Added a warning message for ground and navy units ROE

This commit is contained in:
Pax1601
2023-11-29 12:57:17 +01:00
parent f4388a2cff
commit 3cca3187ad
5 changed files with 6 additions and 6 deletions

View File

@@ -28,9 +28,9 @@ export const emissionsCountermeasures: string[] = ["silent", "attack", "defend",
export const ROEDescriptions: string[] = [
"Free (Attack anyone)",
"Designated (Attack the designated target only)",
"Designated (Attack the designated target only) \nWARNING: Ground and Navy units don't respect this ROE, it will be equivalent to weapons FREE.",
"",
"Return (Only fire if fired upon)",
"Return (Only fire if fired upon) \nWARNING: Ground and Navy units don't respect this ROE, it will be equivalent to weapons FREE.",
"Hold (Never fire)"
];

View File

@@ -1605,7 +1605,7 @@ export class GroundUnit extends Unit {
}
else {
if (this.canAAA()) {
contextActionSet.addContextAction(this, "scenic-aaa", "Scenic AAA", "Shoot AAA in the air without aiming at any target, when a enemy unit gets close enough.\nWARNING: works correctly only on neutral units, blue or red units will aim", (units: Unit[]) => { getApp().getUnitsManager().scenicAAA(units) }, undefined, {
contextActionSet.addContextAction(this, "scenic-aaa", "Scenic AAA", "Shoot AAA in the air without aiming at any target, when an enemy unit gets close enough.\nWARNING: works correctly only on neutral units, blue or red units will aim", (units: Unit[]) => { getApp().getUnitsManager().scenicAAA(units) }, undefined, {
"isScenic": true
});
contextActionSet.addContextAction(this, "miss-aaa", "Miss on purpose", "Shoot AAA towards the closest enemy unit, but don't aim precisely.\nWARNING: works correctly only on neutral units, blue or red units will aim", (units: Unit[]) => { getApp().getUnitsManager().missOnPurpose(units) }, undefined, {