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https://github.com/Pax1601/DCSOlympus.git
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feat: Improvements on scenic modes
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@@ -509,6 +509,29 @@ void Scheduler::handleRequest(string key, json::value value, string username, js
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}
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}
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/************************/
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else if (key.compare("setEngagementProperties") == 0)
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{
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unsigned int ID = value[L"ID"].as_integer();
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unitsManager->acquireControl(ID);
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Unit* unit = unitsManager->getGroupLeader(ID);
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if (unit != nullptr)
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{
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/* Engagement properties tasking */
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unit->setBarrelHeight(value[L"barrelHeight"].as_number().to_double());
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unit->setMuzzleVelocity(value[L"muzzleVelocity"].as_number().to_double());
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unit->setAimTime(value[L"aimTime"].as_number().to_double());
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unit->setShotsToFire(value[L"shotsToFire"].as_number().to_uint32());
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unit->setShotsBaseInterval(value[L"shotsBaseInterval"].as_number().to_double());
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unit->setShotsBaseScatter(value[L"shotsBaseScatter"].as_number().to_double());
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unit->setEngagementRange(value[L"engagementRange"].as_number().to_double());
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unit->setTargetingRange(value[L"targetingRange"].as_number().to_double());
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unit->setAimMethodRange(value[L"aimMethodRange"].as_number().to_double());
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unit->setAcquisitionRange(value[L"acquisitionRange"].as_number().to_double());
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log(username + " updated unit " + unit->getUnitName() + "(" + unit->getName() + ") engagementProperties", true);
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}
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}
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/************************/
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else if (key.compare("setFollowRoads") == 0)
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{
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unsigned int ID = value[L"ID"].as_integer();
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