Reformatted project using prettier plugin

This commit is contained in:
Davide Passoni
2024-07-01 17:43:46 +02:00
parent 1acb7d6762
commit 00e2da2aab
524 changed files with 36320 additions and 24305 deletions

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@@ -23,138 +23,234 @@ export const IRST = 8;
export const RWR = 16;
export const DLINK = 32;
export const states: string[] = ["none", "idle", "reach-destination", "attack", "follow", "land", "refuel", "AWACS", "tanker", "bomb-point", "carpet-bomb", "bomb-building", "fire-at-area", "simulate-fire-fight", "scenic-aaa", "miss-on-purpose", "land-at-point"];
export const states: string[] = [
"none",
"idle",
"reach-destination",
"attack",
"follow",
"land",
"refuel",
"AWACS",
"tanker",
"bomb-point",
"carpet-bomb",
"bomb-building",
"fire-at-area",
"simulate-fire-fight",
"scenic-aaa",
"miss-on-purpose",
"land-at-point",
];
export const ROEs: string[] = ["free", "designated", "", "return", "hold"];
export const reactionsToThreat: string[] = ["none", "manoeuvre", "passive", "evade"];
export const emissionsCountermeasures: string[] = ["silent", "attack", "defend", "free"];
export const reactionsToThreat: string[] = [
"none",
"manoeuvre",
"passive",
"evade",
];
export const emissionsCountermeasures: string[] = [
"silent",
"attack",
"defend",
"free",
];
export const ERAS = [{
"name": "Early Cold War",
"chronologicalOrder": 2
}, {
"name": "Late Cold War",
"chronologicalOrder": 4
}, {
"name": "Mid Cold War",
"chronologicalOrder": 3
}, {
"name": "Modern",
"chronologicalOrder": 5
}, {
"name": "WW2",
"chronologicalOrder": 1
}];
export const ERAS = [
{
name: "Early Cold War",
chronologicalOrder: 2,
},
{
name: "Late Cold War",
chronologicalOrder: 4,
},
{
name: "Mid Cold War",
chronologicalOrder: 3,
},
{
name: "Modern",
chronologicalOrder: 5,
},
{
name: "WW2",
chronologicalOrder: 1,
},
];
export const ROEDescriptions: string[] = [
"Free (Attack anyone)",
"Designated (Attack the designated target only) \nWARNING: Ground and Navy units don't respect this ROE, it will be equivalent to weapons FREE.",
"",
"Return (Only fire if fired upon) \nWARNING: Ground and Navy units don't respect this ROE, it will be equivalent to weapons FREE.",
"Hold (Never fire)"
"Free (Attack anyone)",
"Designated (Attack the designated target only) \nWARNING: Ground and Navy units don't respect this ROE, it will be equivalent to weapons FREE.",
"",
"Return (Only fire if fired upon) \nWARNING: Ground and Navy units don't respect this ROE, it will be equivalent to weapons FREE.",
"Hold (Never fire)",
];
export const reactionsToThreatDescriptions: string[] = [
"None (No reaction)",
"Manoeuvre (no countermeasures)",
"Passive (Countermeasures only, no manoeuvre)",
"Evade (Countermeasures and manoeuvers)"
"None (No reaction)",
"Manoeuvre (no countermeasures)",
"Passive (Countermeasures only, no manoeuvre)",
"Evade (Countermeasures and manoeuvers)",
];
export const emissionsCountermeasuresDescriptions: string[] = [
"Silent (Radar OFF, no ECM)",
"Attack (Radar only for targeting, ECM only if locked)",
"Defend (Radar for searching, ECM if locked)",
"Always on (Radar and ECM always on)"
"Silent (Radar OFF, no ECM)",
"Attack (Radar only for targeting, ECM only if locked)",
"Defend (Radar for searching, ECM if locked)",
"Always on (Radar and ECM always on)",
];
export const shotsScatterDescriptions: string[] = [
"When performing scenic shooting tasks like simulated firefights, will shoot with a large scatter",
"When performing scenic shooting tasks like simulated firefights, will shoot with a medium scatter",
"When performing scenic shooting tasks like simulated firefights, will shoot with a small scatter (Radar guided units will track shots when the enemy unit is close)"
"When performing scenic shooting tasks like simulated firefights, will shoot with a large scatter",
"When performing scenic shooting tasks like simulated firefights, will shoot with a medium scatter",
"When performing scenic shooting tasks like simulated firefights, will shoot with a small scatter (Radar guided units will track shots when the enemy unit is close)",
];
export const shotsIntensityDescriptions: string[] = [
"When performing scenic shooting tasks like simulated firefights, will shoot with a low rate of fire",
"When performing scenic shooting tasks like simulated firefights, will shoot with a medium rate of fire",
"When performing scenic shooting tasks like simulated firefights, will shoot with a high rate of fire"
"When performing scenic shooting tasks like simulated firefights, will shoot with a low rate of fire",
"When performing scenic shooting tasks like simulated firefights, will shoot with a medium rate of fire",
"When performing scenic shooting tasks like simulated firefights, will shoot with a high rate of fire",
];
export const minSpeedValues: { [key: string]: number } = { Aircraft: 100, Helicopter: 0, NavyUnit: 0, GroundUnit: 0 };
export const maxSpeedValues: { [key: string]: number } = { Aircraft: 800, Helicopter: 300, NavyUnit: 60, GroundUnit: 60 };
export const speedIncrements: { [key: string]: number } = { Aircraft: 25, Helicopter: 10, NavyUnit: 5, GroundUnit: 5 };
export const minAltitudeValues: { [key: string]: number } = { Aircraft: 0, Helicopter: 0 };
export const maxAltitudeValues: { [key: string]: number } = { Aircraft: 50000, Helicopter: 10000 };
export const altitudeIncrements: { [key: string]: number } = { Aircraft: 500, Helicopter: 100 };
export const minSpeedValues: { [key: string]: number } = {
Aircraft: 100,
Helicopter: 0,
NavyUnit: 0,
GroundUnit: 0,
};
export const maxSpeedValues: { [key: string]: number } = {
Aircraft: 800,
Helicopter: 300,
NavyUnit: 60,
GroundUnit: 60,
};
export const speedIncrements: { [key: string]: number } = {
Aircraft: 25,
Helicopter: 10,
NavyUnit: 5,
GroundUnit: 5,
};
export const minAltitudeValues: { [key: string]: number } = {
Aircraft: 0,
Helicopter: 0,
};
export const maxAltitudeValues: { [key: string]: number } = {
Aircraft: 50000,
Helicopter: 10000,
};
export const altitudeIncrements: { [key: string]: number } = {
Aircraft: 500,
Helicopter: 100,
};
export const minimapBoundaries = {
"Nevada": [ // NTTR
new LatLng(39.7982463, -119.985425),
new LatLng(34.4037128, -119.7806729),
new LatLng(34.3483316, -112.4529351),
new LatLng(39.7372411, -112.1130805),
new LatLng(39.7982463, -119.985425)
],
"Syria": [ // Syria
new LatLng(37.3630556, 29.2686111),
new LatLng(31.8472222, 29.8975),
new LatLng(32.1358333, 42.1502778),
new LatLng(37.7177778, 42.3716667),
new LatLng(37.3630556, 29.2686111)
],
"Caucasus": [ // Caucasus
new LatLng(39.6170191, 27.634935),
new LatLng(38.8735863, 47.1423108),
new LatLng(47.3907982, 49.3101946),
new LatLng(48.3955879, 26.7753625),
new LatLng(39.6170191, 27.634935)
],
"PersianGulf": [ // Persian Gulf
new LatLng(32.9355285, 46.5623682),
new LatLng(21.729393, 47.572675),
new LatLng(21.8501348, 63.9734737),
new LatLng(33.131584, 64.7313594),
new LatLng(32.9355285, 46.5623682)
],
"MarianaIslands": [ // Marianas
new LatLng(22.09, 135.0572222),
new LatLng(10.5777778, 135.7477778),
new LatLng(10.7725, 149.3918333),
new LatLng(22.5127778, 149.5427778),
new LatLng(22.09, 135.0572222)
],
"Falklands": [ // South Atlantic
new LatLng(-49.097217, -79.418267),
new LatLng(-56.874517, -79.418267),
new LatLng(-56.874517, -43.316433),
new LatLng(-49.097217, -43.316433),
new LatLng(-49.097217, -79.418267)
],
"Normandy": [ // Normandy
new LatLng(50.44, -3.29),
new LatLng(48.12, -3.29),
new LatLng(48.12, 3.70),
new LatLng(50.44, 3.70),
new LatLng(50.44, -3.29)
],
"SinaiMap": [ // Sinai
new LatLng(34.312222, 28.523333),
new LatLng(25.946944, 28.523333),
new LatLng(25.946944, 36.897778),
new LatLng(34.312222, 36.897778),
new LatLng(34.312222, 28.523333)
]
Nevada: [
// NTTR
new LatLng(39.7982463, -119.985425),
new LatLng(34.4037128, -119.7806729),
new LatLng(34.3483316, -112.4529351),
new LatLng(39.7372411, -112.1130805),
new LatLng(39.7982463, -119.985425),
],
Syria: [
// Syria
new LatLng(37.3630556, 29.2686111),
new LatLng(31.8472222, 29.8975),
new LatLng(32.1358333, 42.1502778),
new LatLng(37.7177778, 42.3716667),
new LatLng(37.3630556, 29.2686111),
],
Caucasus: [
// Caucasus
new LatLng(39.6170191, 27.634935),
new LatLng(38.8735863, 47.1423108),
new LatLng(47.3907982, 49.3101946),
new LatLng(48.3955879, 26.7753625),
new LatLng(39.6170191, 27.634935),
],
PersianGulf: [
// Persian Gulf
new LatLng(32.9355285, 46.5623682),
new LatLng(21.729393, 47.572675),
new LatLng(21.8501348, 63.9734737),
new LatLng(33.131584, 64.7313594),
new LatLng(32.9355285, 46.5623682),
],
MarianaIslands: [
// Marianas
new LatLng(22.09, 135.0572222),
new LatLng(10.5777778, 135.7477778),
new LatLng(10.7725, 149.3918333),
new LatLng(22.5127778, 149.5427778),
new LatLng(22.09, 135.0572222),
],
Falklands: [
// South Atlantic
new LatLng(-49.097217, -79.418267),
new LatLng(-56.874517, -79.418267),
new LatLng(-56.874517, -43.316433),
new LatLng(-49.097217, -43.316433),
new LatLng(-49.097217, -79.418267),
],
Normandy: [
// Normandy
new LatLng(50.44, -3.29),
new LatLng(48.12, -3.29),
new LatLng(48.12, 3.7),
new LatLng(50.44, 3.7),
new LatLng(50.44, -3.29),
],
SinaiMap: [
// Sinai
new LatLng(34.312222, 28.523333),
new LatLng(25.946944, 28.523333),
new LatLng(25.946944, 36.897778),
new LatLng(34.312222, 36.897778),
new LatLng(34.312222, 28.523333),
],
};
export const mapBounds = {
"Syria": { bounds: new LatLngBounds([31.8472222, 29.8975], [37.7177778, 42.3716667]), zoom: 5 },
"MarianaIslands": { bounds: new LatLngBounds([10.5777778, 135.7477778], [22.5127778, 149.5427778]), zoom: 5 },
"Nevada": { bounds: new LatLngBounds([34.4037128, -119.7806729], [39.7372411, -112.1130805]), zoom: 5 },
"PersianGulf": { bounds: new LatLngBounds([21.729393, 47.572675], [33.131584, 64.7313594]), zoom: 4 },
"Caucasus": { bounds: new LatLngBounds([39.6170191, 27.634935], [47.3907982, 49.3101946]), zoom: 4 },
"Falklands": { bounds: new LatLngBounds([-49.097217, -79.418267], [-56.874517, -43.316433]), zoom: 3 },
"Normandy": { bounds: new LatLngBounds([50.44, -3.29], [48.12, 3.70]), zoom: 5 },
"SinaiMap": { bounds: new LatLngBounds([34.312222, 28.523333], [25.946944, 36.897778]), zoom: 4 },
}
Syria: {
bounds: new LatLngBounds([31.8472222, 29.8975], [37.7177778, 42.3716667]),
zoom: 5,
},
MarianaIslands: {
bounds: new LatLngBounds(
[10.5777778, 135.7477778],
[22.5127778, 149.5427778]
),
zoom: 5,
},
Nevada: {
bounds: new LatLngBounds(
[34.4037128, -119.7806729],
[39.7372411, -112.1130805]
),
zoom: 5,
},
PersianGulf: {
bounds: new LatLngBounds([21.729393, 47.572675], [33.131584, 64.7313594]),
zoom: 4,
},
Caucasus: {
bounds: new LatLngBounds([39.6170191, 27.634935], [47.3907982, 49.3101946]),
zoom: 4,
},
Falklands: {
bounds: new LatLngBounds(
[-49.097217, -79.418267],
[-56.874517, -43.316433]
),
zoom: 3,
},
Normandy: { bounds: new LatLngBounds([50.44, -3.29], [48.12, 3.7]), zoom: 5 },
SinaiMap: {
bounds: new LatLngBounds([34.312222, 28.523333], [25.946944, 36.897778]),
zoom: 4,
},
};
export const defaultMapMirrors = {};
export const defaultMapLayers = {};
@@ -167,97 +263,102 @@ export const CONTEXT_ACTION = "Context action";
export const COALITIONAREA_DRAW_POLYGON = "Draw Coalition Area";
export const IADSTypes = ["AAA", "SAM Site", "Radar (EWR)"];
export const IADSDensities: { [key: string]: number } = { "AAA": 0.8, "SAM Site": 0.1, "Radar (EWR)": 0.05 };
export const GROUND_UNIT_AIR_DEFENCE_REGEX: RegExp = /(\b(AAA|SAM|MANPADS?|[mM]anpads?)|[sS]tinger\b)/;
export const IADSDensities: { [key: string]: number } = {
AAA: 0.8,
"SAM Site": 0.1,
"Radar (EWR)": 0.05,
};
export const GROUND_UNIT_AIR_DEFENCE_REGEX: RegExp =
/(\b(AAA|SAM|MANPADS?|[mM]anpads?)|[sS]tinger\b)/;
export const MAP_OPTIONS_TOOLTIPS = {
hideGroupMembers: "Hide group members when zoomed out",
hideUnitsShortRangeRings: "Hide short range units threat range rings (R)",
showUnitContacts: "Show selected units contact lines",
showUnitPaths: "Show selected unit paths",
showUnitTargets: "Show selected unit targets",
showUnitLabels: "Show unit labels (L)",
showUnitsEngagementRings: "Show units threat range rings (Q)",
showUnitsAcquisitionRings: "Show units detection range rings (E)"
}
hideGroupMembers: "Hide group members when zoomed out",
hideUnitsShortRangeRings: "Hide short range units threat range rings (R)",
showUnitContacts: "Show selected units contact lines",
showUnitPaths: "Show selected unit paths",
showUnitTargets: "Show selected unit targets",
showUnitLabels: "Show unit labels (L)",
showUnitsEngagementRings: "Show units threat range rings (Q)",
showUnitsAcquisitionRings: "Show units detection range rings (E)",
};
export const MAP_OPTIONS_DEFAULTS = {
hideGroupMembers: true,
hideUnitsShortRangeRings: true,
showUnitContacts: true,
showUnitPaths: true,
showUnitTargets: false,
showUnitLabels: true,
showUnitsEngagementRings: true,
showUnitsAcquisitionRings: true,
fillSelectedRing: false
}
hideGroupMembers: true,
hideUnitsShortRangeRings: true,
showUnitContacts: true,
showUnitPaths: true,
showUnitTargets: false,
showUnitLabels: true,
showUnitsEngagementRings: true,
showUnitsAcquisitionRings: true,
fillSelectedRing: false,
};
export const MAP_HIDDEN_TYPES_DEFAULTS = {
'human': false,
'olympus': false,
'dcs': false,
'aircraft': false,
'helicopter': false,
'groundunit-sam': false,
'groundunit': false,
'navyunit': false,
'airbase': false,
'dead': false,
'blue': false,
'red': false,
'neutral': false
}
human: false,
olympus: false,
dcs: false,
aircraft: false,
helicopter: false,
"groundunit-sam": false,
groundunit: false,
navyunit: false,
airbase: false,
dead: false,
blue: false,
red: false,
neutral: false,
};
export enum DataIndexes {
startOfData = 0,
category,
alive,
human,
controlled,
coalition,
country,
name,
unitName,
groupName,
state,
task,
hasTask,
position,
speed,
horizontalVelocity,
verticalVelocity,
heading,
track,
isActiveTanker,
isActiveAWACS,
onOff,
followRoads,
fuel,
desiredSpeed,
desiredSpeedType,
desiredAltitude,
desiredAltitudeType,
leaderID,
formationOffset,
targetID,
targetPosition,
ROE,
reactionToThreat,
emissionsCountermeasures,
TACAN,
radio,
generalSettings,
ammo,
contacts,
activePath,
isLeader,
operateAs,
shotsScatter,
shotsIntensity,
health,
endOfData = 255
};
startOfData = 0,
category,
alive,
human,
controlled,
coalition,
country,
name,
unitName,
groupName,
state,
task,
hasTask,
position,
speed,
horizontalVelocity,
verticalVelocity,
heading,
track,
isActiveTanker,
isActiveAWACS,
onOff,
followRoads,
fuel,
desiredSpeed,
desiredSpeedType,
desiredAltitude,
desiredAltitudeType,
leaderID,
formationOffset,
targetID,
targetPosition,
ROE,
reactionToThreat,
emissionsCountermeasures,
TACAN,
radio,
generalSettings,
ammo,
contacts,
activePath,
isLeader,
operateAs,
shotsScatter,
shotsIntensity,
health,
endOfData = 255,
}
export const MGRS_PRECISION_10KM = 2;
export const MGRS_PRECISION_1KM = 3;