Bailey 74f78669ae
updated F-16, F-5, P-51D, Mosquito, AH-64D, F-86F Sabre, UH-1H Huey with 8000 series
added some radios for huey and f5.
added crew status for huey.
2022-05-21 10:09:23 +09:00

1049 lines
45 KiB
Lua

-- P-51D-25-NA Export
-- https://github.com/asherao/DCS-ExportScripts
local base = _G -- game information
local os = base.os -- time
local Terrain = require('terrain') -- map info
ExportScript.FoundDCSModule = true
ExportScript.Version.P51D25NA = "1.2.1"
ExportScript.ConfigEveryFrameArguments =
{
--[[
every frames arguments
based of "mainpanel_init.lua"
Example (http://www.lua.org/manual/5.1/manual.html#pdf-string.format)
[DeviceID] = "Format"
[4] = "%.4f", <- floating-point number with 4 digits after point
[19] = "%0.1f", <- floating-point number with 1 digit after point
[129] = "%1d", <- decimal number
[5] = "%.f", <- floating point number rounded to a decimal number
]]
-- Flight Instruments
[11] = "%.4f", -- AirspeedNeedle {0,50,100,150,200,250,300,350,400,450,500,550,600,650,700} {0.0,0.05,0.10,0.15,0.2,0.25,0.3,0.35,0.4,0.45,0.5,0.55,0.6,0.65,0.7}
[29] = "%.4f", -- Variometer {-6000,-4000,-2000,2000,4000,6000} {-0.6,-0.4,-0.2,0.2,0.4,0.6}
-- Altimeter
[97] = "%.4f", -- Altimeter_Pressure {28.1, 31.0}{0.0, 1.0}
[96] = "%.4f", -- Altimeter_10000_footPtr {0.0, 100000.0}{0.0, 1.0}
[24] = "%.4f", -- Altimeter_1000_footPtr {0.0, 10000.0}{0.0, 1.0}
[25] = "%.4f", -- Altimeter_100_footPtr{0.0, 1000.0}{0.0, 1.0}
-- Artificial horizon
[15] = "%.4f", -- AHorizon_Pitch {1.0, -1.0}
[14] = "%.4f", -- AHorizon_Bank {1.0, -1.0}
[16] = "%.1f", -- AHorizon_PitchShift {-1.0, 1.0}
[20] = "%.1f", -- AHorizon_Caged {0.0, 1.0}
-- directional gyro
[12] = "%.4f", -- GyroHeading
-- turn indicator
[27] = "%.4f", -- TurnNeedle {-1.0, 1.0}
[28] = "%.4f", -- Slipball {-1.0, 1.0}
-- oxygen pressure indicator
[34] = "%.4f", -- Oxygen_Pressure {0.0, 500.0} {0.0, 1.0}
[33] = "%.4f", -- Oxygen_Flow_Blinker
-- fuel system
[155] = "%.4f", -- Fuel_Tank_Left {0.0,5.0,15.0,30.0,45.0,60.0,75.0,92.0} {0.0,0.2,0.36,0.52,0.65,0.77,0.92,1.0}
[156] = "%.4f", -- Fuel_Tank_Right {0.0,5.0,15.0,30.0,45.0,60.0,75.0,92.0} {0.0,0.2,0.36,0.52,0.65,0.77,0.92,1.0}
[160] = "%.4f", -- Fuel_Tank_Fuselage {0.0,10.0,20.0,30.0,40.0,50.0,60.0,70.0,80.0,85.0} {0.0,0.12,0.28,0.40,0.51,0.62,0.72,0.83,0.96,1.0}
[32] = "%.4f", -- Fuel_Pressure {0.0, 25.0} {0.0, 1.0}
-- A-11 clock
[4] = "%.4f", -- CLOCK_currtime_hours {0.0, 12.0}{0.0, 1.0}
[5] = "%.4f", -- CLOCK_currtime_minutes {0.0, 60.0}{0.0, 1.0}
[6] = "%.4f", -- CLOCK_currtime_seconds {0.0, 60.0}{0.0, 1.0}
-- AN5730 remote compass
[1] = "%.4f", -- CompassHeading
[2] = "%.4f", -- CommandedCourse
[3] = "%.4f", -- CommandedCourseKnob
-- TailRadarWarning
[161] = "%.f", -- Lamp TailRadarWarning
-- SCR-522A Control panel
[122] = "%.f", -- A_channel_light
[123] = "%.f", -- B_channel_light
[124] = "%.f", -- C_channel_light
[125] = "%.f", -- D_channel_light
[126] = "%.f", -- Transmit_light
-- hydraulic pressure
[78] = "%.4f", -- Hydraulic_Pressure {0.0, 2000.0} {0.0, 1.0}
-- Landing gears handle
[150] = "%.4f", -- Landing_Gear_Handle
[151] = "%.4f", -- Landing_Gear_Handle_Indoor
[80] = "%.f", -- LandingGearGreenLight
[82] = "%.f", -- LandingGearRedLight
-- gauges
[10] = "%.4f", -- Manifold_Pressure {10.0, 75.0} {0.0, 1.0}
[23] = "%.4f", -- Engine_RPM {0.0, 4500.0} {0.0, 1.0}
[9] = "%.4f", -- Vacuum_Suction {0.0, 10.0} {0.0, 1.0}
[21] = "%.4f", -- Carb_Temperature {-80, 150} {-0, 1}
[22] = "%.4f", -- Coolant_Temperature {-80, 150} {-0, 1}
[30] = "%.4f", -- Oil_Temperature {0.0, 100.0} {0, 1.0}
[31] = "%.4f", -- Oil_Pressure {0.0, 200.0} {0, 1.0}
[164] = "%.1f", -- Left_Fluor_Light
[165] = "%.1f", -- Right_Fluor_Light
[59] = "%.f", -- Hight_Blower_Lamp
-- Trimmer
[170] = "%.4f", -- Aileron_Trimmer {-1.0, 1.0}
[172] = "%.4f", -- Rudder_Trimmer {-1.0, 1.0}
[171] = "%.4f", -- Elevator_Trimmer {-1.0, 1.0}
[174] = "%.4f", -- Control_Lock_Bracket
[175] = "%.4f", -- Accelerometer_main {-5.0, 12.0} {0.0, 1.0}
[177] = "%.4f", -- Accelerometer_min {-5.0, 12.0} {0.0, 1.0}
[178] = "%.4f", -- Accelerometer_max {-5.0, 12.0} {0.0, 1.0}
[101] = "%.4f", -- Ammeter {0.0, 150.0} {0.0, 1.0}
-- light
[185] = "%.1f", -- Left_cockpit_light
[186] = "%.1f", -- Right_cockpit_light
[190] = "%.4f", -- warEmergencyPowerLimWire
-------------
--[181] = "%.4f", -- Panel_Shake_Z
--[180] = "%.4f", -- Panel_Shake_Y
--[189] = "%.4f", -- Panel_Rot_X
--[162] = "%.1f", -- Canopy_Trucks
--[163] = "%.1f", -- Canopy_Visibility
-- Stick
--[50] = "%.4f", -- StickPitch
--[51] = "%.4f", -- StickBank
-- RudderPedals
--[54] = "%.4f", -- RudderPedals
--[55] = "%.4f", -- Left_Wheel_Brake
--[56] = "%.4f", -- Right_Wheel_Brake
-- K-14 gunsight
[36] = "%.4f", -- sightRange
--[188] = "%.4f", -- K_14_Shake_Z
--[187] = "%.4f", -- K_14_Shake_Y
-------------
--[45] = "%.4f", -- ThrottleTwistGrip
-------------
[77] = "%.4f", -- Rocket_Counter
-------------
--[413] = "%.1f", -- WindShieldDamages
--[412] = "%.1f", -- WindShieldOil
}
ExportScript.ConfigArguments =
{
--[[
arguments for export in low tick interval
based on "clickabledata.lua"
]]
-- Right Swich Panel
[102] = "%d", -- Generator Connect/Disconnect
[103] = "%d", -- Battery Connect/Disconnect
[104] = "%d", -- Gun Heating ON/OFF
[105] = "%d", -- Pitot Heating ON/OFF
[106] = "%d", -- Wing Position Lights Bright/Off/Dim
[107] = "%d", -- Tail Position Lights Bright/Off/Dim
[108] = "%d", -- Red Recognition Light Key/Off/Steady
[109] = "%d", -- Green Recognition Light Key/Off/Steady
[110] = "%d", -- Amber Recognition Light Key/Off/Steady
[111] = "%d", -- Recognition Lights Key
[112] = "%d", -- Circuit Protectors Reset
[100] = "%.4f", -- Right Fluorescent Light (rotary)
[90] = "%.4f", -- Left Fluorescent Light (rotary)
-- Flight Instrument panel
[3] = "%.4f", -- Course Set (rotary)
[13] = "%.4f", -- Heading Set/Cage (rotary)
[179] = "%d", -- Heading Set/Cage Button
[17] = "%.4f", -- Pitch Adjustment (rotary)
[18] = "%.4f", -- Cage (rotary)
[19] = "%d", -- Cage Button
[8] = "%d", -- Winding/Adjustment Clock Button
[7] = "%.4f", -- Winding/Adjustment Clock (rotary)
[26] = "%.4f", -- Set Pressure (rotary)
-- SCR-522A Control panel
[117] = "%d", -- Radio ON/OFF
[118] = "%d", -- A Channel Activate
[119] = "%d", -- B Channel Activate
[120] = "%d", -- C Channel Activate
[121] = "%d", -- D Channel Activate
[127] = "%.4f", -- Radio Lights Dimmer (rotary)
[116] = "%.4f", -- Radio Audio Volume (rotary)
[44] = "%d", -- Microphone On
[200] = "%d", -- Arm rest
[129] = "%d", -- Switch Locking Lever
[128] = "%d", -- Radio Mode Transmit/Receive/Remote
-------------
[71] = "%.4f", -- Cockpit Lights (rotary)
[66] = "%0.1f", -- Ignition Off/Right/Left/Both
[67] = "%d", -- Gun control Gun And Camera On/Gun And Camera OFF/Camera On
[72] = "%d", -- Silence Landing Gear Warning Horn Cut Off
-- Bomb Arm/Chemical
[69] = "%d", -- Left Bomb Arm/Chemical
[70] = "%d", -- Right Bomb Arm/Chemical
-- Release Mode
[68] = "%0.1f", -- Release Mode, Bombs and Rockets Safe/Bombs Train Release/Bombs Both Release/Rockets Arm
[73] = "%0.1f", -- Rockets Release Mode Off/Single/Auto
[74] = "%d", -- Rockets Delay Switch Delay/Int
[75] = "%0.4f", -- Rockets Counter Control
-- Engine Control Panel
[58] = "%d", -- Supercharger Switch Cover
[57] = "%0.1f", -- Supercharger AUTO/LOW/HIGH
[60] = "%d", -- High Blower Lamp Test
[61] = "%d", -- Fuel Booster On/Off
[62] = "%d", -- Oil Dilute Activate
[63] = "%d", -- Starter Activate
[64] = "%d", -- Starter Switch Cover
[65] = "%d", -- Primer Activate
-- Oxygen Regulator
[131] = "%d", -- Auto-Mix On-Off
[130] = "%0.4f", -- Oxygen Emergency By-pass
-- Fuel system
[85] = "%0.1f", -- Fuel Selector Valve, Select Right Combat Tank/Select Left Main Tank/Select Fuselage Tank/Select Right Main Tank/Select Left Combat Tank
[86] = "%d", -- Fuel Shut-Off Valve ON/OFF
-- AN/APS-13
[114] = "%d", -- ail Warning Radar Power ON/OFF
[115] = "%d", -- Tail Warning Radar Test
[113] = "%.4f", -- Tail Warning Radar Light Control (rotary)
-------------
[79] = "%d", -- Hydraulic Release Knob
[94] = "%.4f", -- Flaps Control Handle (rotary)
[84] = "%d", -- Parking Brake Handle
[81] = "%d", -- Safe Landing Gear Light Test
[83] = "%d", -- Unsafe Landing Gear Light Test
-- Detrola receiver
[137] = "%.4f", -- Detrola Frequency Selector (rotary)
[138] = "%.4f", -- Detrola Volume (rotary)
-- canopy
[147] = "%.4f", -- Canopy Hand Crank (rotary)
[149] = "%d", -- Canopy Emergency Release Handle
-- AN/ARA-8
--[152] = "%0.1f", -- Homing Adapter Mode TRANSMIT/COMM./HOMING
--[153] = "%d", -- Homing Adapter Power On/Off
--[154] = "%d", -- Homing Adapter's Circuit Breaker
-- SCR-695
--[139] = "%0.1f", -- IFF Code Selector Code 1/2/3/4/5/6
--[140] = "%d", -- IFF Power On/Off
--[141] = "%d", -- IFF TIME/OFF/ON
--[142] = "%d", -- IFF Detonator Circuit On/Off
--[143] = "%d", -- IFF Distress Signal On/Off
--[145] = "%d", -- IFF Detonator Left
--[146] = "%d", -- IFF Detonator Right
-- Trimmers
[91] = "%.4f", -- Aileron Trim (rotary)
[92] = "%.4f", -- Elevator Trim (rotary)
[93] = "%.4f", -- Rudder Trim (rotary)
-------------
[157] = "%.4f", -- Defroster (rotary)
[158] = "%.4f", -- Cold Air (rotary)
[159] = "%.4f", -- Hot Air (rotary)
-------------
[89] = "%d", -- Landing Light On/Off
[168] = "%d", -- Coolant Control Cover
[87] = "%0.1f", -- Close Coolant Control/Automatic Coolant Control/Open Coolant Control
[169] = "%d", -- Oil Control Cover
[88] = "%0.1f", -- Close Oil Control/Automatic Oil Control/Open Oil Control
[134] = "%0.1f", -- Carburetor Cold Air Control (rotary)
[135] = "%0.1f", -- Carburetor Warm Air Control (rotary)
[47] = "%0.1f", -- Mixture Control Select IDLE CUT OFF/RUN/EMERGENCY FULL RICH
[43] = "%.4f", -- Throttle (rotary)
[46] = "%.4f", -- Propeller RPM (rotary)
[173] = "%d", -- Surface Control Lock Plunger. Left Button - Lock Stick in the Forward Position', Right Button - Lock Stick in the Neutral Position
[48] = "%.4f", -- Lock Throttle (rotary)
[49] = "%.4f", -- Lock Propeller & Mixture (rotary)
[176] = "%d", -- G-meter reset
[183] = "%d", -- Mirror
}
-----------------------------
-- HIGH IMPORTANCE EXPORTS --
-- done every export event --
-----------------------------
-- Pointed to by ProcessIkarusDCSHighImportance
function ExportScript.ProcessIkarusDCSConfigHighImportance(mainPanelDevice)
--[[
every frame export to Ikarus
Example from A-10C
Get Radio Frequencies
get data from device
local lUHFRadio = GetDevice(54)
ExportScript.Tools.SendData("ExportID", "Format")
ExportScript.Tools.SendData(2000, string.format("%7.3f", lUHFRadio:get_frequency()/1000000)) -- <- special function for get frequency data
ExportScript.Tools.SendData(2000, ExportScript.Tools.RoundFreqeuncy((UHF_RADIO:get_frequency()/1000000))) -- ExportScript.Tools.RoundFreqeuncy(frequency (MHz|KHz), format ("7.3"), PrefixZeros (false), LeastValue (0.025))
]]
end
function ExportScript.ProcessDACConfigHighImportance(mainPanelDevice)
--[[
every frame export to DAC
Example from A-10C
Get Radio Frequencies
get data from device
local UHF_RADIO = GetDevice(54)
ExportScript.Tools.SendDataDAC("ExportID", "Format")
ExportScript.Tools.SendDataDAC("ExportID", "Format", HardwareConfigID)
ExportScript.Tools.SendDataDAC("2000", string.format("%7.3f", UHF_RADIO:get_frequency()/1000000))
ExportScript.Tools.SendDataDAC("2000", ExportScript.Tools.RoundFreqeuncy((UHF_RADIO:get_frequency()/1000000))) -- ExportScript.Tools.RoundFreqeuncy(frequency (MHz|KHz), format ("7.3"), PrefixZeros (false), LeastValue (0.025))
]]
end
-----------------------------------------------------
-- LOW IMPORTANCE EXPORTS --
-- done every gExportLowTickInterval export events --
-----------------------------------------------------
-- Pointed to by ExportScript.ProcessIkarusDCSConfigLowImportance
function ExportScript.ProcessIkarusDCSConfigLowImportance(mainPanelDevice)
if LoIsObjectExportAllowed() then -- returns true if world objects data is available
if LoIsOwnshipExportAllowed() then -- returns true if ownship data is available
ExportScript.LoAircraftInfo(mainPanelDevice) -- Provides a lot of aircraft properties
ExportScript.AirportInfo(mainPanelDevice) -- Provides info on the two closest airports
ExportScript.WindsAloft(mainPanelDevice) -- Gets winds at the aircraft
ExportScript.GroundRadar(mainPanelDevice) -- Reports 2 closest friendlies and 2 enemies (Use in Single Player)
ExportScript.AirRadar(mainPanelDevice) -- Reports 2 closest friendlies and 2 enemies (Use in Single Player)
ExportScript.IglaHunter(mainPanelDevice) -- Locates closest Igla (Use in Single Player)
end
end
end
function ExportScript.ProcessDACConfigLowImportance(mainPanelDevice)
--[[
every frame export to hardware
Example from A-10C
Get Radio Frequencies
get data from device
local UHF_RADIO = GetDevice(54)
ExportScript.Tools.SendDataDAC("ExportID", "Format")
ExportScript.Tools.SendDataDAC("ExportID", "Format", HardwareConfigID)
ExportScript.Tools.SendDataDAC("2000", string.format("%7.3f", UHF_RADIO:get_frequency()/1000000))
ExportScript.Tools.SendDataDAC("2000", ExportScript.Tools.RoundFreqeuncy((UHF_RADIO:get_frequency()/1000000))) -- ExportScript.Tools.RoundFreqeuncy(frequency (MHz|KHz), format ("7.3"), PrefixZeros (false), LeastValue (0.025))
]]
--=====================================================================================
--[[
ExportScript.Tools.WriteToLog('list_cockpit_params(): '..ExportScript.Tools.dump(list_cockpit_params()))
ExportScript.Tools.WriteToLog('CMSP: '..ExportScript.Tools.dump(list_indication(7)))
-- list_indication get tehe value of cockpit displays
local ltmp1 = 0
for ltmp2 = 0, 20, 1 do
ltmp1 = list_indication(ltmp2)
ExportScript.Tools.WriteToLog(ltmp2..': '..ExportScript.Tools.dump(ltmp1))
end
]]
--[[
-- getmetatable get function name from devices
local ltmp1 = 0
for ltmp2 = 1, 70, 1 do
ltmp1 = GetDevice(ltmp2)
ExportScript.Tools.WriteToLog(ltmp2..': '..ExportScript.Tools.dump(ltmp1))
ExportScript.Tools.WriteToLog(ltmp2..' (metatable): '..ExportScript.Tools.dump(getmetatable(ltmp1)))
end
]]
end
-----------------------------
-- Custom functions --
-----------------------------
function ExportScript.LoAircraftInfo(mainPanelDevice)
-- General
local aircraftName = LoGetSelfData().Name -- DCS Name of the aircraft eg "F-5E-3"
local pilotName = LoGetPilotName() -- Logbook Pilot name
-- Times DCS times are default in seconds
local dcsModelTime = LoGetModelTime() -- time since aircraft spawn
local missionStartTime = LoGetMissionStartTime() -- second after midnight that the mission started
local dcsTimeLocal = formatTime(LoGetMissionStartTime() + LoGetModelTime()) -- up-to-date time in dcs
local utcOffset = -1 * Terrain.GetTerrainConfig('SummerTimeDelta') * 3600 -- eg -1 * 4 * 3600 (for seconds to get hours)
local dcsTimeUtc = formatTime(dcsModelTime + LoGetMissionStartTime() + utcOffset) -- dcs zulu time
local realTimeLocal = os.date("%H-%M-%S") -- real life time
local realTimeUtc = os.date("!%H-%M-%S") -- real life zulu time
--local playTime = formatTime(DCS.getRealTime()) -- does not work, export environment no access
-- Player Aircraft Properties
local altMsl_meters = LoGetAltitudeAboveSeaLevel()
local altMsl_feet = meters2feet(altMsl_meters)
local altAgl_meters = LoGetAltitudeAboveGroundLevel()
local altAgl_feet = meters2feet(altAgl_meters)
local verticalVelocity_metric = LoGetVerticalVelocity()
local verticalVelocity_imperial = metersPerSecond2feetPerMinute(LoGetVerticalVelocity())
local ias_metric = LoGetIndicatedAirSpeed()
local ias_knots = metersPerSecond2knots(LoGetIndicatedAirSpeed())
local ias_mph = metersPerSecond2milesPerHour(LoGetIndicatedAirSpeed())
local tas_metric = LoGetTrueAirSpeed()
local tas_knots = metersPerSecond2knots(LoGetTrueAirSpeed())
local tas_mph = metersPerSecond2milesPerHour(LoGetTrueAirSpeed())
local speed_mach = LoGetMachNumber()
local accel_g = LoGetAccelerationUnits().y
local aoa = LoGetAngleOfAttack()
--local atmosphericPressure_mmhg = LoGetBasicAtmospherePressure() -- does not seem to work
local aircraftPitch, aircraftBank, aircraftYawTrue = LoGetADIPitchBankYaw()
aircraftPitch = aircraftPitch * 57.3
aircraftBank = aircraftBank * 57.3
aircraftYawTrue = aircraftYawTrue * 57.3 -- true heading
local aircraftYawMagnetic = LoGetMagneticYaw() * 57.3 -- magnetic heading
local aircraftHeading = aircraftYawMagnetic -- this cound be negative
if aircraftHeading < 0 then aircraftHeading = aircraftHeading + 360 end -- removes the negative
local magneticVariance = aircraftYawTrue - aircraftYawMagnetic -- works for all maps
local selfData = LoGetSelfData() -- relative the the player
local lLatitude = selfData.LatLongAlt.Lat
local lLongitude = selfData.LatLongAlt.Long
local mgrs = Terrain.GetMGRScoordinates(LoGetSelfData().Position.x, LoGetSelfData().Position.z)
local mgrsTable = mgrsTableize(mgrs) -- format is mgrsTable[1][1], mgrsTable[1][2], mgrsTable[1][3], mgrsTable[1][4]
local aircraftHeadingTrue = selfData.Heading * 57.3 -- true yeading (same as trueYaw for fixed wing aircraft)
-- Engine Info
local engineInfo = LoGetEngineInfo()
local lEngineRPMleft = engineInfo.RPM.left -- ENG1 RPM %
local lEngineRPMright = engineInfo.RPM.right -- ENG2 RPM %
local lEngineFuelInternal = engineInfo.fuel_internal -- 1 = full. 0 = empty. Includes external tanks for FF aircraft
local lEngineFuelExternal = engineInfo.fuel_external -- TANK2 (EXT) (KG) -- does not seem to work for FF modules
local lEngineFuelTotal = lEngineFuelInternal + lEngineFuelExternal
local lEngineTempLeft = engineInfo.Temperature.left -- ENG1 EGT ºC. May get odd numbers
local lEngineTempRight = engineInfo.Temperature.right -- ENG2 EGT ºC. May get odd numbers
local lFuelConsumptionLeft = engineInfo.FuelConsumption.left -- {left ,right},kg per sec
local lFuelConsumptionRight = engineInfo.FuelConsumption.right -- {left ,right},kg per sec
local lFuelConsumptionTotal = lFuelConsumptionLeft + lFuelConsumptionRight -- total,kg per sec
local lHydraulicPressureLeft = engineInfo.HydraulicPressure.left -- {left ,right},kg per square centimeter
local lHydraulicPressureRight = engineInfo.HydraulicPressure.right -- {left ,right},kg per square centimeter
ExportScript.Tools.SendData(8000, aircraftName)
ExportScript.Tools.SendData(8001, pilotName)
ExportScript.Tools.SendData(8002, 'Real Time\n'.. realTimeLocal .. '\nDCS Time\n' .. dcsTimeLocal) -- clocks
ExportScript.Tools.SendData(8003, 'HDG ' .. prefixZerosFixedLength(round(aircraftHeading,0),3) .. 'º'
.. '\nALT ' .. format_int(round(altMsl_feet,-1)) .. ' ft'
.. '\nIAS ' .. round(ias_knots,0) .. ' kts'
.. '\nV/S ' .. format_int(round(verticalVelocity_imperial,-2)) .. ' ft/min'
) -- Aircraft Instrument panel (western)
ExportScript.Tools.SendData(8004, 'HDG ' .. prefixZerosFixedLength(round(aircraftHeading,0),3) .. 'º'
.. '\nALT ' .. format_int(round(altMsl_meters,-1)) .. ' m'
.. '\nIAS ' .. round(ias_metric,0) .. ' km/h'
.. '\nV/S ' .. format_int(round(verticalVelocity_metric,0)) .. ' m/s'
) -- Aircraft Instrument panel (eastern)
ExportScript.Tools.SendData(8005, 'HDG ' .. prefixZerosFixedLength(round(aircraftHeading,0),3) .. 'º'
.. '\nALT ' .. format_int(round(altMsl_feet,-1)) .. ' ft'
.. '\nIAS ' .. round(ias_mph,0) .. ' mph'
.. '\nV/S ' .. format_int(round(verticalVelocity_imperial,-2)) .. ' ft/min'
) -- Aircraft Instrument panel (western ww2)
ExportScript.Tools.SendData(8006, "Lat-Long-DMS\n" .. formatCoord("DMS",true, lLatitude)
.. "\n" .. formatCoord("DMS",false, lLongitude)
) -- Player coordinates in DMS
ExportScript.Tools.SendData(8007, "Lat-Long-DDM\n" .. formatCoord("DDM",true, lLatitude)
.. "\n" .. formatCoord("DDM",false, lLongitude)
) -- Player coordinates in DDM
ExportScript.Tools.SendData(8008, 'MGRS\n'.. mgrsTable[1][1] .. ' ' .. mgrsTable[1][2]
.. '\n' .. mgrsTable[1][3] .. ' ' .. mgrsTable[1][4]
) -- Player coordinates in MGRS on 2 rows + title
ExportScript.Tools.SendData(8009, 'Mag Var\n' .. format_int(round(magneticVariance, 2))) -- also called magnetic deviation
-- Example for using the Lo Data. Feel free to make your own!
ExportScript.Tools.SendData(8010, format_int(round(kgPerSecond2poundPerHour(lFuelConsumptionLeft), -1))) -- fuel use in pph
end
function ExportScript.AirportInfo(mainPanelDevice)
local airdromes = LoGetWorldObjects("airdromes") -- returns a list of runways and their popperties
local airportInfo = {} -- contains generated table of important properties
-- the table will be sorted by nearest airport first
-- for this table:
-- airportInfo[1] is the first element
-- airportInfo[1][1] is the airport name of the first element/airport
-- airportInfo[1][2] is the distance to the airport of the first element/airport
-- airportInfo[1][3] is the bearing to the airport of the first element/airport
-- airportInfo[1][4] is the extimated time en route
-- airportInfo[1][5] is the direction of the wind
-- airportInfo[1][6] is the windStrength of the wind
-- airportInfo[1][7] is the main runway heading
-- airportInfo[1][8] is the reverse of the main runway
-- airportInfo[1][9] is the prefered runway based on winds
for key,value in pairs(airdromes) do
-- remove the woRunWay entries so that only named runways are in the list
if value.Name ~= 'woRunWay' then
-- get the distance from the player to the runway
local distance = getdistance(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, "nm")
-- get the direction from the player to the runway
local bearing = getBearing(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, true)
-- estimate the runway heading based on the reported values
local runwayHeading = round(value.Heading * 57.3,-1) / 10
if runwayHeading < 0 then
runwayHeading = 36 + runwayHeading
end
-- Reverse it for the reciprocal runway
local runwayHeadingReciprocal
if runwayHeading > 18 then
runwayHeadingReciprocal = runwayHeading-18
else
runwayHeadingReciprocal = runwayHeading+18
end
local ete = distance / metersPerSecond2knots(LoGetTrueAirSpeed()) * (60 * 60) --based on tas bc dcs is flat...
-- if ete is more than 24hrs, make it 24 hrs, which shows up as 00-00-00
-- this case is for choppers and aircraft that arent moving
if ete > 86400 then ete = 86400 end
ete = formatTime(ete)
-- wind at airport calculations. Each airport has slighty different winds
-- https://forum.dcs.world/topic/165136-logetwindatpoint-in-exportlua/#comment-3294428
-- LoGetWindAtPoint(x,y,z,is_radio_alt), 2 meters off the ground for the "wind sensor"
local vx,_vy,vz,_absolute_height = LoGetWindAtPoint(value.Position.x,2,value.Position.y,true)
local windDirectionInRadians = math.atan2(vz,vx)
local windDirection = windDirectionInRadians * 57.3
local windStrength = math.sqrt((vx)^2 + (vz)^2)
if windDirection < 0 then
windDirection = 360 + windDirection
end
-- Convert to direction to from direction
if windDirection > 180 then
windDirection = windDirection - 180
else
windDirection = windDirection + 180
end
-- Calculate the prefered runway for landing
-- if the rounded runway is within +- 9 of the rounded wind, then it is prefered
local windRounded = round(windDirection, -1)
if windRounded >= runwayHeading - 9 and windRounded <= runwayHeading + 9 then
runwayHeadingPrefered = runwayHeading
else
runwayHeadingPrefered = runwayHeadingReciprocal
end
-- Populate the table with the important info for each airport
table.insert(airportInfo, -- the table name
{value.Name, -- airport name [1]
distance, bearing, ete, --[2][3][4]
windDirection,windStrength, --wind direction [5], wind Strength [6]
runwayHeading, runwayHeadingReciprocal,runwayHeadingPrefered}) -- [7][8][9]
end -- end of woRunWay
end -- end of FOR loop
-- sort the table based on the second value, which is distance
-- https://stackoverflow.com/questions/51276613/how-to-sort-table-by-value-and-then-print-index-in-order
-- https://www.tutorialspoint.com/sort-function-in-lua-programming
table.sort(airportInfo, function(a,b) return a[2] < b[2] end)
-- Primary Airport (closest)
ExportScript.Tools.SendData(8101, airportInfo[1][1] .. '\n' -- name of airport
--[[.. 'BRG ']] .. format_int(addZeros3(round(airportInfo[1][3],0))) .. 'º ' -- bearing
--[[.. 'DIST ']] .. format_int(round(airportInfo[1][2], 0)) .. 'nm\n' -- distance
.. 'ETE ' .. airportInfo[1][4] .. '\n' -- estimated time in route
.. '' .. prefixZerosFixedLength(round(airportInfo[1][5], 0),3) .. 'º ' -- wind bearing
.. round(metersPerSecond2knots(airportInfo[1][6]),0) .. 'kts' -- wing strength
.. '\n' .. prefixZerosFixedLength(airportInfo[1][7],2) -- runway 1
.. '-' .. prefixZerosFixedLength(airportInfo[1][8],2) -- runway 2
.. ' (' .. prefixZerosFixedLength(airportInfo[1][9],2) .. ')') -- prefered runway based on wind in parens
-- Secondary Airport (second closest)
ExportScript.Tools.SendData(8102, airportInfo[2][1] .. '\n' -- name of airport
--[[.. 'BRG ']] .. format_int(addZeros3(round(airportInfo[2][3],0))) .. 'º ' -- bearing
--[[.. 'DIST ']] .. format_int(round(airportInfo[2][2], 0)) .. 'nm\n' -- distance
.. 'ETE ' .. airportInfo[2][4] .. '\n' -- estimated time in route
.. '' .. prefixZerosFixedLength(round(airportInfo[2][5], 0),3) .. 'º ' -- wind bearing
.. round(metersPerSecond2knots(airportInfo[2][6]),0) .. 'kts' -- wing strength
.. '\n' .. prefixZerosFixedLength(airportInfo[2][7],2) -- runway 1
.. '-' .. prefixZerosFixedLength(airportInfo[2][8],2) -- runway 2
.. ' (' .. prefixZerosFixedLength(airportInfo[2][9],2) .. ')') -- prefered runway based on wind in parens
end
function ExportScript.WindsAloft(mainPanelDevice)
-- Winds relative to the aircraft, aka, winds aloft
local windAloft = LoGetVectorWindVelocity()
local windStrengthAloft = math.sqrt((windAloft.x)^2 + (windAloft.z)^2)
local windDirectionAloft = math.deg(math.atan2(windAloft.z, windAloft.x))
if windDirectionAloft < 0 then
windDirectionAloft = 360 + windDirectionAloft
end
-- Convert to direction to from direction
if windDirectionAloft > 180 then
windDirectionAloft = windDirectionAloft - 180
else
windDirectionAloft = windDirectionAloft + 180
end
ExportScript.Tools.SendData(8100, 'Wind Aloft\n' .. addZeros3(round(windDirectionAloft,0)) .. 'º '
.. round(metersPerSecond2knots(windStrengthAloft,0)) .. 'kts'
) -- winds at the aircraft
end
function ExportScript.GroundRadar(mainPanelDevice) -- may return some odd things
local tableOfUnits = LoGetWorldObjects('units')
local tableOfGround = {}
-- relative to the player...
local tableOfGround_friendly = {}
local tableOfGround_friendlyReports = {}
local tableOfGround_enemy = {}
local tableOfGround_enemyReports = {}
for key,value in pairs(tableOfUnits) do
if value.Type.level1 == 2 then
table.insert(tableOfGround, value)
end
end
local selfData = LoGetSelfData()
local selfCoalitionID = selfData.CoalitionID
for key,value in pairs(tableOfGround) do
if value.CoalitionID == selfCoalitionID then
table.insert(tableOfGround_friendly, value)
else
table.insert(tableOfGround_enemy, value)
end
end
-- TODO: only do enemy reports if there is an awacs unit(?)
for key,value in pairs(tableOfGround_enemy) do
local distance = getdistance(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, "nm")
local bearing = getBearing(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, true)
table.insert(tableOfGround_enemyReports, -- the table name
{value.Name, distance, bearing}) --[1][2][3]
end
table.sort(tableOfGround_enemyReports, function(a,b) return a[2] < b[2] end) -- sort based on the second value, which is distance
for key,value in pairs(tableOfGround_friendly) do
local distance = getdistance(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, "nm")
local bearing = getBearing(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, true)
table.insert(tableOfGround_friendlyReports, -- the table name
{value.Name, distance, bearing}) --[1][2][3]
end
table.sort(tableOfGround_friendlyReports, function(a,b) return a[2] < b[2] end) -- sort based on the second value, which is distance
local string_8200 = 'No Ground\nEnemy\nDetected'
if tableOfGround_enemyReports[1] ~= nill then
string_8200 = 'Enemy Ground\n' .. tableOfGround_enemyReports[1][1]
.. '\n ' .. prefixZerosFixedLength(tableOfGround_enemyReports[1][3],3) -- bearing
.. 'º ' .. round(tableOfGround_enemyReports[1][2],0) .. 'nm'--distance
end
local string_8201 = 'No Ground\nEnemy\nDetected'
if tableOfGround_enemyReports[2] ~= nill then
string_8201 = 'Enemy Ground\n'.. tableOfGround_enemyReports[2][1]
.. '\n ' .. prefixZerosFixedLength(tableOfGround_enemyReports[2][3],3) -- bearing
.. 'º ' .. round(tableOfGround_enemyReports[2][2],0) .. 'nm'--distance
end
local string_8202 = 'No Ground\nFriend\nDetected'
if tableOfGround_friendlyReports[1] ~= nill then
string_8202 = 'Friend Ground\n' .. tableOfGround_friendlyReports[1][1]
.. '\n ' .. prefixZerosFixedLength(tableOfGround_friendlyReports[1][3],3) -- bearing
.. 'º ' .. round(tableOfGround_friendlyReports[1][2],0) .. 'nm'--distance
end
local string_8203 = 'No Ground\nFriend\nDetected'
if tableOfGround_friendlyReports[2] ~= nill then
string_8203 = 'Friend Ground\n' .. tableOfGround_friendlyReports[2][1]
.. '\n ' .. prefixZerosFixedLength(tableOfGround_friendlyReports[2][3],3) -- bearing
.. 'º ' .. round(tableOfGround_friendlyReports[2][2],0) .. 'nm'--distance
end
ExportScript.Tools.SendData(8200, string_8200)
ExportScript.Tools.SendData(8201, string_8201)
ExportScript.Tools.SendData(8202, string_8202)
ExportScript.Tools.SendData(8203, string_8203)
end
function ExportScript.AirRadar(mainPanelDevice)
local tableOfUnits = LoGetWorldObjects('units')
local tableOfAircraft = {}
-- relative to the player...
local tableOfAircraft_friendly = {}
local tableOfAircraft_friendlyReports = {}
local tableOfAircraft_enemy = {}
local tableOfAircraft_enemyReports = {}
for key,value in pairs(tableOfUnits) do
if value.Type.level1 == 1 then
table.insert(tableOfAircraft, value)
end
end
local selfData = LoGetSelfData()
local selfCoalitionID = selfData.CoalitionID
for key,value in pairs(tableOfAircraft) do
if value.CoalitionID == selfCoalitionID then
table.insert(tableOfAircraft_friendly, value)
else
table.insert(tableOfAircraft_enemy, value)
end
end
-- TODO: only do enemy reports if there is a awacs unit
for key,value in pairs(tableOfAircraft_enemy) do
local distance = getdistance(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, "nm")
local bearing = getBearing(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, true)
table.insert(tableOfAircraft_enemyReports, -- the table name
{value.Name, distance, bearing}) --[1][2][3]
-- https://stackoverflow.com/questions/51276613/how-to-sort-table-by-value-and-then-print-index-in-order
-- https://www.tutorialspoint.com/sort-function-in-lua-programming
end
table.sort(tableOfAircraft_enemyReports, function(a,b) return a[2] < b[2] end) -- sort based on the second value, which is distance
for key,value in pairs(tableOfAircraft_friendly) do -- [1] will always be the player
local distance = getdistance(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, "nm")
local bearing = getBearing(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, true)
table.insert(tableOfAircraft_friendlyReports, -- the table name
{value.Name, distance, bearing}) --[1][2][3]
end
table.sort(tableOfAircraft_friendlyReports, function(a,b) return a[2] < b[2] end) -- sort based on the second value, which is distance
local string_8210 = 'No Air\nEnemy\nDetected'
if tableOfAircraft_enemyReports[1] ~= nill then
string_8210 = 'Enemy Air\n' .. tableOfAircraft_enemyReports[1][1]
.. '\n ' .. prefixZerosFixedLength(tableOfAircraft_enemyReports[1][3],3) -- bearing
.. 'º ' .. round(tableOfAircraft_enemyReports[1][2],0) .. 'nm'--distance
end
local string_8211 = 'No Air\nEnemy\nDetected'
if tableOfAircraft_enemyReports[2] ~= nill then
string_8211 = 'Enemy Air\n' .. tableOfAircraft_enemyReports[2][1]
.. '\n ' .. prefixZerosFixedLength(tableOfAircraft_enemyReports[2][3],3) -- bearing
.. 'º ' .. round(tableOfAircraft_enemyReports[2][2],0) .. 'nm'--distance
end
local string_8212 = 'No Air\nFriend\nDetected'
if tableOfAircraft_friendlyReports[2] ~= nill then
string_8212 = 'Friend Air\n' .. tableOfAircraft_friendlyReports[2][1]
.. '\n ' .. prefixZerosFixedLength(tableOfAircraft_friendlyReports[2][3],3) -- bearing
.. 'º ' .. round(tableOfAircraft_friendlyReports[2][2],0) .. 'nm'--distance
end
local string_8213 = 'No Air\nFriend\nDetected'
if tableOfAircraft_friendlyReports[3] ~= nill then
string_8213 = 'Friend Air\n' .. tableOfAircraft_friendlyReports[3][1]
.. '\n ' .. prefixZerosFixedLength(tableOfAircraft_friendlyReports[3][3],3) -- bearing
.. 'º ' .. round(tableOfAircraft_friendlyReports[3][2],0) .. 'nm'--distance
end
ExportScript.Tools.SendData(8210,string_8210)
ExportScript.Tools.SendData(8211, string_8211)
ExportScript.Tools.SendData(8212, string_8212)
ExportScript.Tools.SendData(8213, string_8213)
end
function ExportScript.IglaHunter(mainPanelDevice) -- Locates the nearest Igla
local tableOfUnits = LoGetWorldObjects('units')
local selfData = LoGetSelfData()
local selfCoalitionID = selfData.CoalitionID
local tableOfIgla = {}
local tableOfIgla_report = {}
--TODO: Might have to refine this.
for key,value in pairs(tableOfUnits) do
if value.CoalitionID ~= selfCoalitionID then
if value.Type.level3 == 27 then
if value.Type.level2 == 16 then
if value.Type.level1 == 2 then
if value.Type.level4 == 55 or 54 or 53 or 52 or 62 then
table.insert(tableOfIgla, value)
end
end
end
end
end
end
--if tableOfIgla ~= null then
for key,value in pairs(tableOfIgla) do
local distance = getdistance(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, "nm")
local bearing = getBearing(LoGetSelfData().LatLongAlt.Lat,
value.LatLongAlt.Lat,
LoGetSelfData().LatLongAlt.Long,
value.LatLongAlt.Long, true)
table.insert(tableOfIgla_report, -- the table name
{value.Name, distance, bearing}) --[1][2][3]
--end
end
table.sort(tableOfIgla_report, function(a,b) return a[2] < b[2] end) -- sort based on the second value, which is distance
local string_8666 = 'Igla Hunter\nSearching...'
if tableOfIgla_report[1] ~= nill then
string_8666 = 'Igla Detected\n' .. tableOfIgla_report[1][1]
.. '\n ' .. prefixZerosFixedLength(tableOfIgla_report[1][3],3) -- bearing
.. 'º ' .. round(tableOfIgla_report[1][2],0) .. ' nm'--distance
end
ExportScript.Tools.SendData(8666, string_8666)
end
----------------------
-- Helper Functions --
----------------------
function ExportScript.Linearize(current_value, raw_tab, final_tab)
-- (c) scoobie
if current_value <= raw_tab[1] then
return final_tab[1]
end
for index, value in pairs(raw_tab) do
if current_value <= value then
local ft = final_tab[index]
local rt = raw_tab[index]
return (current_value - rt) * (ft - final_tab[index - 1]) / (rt - raw_tab[index - 1]) + ft
end
end
-- we shouldn't be here, so something went wrong - return arbitrary max. final value, maybe the user will notice the problem:
return final_tab[#final_tab]
end
function trim(s) --http://lua-users.org/wiki/CommonFunctions
-- from PiL2 20.4
return (s:gsub("^%s*(.-)%s*$", "%1"))
end
function formatTime(time)
local seconds = math.floor(time) % 60
local minutes = math.floor(time / 60) % 60
local hours = math.floor(time / (60 * 60)) % 24
return string.format("%02d", hours) .. "-" .. string.format("%02d", minutes) .. "-" .. string.format("%02d", seconds)
end
function meters2feet(meters)
local feet = meters * 3.281
return feet
end
function feet2meters(feet)
local meters = feet / 3.281
return feet
end
function metersPerSecond2milesPerHour(metersPerSecond)
local milesPerHour = metersPerSecond * 2.237
return milesPerHour
end
function metersPerSecond2knots(metersPerSecond)
local knots = metersPerSecond * 1.944
return knots
end
function kgPerSecond2poundPerHour(kgPerSecond)
poundPerHour = kgPerSecond * 7937
return poundPerHour
end
function metersPerSecond2feetPerMinute(metersPerSecond)
local feetPerMinute = metersPerSecond * 197
return feetPerMinute
end
function round(num, numDecimalPlaces) --http://lua-users.org/wiki/SimpleRound
local mult = 10^(numDecimalPlaces or 0)
return math.floor(num * mult + 0.5) / mult
end
function format_int(number) --https://stackoverflow.com/questions/10989788/format-integer-in-lua
local i, j, minus, int, fraction = tostring(number):find('([-]?)(%d+)([.]?%d*)')
-- reverse the int-string and append a comma to all blocks of 3 digits
int = int:reverse():gsub("(%d%d%d)", "%1,")
-- reverse the int-string back remove an optional comma and put the
-- optional minus and fractional part back
return minus .. int:reverse():gsub("^,", "") .. fraction
end
function formatCoord(type, isLat, d)
local h
if isLat then
if d < 0 then
h = 'S'
d = -d
else
h = 'N'
end
else
if d < 0 then
h = 'W'
d = -d
else
h = 'E'
end
end
local g = math.floor(d)
local m = math.floor(d * 60 - g * 60)
local s = d * 3600 - g * 3600 - m * 60
if type == "DMS" then -- Degree Minutes Seconds
s = math.floor(s * 100) / 100
return string.format('%s %2d°%.2d\'%05.2f"', h, g, m, s)
elseif type == "DDM" then -- Degree Decimal Minutes
s = math.floor(s / 60 * 1000)
return string.format('%s %2d°%02d.%3.3d\'', h, g, m, s)
else -- Decimal Degrees
return string.format('%f',d)
end
end
function getdistance(lat1,lat2,lon1,lon2,unit) -- https://www.geeksforgeeks.org/program-distance-two-points-earth/
--Example Locations
--lat1 = 42.1578 -- POTI
--lat2 = 42.3269 -- HONI
--lon1 = 41.6777
--lon2 = 42.4122
local lon1 = toRadians(lon1)
local lon2 = toRadians(lon2)
local lat1 = toRadians(lat1)
local lat2 = toRadians(lat2)
-- Haversine formula
local dlon = lon2 - lon1
local dlat = lat2 - lat1
local a = math.pow(math.sin(dlat / 2), 2) +
math.cos(lat1) * math.cos(lat2) *
math.pow(math.sin(dlon / 2),2)
local c = 2 * math.asin(math.sqrt(a))
local r -- Radius of earth in X.
if unit == 'nm' then
r = 6371 / 1.852 -- times 1.852 because I could not find a good NM source
elseif unit == 'km' then
r = 6371 -- Use 6371 for kilometers
elseif unit == 'miles' then
r = 3956 -- Use 3956 for miles
elseif unit == 'meters' then
r = 6371 * 1000
end
-- calculate the result
return (c * r)
end
function toRadians(angleIn10thofaDegree)
return (angleIn10thofaDegree * math.pi) / 180
end
function getBearing(lat1,lat2,lon1,lon2, magnetic)
local bearing_rad = math.atan2(lon2 - lon1, lat2 - lat1)
if bearing_rad < 0 then
bearing_rad = bearing_rad + (2 * math.pi)
end
bearing = math.deg(bearing_rad)
-- start calculation for getting the magnetic bar
local _aircraftPitch, _aircraftBank, aircraftYawTrue = LoGetADIPitchBankYaw()
aircraftYawTrue = aircraftYawTrue * 57.3 -- actually heading
local aircraftYawMagnetic = LoGetMagneticYaw() * 57.3
local magneticVariance = aircraftYawTrue - aircraftYawMagnetic
if magnetic == true then
bearing = bearing - magneticVariance
end
-- correction for bearings less than 0 due to the calculation above
if bearing < 0 then
bearing = bearing + 360
end
return bearing
end
function addZeros3(number)
number = string.format("%.1d" , number)
if #number == 2 then
number = "0" .. number
elseif #number == 1 then
number = "00" .. number
end
return number
end
function prefixZerosFixedLength(number, digitLength) -- prefixZerosFixedLength(99, 3) --> 099
number = string.format("%.1d" , number) -- make the number a string
local zerosToAdd = digitLength - #number
s = ''
for i = 1, zerosToAdd do
s = s .. 0
end
return s .. number
end
function mgrsTableize(mgrsString)
-- Reference: https://upload.wikimedia.org/wikipedia/commons/b/b7/Universal_Transverse_Mercator_zones.svg
-- example: 38 T LM 12345 54321
-- (\d+\s\w)\s(\w+)\s(.+)\s(.+) --c# version of regex
-- UTMZone = string,
-- MGRSDigraph = string,
-- Easting = number,
-- Northing = number
local UTMZone , MGRSDigraph, Easting, Northing = mgrsString:match('(%d+%s%w)%s(%w+)%s(.+)%s(.+)')
local mgrsTbl = {}
table.insert(mgrsTbl, {UTMZone,MGRSDigraph,Easting,Northing})
return mgrsTbl
end