mirror of
https://github.com/Pax1601/DCSOlympus.git
synced 2025-10-29 16:56:34 +00:00
Merge pull request #281 from Pax1601/164-add-confirmation-message-when-deleting-a-player
Added (crude) confirm function
This commit is contained in:
@@ -97,6 +97,7 @@ function readConfig(config: any) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
function setupEvents() {
|
function setupEvents() {
|
||||||
|
|
||||||
/* Generic clicks */
|
/* Generic clicks */
|
||||||
document.addEventListener("click", (ev) => {
|
document.addEventListener("click", (ev) => {
|
||||||
if (ev instanceof MouseEvent && ev.target instanceof HTMLElement) {
|
if (ev instanceof MouseEvent && ev.target instanceof HTMLElement) {
|
||||||
|
|||||||
@@ -511,7 +511,6 @@ export class Unit extends CustomMarker {
|
|||||||
}
|
}
|
||||||
|
|
||||||
delete() {
|
delete() {
|
||||||
// TODO: add confirmation popup
|
|
||||||
deleteUnit(this.ID);
|
deleteUnit(this.ID);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ export class UnitsManager {
|
|||||||
document.addEventListener('paste', () => this.pasteUnits());
|
document.addEventListener('paste', () => this.pasteUnits());
|
||||||
document.addEventListener('unitSelection', (e: CustomEvent) => this.#onUnitSelection(e.detail));
|
document.addEventListener('unitSelection', (e: CustomEvent) => this.#onUnitSelection(e.detail));
|
||||||
document.addEventListener('unitDeselection', (e: CustomEvent) => this.#onUnitDeselection(e.detail));
|
document.addEventListener('unitDeselection', (e: CustomEvent) => this.#onUnitDeselection(e.detail));
|
||||||
document.addEventListener('keydown', (event) => this.#onKeyDown(event));
|
document.addEventListener('keyup', (event) => this.#onKeyUp(event));
|
||||||
document.addEventListener('deleteSelectedUnits', () => this.selectedUnitsDelete())
|
document.addEventListener('deleteSelectedUnits', () => this.selectedUnitsDelete())
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -426,9 +426,18 @@ export class UnitsManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/***********************************************/
|
/***********************************************/
|
||||||
#onKeyDown(event: KeyboardEvent) {
|
#onKeyUp(event: KeyboardEvent) {
|
||||||
if (!keyEventWasInInput(event) && event.key === "Delete") {
|
if (!keyEventWasInInput(event) && event.key === "Delete" ) {
|
||||||
this.selectedUnitsDelete();
|
|
||||||
|
const selectedUnits = this.getSelectedUnits();
|
||||||
|
const selectionContainsAHuman = selectedUnits.some( ( unit:Unit ) => {
|
||||||
|
return unit.getMissionData().flags.Human === true;
|
||||||
|
});
|
||||||
|
|
||||||
|
if ( !selectionContainsAHuman || confirm( "Your selection includes a human player. Deleting humans causes their vehicle to crash.\n\nAre you sure you want to do this?" ) ) {
|
||||||
|
this.selectedUnitsDelete();
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user