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https://github.com/Pax1601/DCSOlympus.git
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Basic scenic and miss on purpose AAA modes
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@@ -65,7 +65,9 @@ namespace State
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CARPET_BOMB,
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BOMB_BUILDING,
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FIRE_AT_AREA,
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SIMULATE_FIRE_FIGHT
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SIMULATE_FIRE_FIGHT,
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SCENIC_AAA,
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MISS_ON_PURPOSE
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};
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};
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@@ -186,6 +186,7 @@ protected:
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/********** Other **********/
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unsigned int taskCheckCounter = 0;
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unsigned int internalCounter = 0;
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bool hasTaskAssigned = false;
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double initialFuel = 0;
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map<unsigned char, unsigned long long> updateTimeMap;
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@@ -23,7 +23,8 @@ public:
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void deleteUnit(unsigned int ID, bool explosion, bool immediate);
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void acquireControl(unsigned int ID);
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void loadDatabases();
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Unit* getClosestUnit(Unit* unit, unsigned char coalition, vector<string> categories, double &distance);
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private:
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map<unsigned int, Unit*> units;
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json::value missionDB;
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