mirror of
https://github.com/Pax1601/DCSOlympus.git
synced 2025-10-29 16:56:34 +00:00
Added livery ID
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@@ -154,10 +154,11 @@ private:
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class SpawnGroundUnits : public Command
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{
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public:
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SpawnGroundUnits(string coalition, vector<string> unitTypes, vector<Coords> locations, bool immediate) :
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SpawnGroundUnits(string coalition, vector<string> unitTypes, vector<Coords> locations, vector<string> liveryIDs, bool immediate) :
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coalition(coalition),
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unitTypes(unitTypes),
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locations(locations),
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liveryIDs(liveryIDs),
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immediate(immediate)
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{
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priority = immediate? CommandPriority::IMMEDIATE: CommandPriority::LOW;
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@@ -169,6 +170,7 @@ private:
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const string coalition;
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const vector<string> unitTypes;
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const vector<Coords> locations;
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const vector<string> liveryIDs;
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const bool immediate;
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};
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@@ -176,10 +178,11 @@ private:
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class SpawnNavyUnits : public Command
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{
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public:
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SpawnNavyUnits(string coalition, vector<string> unitTypes, vector<Coords> locations, bool immediate) :
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SpawnNavyUnits(string coalition, vector<string> unitTypes, vector<Coords> locations, vector<string> liveryIDs, bool immediate) :
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coalition(coalition),
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unitTypes(unitTypes),
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locations(locations),
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liveryIDs(liveryIDs),
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immediate(immediate)
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{
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priority = immediate ? CommandPriority::IMMEDIATE : CommandPriority::LOW;
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@@ -191,6 +194,7 @@ private:
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const string coalition;
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const vector<string> unitTypes;
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const vector<Coords> locations;
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const vector<string> liveryIDs;
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const bool immediate;
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};
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@@ -198,11 +202,12 @@ private:
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class SpawnAircrafts : public Command
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{
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public:
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SpawnAircrafts(string coalition, vector<string> unitTypes, vector<Coords> locations, vector<string> loadouts, string airbaseName, bool immediate) :
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SpawnAircrafts(string coalition, vector<string> unitTypes, vector<Coords> locations, vector<string> loadouts, vector<string> liveryIDs, string airbaseName, bool immediate) :
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coalition(coalition),
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unitTypes(unitTypes),
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locations(locations),
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loadouts(loadouts),
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liveryIDs(liveryIDs),
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airbaseName(airbaseName),
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immediate(immediate)
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{
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@@ -216,6 +221,7 @@ private:
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const vector<string> unitTypes;
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const vector<Coords> locations;
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const vector<string> loadouts;
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const vector<string> liveryIDs;
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const string airbaseName;
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const bool immediate;
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};
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@@ -225,11 +231,12 @@ private:
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class SpawnHelicopters : public Command
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{
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public:
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SpawnHelicopters(string coalition, vector<string> unitTypes, vector<Coords> locations, vector<string> loadouts, string airbaseName, bool immediate) :
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SpawnHelicopters(string coalition, vector<string> unitTypes, vector<Coords> locations, vector<string> loadouts, vector<string> liveryIDs, string airbaseName, bool immediate) :
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coalition(coalition),
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unitTypes(unitTypes),
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locations(locations),
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loadouts(loadouts),
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liveryIDs(liveryIDs),
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airbaseName(airbaseName),
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immediate(immediate)
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{
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@@ -243,6 +250,7 @@ private:
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const vector<string> unitTypes;
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const vector<Coords> locations;
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const vector<string> loadouts;
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const vector<string> liveryIDs;
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const string airbaseName;
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const bool immediate;
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};
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