Colors the spawn button correctly in the airbase spawn menu (not for neutral airbases, still needs fixing)

This commit is contained in:
dpassoni
2023-03-14 17:13:11 +01:00
parent 2a60edcaec
commit 4e46819839
2 changed files with 16 additions and 8 deletions

View File

@@ -13,20 +13,21 @@ export class AirbaseContextMenu extends ContextMenu {
setAirbase(airbase: Airbase)
{
this.#airbase = airbase;
this.setAirbaseName(airbase.getName());
this.setAirbaseProperties(airbase.getProperties());
this.setAirbaseParkings(airbase.getParkings());
this.setName(airbase.getName());
this.setProperties(airbase.getProperties());
this.setParkings(airbase.getParkings());
this.setCoalition(airbase.getCoalition());
this.enableLandButton(getUnitsManager().getSelectedUnitsType() === "Aircraft" && (getUnitsManager().getSelectedUnitsCoalition() === airbase.getCoalition() || airbase.getCoalition() === "neutral"))
}
setAirbaseName(airbaseName: string)
setName(airbaseName: string)
{
var nameDiv = <HTMLElement>this.getContainer()?.querySelector("#airbase-name");
if (nameDiv != null)
nameDiv.innerText = airbaseName;
}
setAirbaseProperties(airbaseProperties: string[])
setProperties(airbaseProperties: string[])
{
this.getContainer()?.querySelector("#airbase-properties")?.replaceChildren(...airbaseProperties.map((property: string) => {
var div = document.createElement("div");
@@ -35,7 +36,7 @@ export class AirbaseContextMenu extends ContextMenu {
}));
}
setAirbaseParkings(airbaseParkings: string[])
setParkings(airbaseParkings: string[])
{
this.getContainer()?.querySelector("#airbase-parking")?.replaceChildren(...airbaseParkings.map((parking: string) => {
var div = document.createElement("div");
@@ -44,6 +45,11 @@ export class AirbaseContextMenu extends ContextMenu {
}));
}
setCoalition(coalition: string)
{
(<HTMLElement>this.getContainer()?.querySelector("#spawn-airbase-aircraft-button")).dataset.activeCoalition = coalition;
}
enableLandButton(enableLandButton: boolean)
{
this.getContainer()?.querySelector("#land-here-button")?.classList.toggle("hide", !enableLandButton);