mirror of
https://github.com/Pax1601/DCSOlympus.git
synced 2025-10-29 16:56:34 +00:00
Fixed unit payloads, spread update load from mission update
This commit is contained in:
@@ -2,7 +2,7 @@ import * as L from "leaflet"
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import { getSelectionWheel, getSelectionScroll, getUnitsManager, getActiveCoalition, getMouseInfoPanel } from "..";
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import { spawnAircraft, spawnGroundUnit, spawnSmoke } from "../dcs/dcs";
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import { bearing, distance, zeroAppend } from "../other/utils";
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import { payloadNames } from "../units/payloadNames";
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import { aircraftDatabase, getAircraftLabelsByRole, getLoadoutsByName, getLoadoutNamesByRole } from "../units/aircraftDatabase";
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import { unitTypes } from "../units/unitTypes";
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import { BoxSelect } from "./boxselect";
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@@ -278,6 +278,23 @@ export class Map extends L.Map {
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}
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/* Spawning menus */
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#aircraftSpawnMenu(e: SpawnEvent) {
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var options = [
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{ 'coalition': true, 'tooltip': 'CAP', 'src': 'spawnCAP.png', 'callback': () => this.#selectAircraft(e, "cap") },
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{ 'coalition': true, 'tooltip': 'CAS', 'src': 'spawnCAS.png', 'callback': () => this.#selectAircraft(e, "cas") },
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{ 'coalition': true, 'tooltip': 'Strike', 'src': 'spawnStrike.png', 'callback': () => this.#selectAircraft(e, "strike") },
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{ 'coalition': true, 'tooltip': 'Recce', 'src': 'spawnStrike.png', 'callback': () => this.#selectAircraft(e, "reconnaissance") },
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{ 'coalition': true, 'tooltip': 'Tanker', 'src': 'spawnTanker.png', 'callback': () => this.#selectAircraft(e, "tanker") },
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{ 'coalition': true, 'tooltip': 'AWACS', 'src': 'spawnAWACS.png', 'callback': () => this.#selectAircraft(e, "awacs") },
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{ 'coalition': true, 'tooltip': 'Drone', 'src': 'spawnDrone.png', 'callback': () => this.#selectAircraft(e, "drone") },
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{ 'coalition': true, 'tooltip': 'Transport', 'src': 'spawnTransport.png', 'callback': () => this.#selectAircraft(e, "transport") },
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]
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if (e.airbaseName != null)
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this.showSelectionScroll(e, "Spawn at " + e.airbaseName, options, () => {}, true);
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else
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this.showSelectionScroll(e, "Spawn air unit", options, () => {}, true);
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}
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#groundUnitSpawnMenu(e: SpawnEvent) {
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var options = [
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{'coalition': true, 'tooltip': 'Howitzer', 'src': 'spawnHowitzer.png', 'callback': () => this.#selectGroundUnit(e, "Howitzers")},
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@@ -308,50 +325,31 @@ export class Map extends L.Map {
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}
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#aircraftSpawnMenu(e: SpawnEvent) {
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var options = [
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{ 'coalition': true, 'tooltip': 'CAP', 'src': 'spawnCAP.png', 'callback': () => this.#selectAircraft(e, "CAP") },
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{ 'coalition': true, 'tooltip': 'CAS', 'src': 'spawnCAS.png', 'callback': () => this.#selectAircraft(e, "CAS") },
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{ 'coalition': true, 'tooltip': 'Tanker', 'src': 'spawnTanker.png', 'callback': () => this.#selectAircraft(e, "tanker") },
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{ 'coalition': true, 'tooltip': 'AWACS', 'src': 'spawnAWACS.png', 'callback': () => this.#selectAircraft(e, "awacs") },
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{ 'coalition': true, 'tooltip': 'Strike', 'src': 'spawnStrike.png', 'callback': () => this.#selectAircraft(e, "strike") },
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{ 'coalition': true, 'tooltip': 'Drone', 'src': 'spawnDrone.png', 'callback': () => this.#selectAircraft(e, "drone") },
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{ 'coalition': true, 'tooltip': 'Transport', 'src': 'spawnTransport.png', 'callback': () => this.#selectAircraft(e, "transport") },
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]
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if (e.airbaseName != null)
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this.showSelectionScroll(e, "Spawn at " + e.airbaseName, options, () => {}, true);
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else
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this.showSelectionScroll(e, "Spawn air unit", options, () => {}, true);
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}
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/* Show unit selection for air units */
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#selectAircraft(e: SpawnEvent, group: string) {
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#selectAircraft(e: SpawnEvent, role: string) {
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this.hideSelectionWheel();
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this.hideSelectionScroll();
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var options = unitTypes.air[group];
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if (options != undefined)
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options.sort();
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else
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options = [];
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var options = getAircraftLabelsByRole(role);
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this.showSelectionScroll(e, "Select aircraft", options, (unitType: string) => {
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this.hideSelectionWheel();
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this.hideSelectionScroll();
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this.#unitSelectPayload(e, unitType);
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this.#unitSelectPayload(e, unitType, role);
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}, true);
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}
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/* Show weapon selection for air units */
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#unitSelectPayload(e: SpawnEvent, unitType: string) {
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#unitSelectPayload(e: SpawnEvent, unitType: string, role: string) {
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this.hideSelectionWheel();
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this.hideSelectionScroll();
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var options = [];
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options = payloadNames[unitType]
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var options = getLoadoutNamesByRole(unitType, role);
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//options = payloadNames[unitType]
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if (options != undefined && options.length > 0) {
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options.sort();
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this.showSelectionScroll({x: e.x, y: e.y, latlng: e.latlng}, "Select loadout", options, (payloadName: string) => {
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this.showSelectionScroll({x: e.x, y: e.y, latlng: e.latlng}, "Select loadout", options, (loadoutName: string) => {
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this.hideSelectionWheel();
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this.hideSelectionScroll();
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spawnAircraft(unitType, e.latlng, getActiveCoalition(), payloadName, e.airbaseName);
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var loadout = getLoadoutsByName(unitType, loadoutName);
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spawnAircraft(unitType, e.latlng, getActiveCoalition(), loadout.code, e.airbaseName);
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}, true);
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}
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else {
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