Added option for ground units to change skill

This commit is contained in:
Stefan Arsic
2024-01-12 22:33:43 +01:00
parent 9942ff476b
commit 497f718e4b
5 changed files with 28 additions and 16 deletions

View File

@@ -754,7 +754,8 @@ export class GroundUnitSpawnMenu extends UnitSpawnMenu {
var unitTable: UnitSpawnTable = {
unitType: spawnOptions.name,
location: spawnOptions.latlng,
liveryID: spawnOptions.liveryID? spawnOptions.liveryID: ""
liveryID: spawnOptions.liveryID? spawnOptions.liveryID: "",
skill: spawnOptions.skill ? spawnOptions.skill : "High"
};
var units = [];
@@ -804,7 +805,8 @@ export class NavyUnitSpawnMenu extends UnitSpawnMenu {
var unitTable: UnitSpawnTable = {
unitType: spawnOptions.name,
location: spawnOptions.latlng,
liveryID: spawnOptions.liveryID? spawnOptions.liveryID: ""
liveryID: spawnOptions.liveryID? spawnOptions.liveryID: "",
skill: spawnOptions.skill ? spawnOptions.skill : "High"
};
var units = [];