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feat: Added custom authentication headers support
bugfix: Fixed incorrect saving of quick access spawn refactor: Removed compactunitspawnmenu and condensed in single unitspawnmenu class to reuse code
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@@ -546,8 +546,9 @@ export class Map extends L.Map {
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this.#spawnRequestTable = spawnRequestTable;
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}
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addStarredSpawnRequestTable(key, spawnRequestTable: SpawnRequestTable) {
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addStarredSpawnRequestTable(key, spawnRequestTable: SpawnRequestTable, quickAccessName: string) {
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this.#starredSpawnRequestTables[key] = spawnRequestTable;
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this.#starredSpawnRequestTables[key].quickAccessName = quickAccessName;
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StarredSpawnsChangedEvent.dispatch(this.#starredSpawnRequestTables);
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}
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