math.sqrt((windAloft.x)^2 + (windAloft.z)^2)
local windDirectionAloft = math.deg(math.atan2(windAloft.z, windAloft.x))
if windDirectionAloft < 0 then
windDirectionAloft = 360 + windDirectionAloft
end
-- Convert to direction to from direction
if windDirectionAloft > 180 then
windDirectionAloft = windDirectionAloft - 180
else
windDirectionAloft = windDirectionAloft + 180
end
ExportScript.Tools.SendData(8100, 'Wind Aloft\n' .. addZeros3(round(windDirectionAloft,0)) .. 'º '
.. round(metersPerSecond2knots(windStrengthAloft,0)) .. 'kts'
) -- winds at the aircraft
end
function ExportScript.GroundRadar(mainPanelDevice) -- may return some odd things
local tableOfUnits = LoGetWorldObjects('units')
local tableOfGround = {}
-- relative to the player...
local tableOfGround_friendly = {}
local tableOfGround_friendlyReports = {}
local tableOfGround_enemy = {}
local tableOfGround_enemyReports = {}
for key,value in pairs(tableOfUnits) do
if value.Type.level1 == 2 then
table.insert(tableOfGround, value)
end
end
local selfData = LoGetSelfData()
local selfCoalitionID = selfData.CoalitionID
for key,value in pairs(tableOfGround) do
if value.CoalitionID == selfCoalitionID then
table.insert(tableOfGround_friendly, value)
else
table.insert(tableOfGround_enemy, value)
end
end
-- TODO: only do enemy reports if there is an awacs unit(?)
for key,value in pairs(tableOfGround_enemy) do
local distance = getdistance(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, "nm")
local bearing = getBearing(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, true)
table.insert(tableOfGround_enemyReports, -- the table name
{value.Name, distance, bearing}) --[1][2][3]
end
table.sort(tableOfGround_enemyReports, function(a,b) return a[2] < b[2] end) -- sort based on the second value, which is distance
for key,value in pairs(tableOfGround_friendly) do
local distance = getdistance(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, "nm")
local bearing = getBearing(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, true)
table.insert(tableOfGround_friendlyReports, -- the table name
{value.Name, distance, bearing}) --[1][2][3]
end
table.sort(tableOfGround_friendlyReports, function(a,b) return a[2] < b[2] end) -- sort based on the second value, which is distance
local string_8200 = 'No Ground\nEnemy\nDetected'
if tableOfGround_enemyReports[1] ~= nill then
string_8200 = 'Enemy Ground\n' .. tableOfGround_enemyReports[1][1]
.. '\n ' .. prefixZerosFixedLength(tableOfGround_enemyReports[1][3],3) -- bearing
.. 'º ' .. round(tableOfGround_enemyReports[1][2],0) .. 'nm'--distance
end
local string_8201 = 'No Ground\nEnemy\nDetected'
if tableOfGround_enemyReports[2] ~= nill then
string_8201 = 'Enemy Ground\n'.. tableOfGround_enemyReports[2][1]
.. '\n ' .. prefixZerosFixedLength(tableOfGround_enemyReports[2][3],3) -- bearing
.. 'º ' .. round(tableOfGround_enemyReports[2][2],0) .. 'nm'--distance
end
local string_8202 = 'No Ground\nFriend\nDetected'
if tableOfGround_friendlyReports[1] ~= nill then
string_8202 = 'Friend Ground\n' .. tableOfGround_friendlyReports[1][1]
.. '\n ' .. prefixZerosFixedLength(tableOfGround_friendlyReports[1][3],3) -- bearing
.. 'º ' .. round(tableOfGround_friendlyReports[1][2],0) .. 'nm'--distance
end
local string_8203 = 'No Ground\nFriend\nDetected'
if tableOfGround_friendlyReports[2] ~= nill then
string_8203 = 'Friend Ground\n' .. tableOfGround_friendlyReports[2][1]
.. '\n ' .. prefixZerosFixedLength(tableOfGround_friendlyReports[2][3],3) -- bearing
.. 'º ' .. round(tableOfGround_friendlyReports[2][2],0) .. 'nm'--distance
end
ExportScript.Tools.SendData(8200, string_8200)
ExportScript.Tools.SendData(8201, string_8201)
ExportScript.Tools.SendData(8202, string_8202)
ExportScript.Tools.SendData(8203, string_8203)
end
function ExportScript.AirRadar(mainPanelDevice)
local tableOfUnits = LoGetWorldObjects('units')
local tableOfAircraft = {}
-- relative to the player...
local tableOfAircraft_friendly = {}
local tableOfAircraft_friendlyReports = {}
local tableOfAircraft_enemy = {}
local tableOfAircraft_enemyReports = {}
for key,value in pairs(tableOfUnits) do
if value.Type.level1 == 1 then
table.insert(tableOfAircraft, value)
end
end
local selfData = LoGetSelfData()
local selfCoalitionID = selfData.CoalitionID
for key,value in pairs(tableOfAircraft) do
if value.CoalitionID == selfCoalitionID then
table.insert(tableOfAircraft_friendly, value)
else
table.insert(tableOfAircraft_enemy, value)
end
end
-- TODO: only do enemy reports if there is a awacs unit
for key,value in pairs(tableOfAircraft_enemy) do
local distance = getdistance(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, "nm")
local bearing = getBearing(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, true)
table.insert(tableOfAircraft_enemyReports, -- the table name
{value.Name, distance, bearing}) --[1][2][3]
-- https://stackoverflow.com/questions/51276613/how-to-sort-table-by-value-and-then-print-index-in-order
-- https://www.tutorialspoint.com/sort-function-in-lua-programming
end
table.sort(tableOfAircraft_enemyReports, function(a,b) return a[2] < b[2] end) -- sort based on the second value, which is distance
for key,value in pairs(tableOfAircraft_friendly) do -- [1] will always be the player
local distance = getdistance(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, "nm")
local bearing = getBearing(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, true)
table.insert(tableOfAircraft_friendlyReports, -- the table name
{value.Name, distance, bearing}) --[1][2][3]
end
table.sort(tableOfAircraft_friendlyReports, function(a,b) return a[2] < b[2] end) -- sort based on the second value, which is distance
local string_8210 = 'No Air\nEnemy\nDetected'
if tableOfAircraft_enemyReports[1] ~= nill then
string_8210 = 'Enemy Air\n' .. tableOfAircraft_enemyReports[1][1]
.. '\n ' .. prefixZerosFixedLength(tableOfAircraft_enemyReports[1][3],3) -- bearing
.. 'º ' .. round(tableOfAircraft_enemyReports[1][2],0) .. 'nm'--distance
end
local string_8211 = 'No Air\nEnemy\nDetected'
if tableOfAircraft_enemyReports[2] ~= nill then
string_8211 = 'Enemy Air\n' .. tableOfAircraft_enemyReports[2][1]
.. '\n ' .. prefixZerosFixedLength(tableOfAircraft_enemyReports[2][3],3) -- bearing
.. 'º ' .. round(tableOfAircraft_enemyReports[2][2],0) .. 'nm'--distance
end
local string_8212 = 'No Air\nFriend\nDetected'
if tableOfAircraft_friendlyReports[2] ~= nill then
string_8212 = 'Friend Air\n' .. tableOfAircraft_friendlyReports[2][1]
.. '\n ' .. prefixZerosFixedLength(tableOfAircraft_friendlyReports[2][3],3) -- bearing
.. 'º ' .. round(tableOfAircraft_friendlyReports[2][2],0) .. 'nm'--distance
end
local string_8213 = 'No Air\nFriend\nDetected'
if tableOfAircraft_friendlyReports[3] ~= nill then
string_8213 = 'Friend Air\n' .. tableOfAircraft_friendlyReports[3][1]
.. '\n ' .. prefixZerosFixedLength(tableOfAircraft_friendlyReports[3][3],3) -- bearing
.. 'º ' .. round(tableOfAircraft_friendlyReports[3][2],0) .. 'nm'--distance
end
ExportScript.Tools.SendData(8210,string_8210)
ExportScript.Tools.SendData(8211, string_8211)
ExportScript.Tools.SendData(8212, string_8212)
ExportScript.Tools.SendData(8213, string_8213)
end
function ExportScript.IglaHunter(mainPanelDevice) -- Locates the nearest Igla
local tableOfUnits = LoGetWorldObjects('units')
local selfData = LoGetSelfData()
local selfCoalitionID = selfData.CoalitionID
local tableOfIgla = {}
local tableOfIgla_report = {}
--TODO: Might have to refine this.
for key,value in pairs(tableOfUnits) do
if value.CoalitionID ~= selfCoalitionID then
if value.Type.level3 == 27 then
if value.Type.level2 == 16 then
if value.Type.level1 == 2 then
if value.Type.level4 == 55 or 54 or 53 or 52 or 62 then
table.insert(tableOfIgla, value)
end
end
end
end
end
end
--if tableOfIgla ~= null then
for key,value in pairs(tableOfIgla) do
local distance = getdistance(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, "nm")
local bearing = getBearing(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, true)
table.insert(tableOfIgla_report, -- the table name
{value.Name, distance, bearing}) --[1][2][3]
--end
end
table.sort(tableOfIgla_report, function(a,b) return a[2] < b[2] end) -- sort based on the second value, which is distance
local string_8666 = 'Igla Hunter\nSearching...'
if tableOfIgla_report[1] ~= nill then
string_8666 = 'Igla Detected\n' .. tableOfIgla_report[1][1]
.. '\n ' .. prefixZerosFixedLength(tableOfIgla_report[1][3],3) -- bearing
.. 'º ' .. round(tableOfIgla_report[1][2],0) .. ' nm'--distance
end
ExportScript.Tools.SendData(8666, string_8666)
end
function ExportScript.DeviceMetaTableLogDump(mainPanelDevice)
local ltmp1 = 0
for ltmp2 = 1, 30, 1 do
ltmp1 = GetDevice(ltmp2)
ExportScript.Tools.WriteToLog(ltmp2 .. ': ' .. ExportScript.Tools.dump(ltmp1))
ExportScript.Tools.WriteToLog(ltmp2 ..' (metatable): '..ExportScript.Tools.dump(getmetatable(ltmp1)))
end
end
function ExportScript.ListIndicationLogDump(mainPanelDevice)
local ltmp1 = 0
for ltmp2 = 0, 70, 1 do
ltmp1 = list_indication(ltmp2)
ExportScript.Tools.WriteToLog(ltmp2 ..': '..ExportScript.Tools.dump(ltmp1))
end
end
----------------------
-- Helper Functions --
----------------------
-- formats the string by putting newlines in the appropriate places
function splitLines(stringIn, charPerLine)
local rows = DIV(#stringIn,charPerLine)
for i = 1, rows, 1 do -- the i's represent the displacement and multipliers needed for the self iterations
stringIn = string.insert(stringIn, '\n', (charPerLine * i) + (i-1))
end
return stringIn
end
-- workaround for floor division. typically //
-- http://lua-users.org/wiki/SimpleRound
function DIV(a,b)
return (a - a % b) / b
end
-- used to insert newlines at the right areas
-- https://stackoverflow.com/questions/59561776/how-do-i-insert-a-string-into-another-string-in-lua
function string.insert(str1, str2, pos)
return str1:sub(1,pos)..str2..str1:sub(pos+1)
end
function ExportScript.Linearize(current_value, raw_tab, final_tab)
-- (c) scoobie
if current_value <= raw_tab[1] then
return final_tab[1]
end
for index, value in pairs(raw_tab) do
if current_value <= value then
local ft = final_tab[index]
local rt = raw_tab[index]
return (current_value - rt) * (ft - final_tab[index - 1]) / (rt - raw_tab[index - 1]) + ft
end
end
-- we shouldn't be here, so something went wrong - return arbitrary max. final value, maybe the user will notice the problem:
return final_tab[#final_tab]
end
function trim(s) --http://lua-users.org/wiki/CommonFunctions
-- from PiL2 20.4
return (s:gsub("^%s*(.-)%s*$", "%1"))
end
function formatTime(time)
local seconds = math.floor(time) % 60
local minutes = math.floor(time / 60) % 60
local hours = math.floor(time / (60 * 60)) % 24
return string.format("%02d", hours) .. "-" .. string.format("%02d", minutes) .. "-" .. string.format("%02d", seconds)
end
function meters2feet(meters)
local feet = meters * 3.281
return feet
end
function feet2meters(feet)
local meters = feet / 3.281
return feet
end
function metersPerSecond2milesPerHour(metersPerSecond)
local milesPerHour = metersPerSecond * 2.237
return milesPerHour
end
function metersPerSecond2knots(metersPerSecond)
local knots = metersPerSecond * 1.944
return knots
end
function kgPerSecond2poundPerHour(kgPerSecond)
poundPerHour = kgPerSecond * 7937
return poundPerHour
end
function metersPerSecond2feetPerMinute(metersPerSecond)
local feetPerMinute = metersPerSecond * 197
return feetPerMinute
end
function round(num, numDecimalPlaces) --http://lua-users.org/wiki/SimpleRound
local mult = 10^(numDecimalPlaces or 0)
return math.floor(num * mult + 0.5) / mult
end
function format_int(number) --https://stackoverflow.com/questions/10989788/format-integer-in-lua
local i, j, minus, int, fraction = tostring(number):find('([-]?)(%d+)([.]?%d*)')
-- reverse the int-string and append a comma to all blocks of 3 digits
int = int:reverse():gsub("(%d%d%d)", "%1,")
-- reverse the int-string back remove an optional comma and put the
-- optional minus and fractional part back
return minus .. int:reverse():gsub("^,", "") .. fraction
end
function formatCoord(type, isLat, d)
local h
if isLat then
if d < 0 then
h = 'S'
d = -d
else
h = 'N'
end
else
if d < 0 then
h = 'W'
d = -d
else
h = 'E'
end
end
local g = math.floor(d)
local m = math.floor(d * 60 - g * 60)
local s = d * 3600 - g * 3600 - m * 60
if type == "DMS" then -- Degree Minutes Seconds
s = math.floor(s * 100) / 100
return string.format('%s %2d°%.2d\'%05.2f"', h, g, m, s)
elseif type == "DDM" then -- Degree Decimal Minutes
s = math.floor(s / 60 * 1000)
return string.format('%s %2d°%02d.%3.3d\'', h, g, m, s)
else -- Decimal Degrees
return string.format('%f',d)
end
end
function getdistance(lat1,lat2,lon1,lon2,unit) -- https://www.geeksforgeeks.org/program-distance-two-points-earth/
--Example Locations
--lat1 = 42.1578 -- POTI
--lat2 = 42.3269 -- HONI
--lon1 = 41.6777
--lon2 = 42.4122
local lon1 = toRadians(lon1)
local lon2 = toRadians(lon2)
local lat1 = toRadians(lat1)
local lat2 = toRadians(lat2)
-- Haversine formula
local dlon = lon2 - lon1
local dlat = lat2 - lat1
local a = math.pow(math.sin(dlat / 2), 2) +
math.cos(lat1) * math.cos(lat2) *
math.pow(math.sin(dlon / 2),2)
local c = 2 * math.asin(math.sqrt(a))
local r -- Radius of earth in X.
if unit == 'nm' then
r = 6371 / 1.852 -- times 1.852 because I could not find a good NM source
elseif unit == 'km' then
r = 6371 -- Use 6371 for kilometers
elseif unit == 'miles' then
r = 3956 -- Use 3956 for miles
elseif unit == 'meters' then
r = 6371 * 1000
end
-- calculate the result
return (c * r)
end
function toRadians(angleIn10thofaDegree)
return (angleIn10thofaDegree * math.pi) / 180
end
function getBearing(lat1,lat2,lon1,lon2, magnetic)
local bearing_rad = math.atan2(lon2 - lon1, lat2 - lat1)
if bearing_rad < 0 then
bearing_rad = bearing_rad + (2 * math.pi)
end
bearing = math.deg(bearing_rad)
-- start calculation for getting the magnetic bar
local _aircraftPitch, _aircraftBank, aircraftYawTrue = LoGetADIPitchBankYaw()
aircraftYawTrue = aircraftYawTrue * 57.3 -- actually heading
local aircraftYawMagnetic = LoGetMagneticYaw() * 57.3
local magneticVariance = aircraftYawTrue - aircraftYawMagnetic
if magnetic == true then
bearing = bearing - magneticVariance
end
-- correction for bearings less than 0 due to the calculation above
if bearing < 0 then
bearing = bearing + 360
end
return bearing
end
function addZeros3(number)
number = string.format("%.1d" , number)
if #number == 2 then
number = "0" .. number
elseif #number == 1 then
number = "00" .. number
end
return number
end
function prefixZerosFixedLength(number, digitLength) -- prefixZerosFixedLength(99, 3) --> 099
number = string.format("%.1d" , number) -- make the number a string
local zerosToAdd = digitLength - #number
s = ''
for i = 1, zerosToAdd do
s = s .. 0
end
return s .. number
end
function mgrsTableize(mgrsString)
-- Reference: https://upload.wikimedia.org/wikipedia/commons/b/b7/Universal_Transverse_Mercator_zones.svg
-- example: 38 T LM 12345 54321
-- (\d+\s\w)\s(\w+)\s(.+)\s(.+) --c# version of regex
-- UTMZone = string,
-- MGRSDigraph = string,
-- Easting = number,
-- Northing = number
local UTMZone , MGRSDigraph, Easting, Northing = mgrsString:match('(%d+%s%w)%s(%w+)%s(.+)%s(.+)')
local mgrsTbl = {}
table.insert(mgrsTbl, {UTMZone,MGRSDigraph,Easting,Northing})
return mgrsTbl
end
function isNilOrEmpty(value)
if value == "" or value == nil then
return true
else
return false
end
end
function NilOrEmpty(value)
if value == "" then
return 'empty'
elseif value == nil then
return 'empty'
else
return value
end
end