Reworked unit as as state machine, added formations, added measuring on map, added copy-paste

This commit is contained in:
Pax1601
2023-02-01 21:38:36 +01:00
parent bb7259d908
commit 3c1db67733
74 changed files with 4838 additions and 907 deletions

View File

@@ -0,0 +1,30 @@
#pragma once
#include "framework.h"
#include "utils.h"
#include "dcstools.h"
#include "luatools.h"
#include "Unit.h"
#define AIR_DEST_DIST_THR 2000
class AirUnit : public Unit
{
public:
AirUnit(json::value json, int ID);
virtual wstring getCategory() = 0;
virtual void changeSpeed(wstring change) {};
virtual void changeAltitude(wstring change) {};
virtual void setTargetSpeed(double newTargetSpeed);
virtual void setTargetAltitude(double newTargetAltitude);
protected:
virtual void AIloop();
virtual void setState(int newState);
bool isDestinationReached();
bool setActiveDestination();
void createHoldingPattern();
bool updateActivePath(bool looping);
void goToDestination(wstring enrouteTask = L"nil");
void taskWingmen();
};