Renamed files

This commit is contained in:
dpassoni
2023-03-16 15:34:35 +01:00
parent 64df9b142d
commit 53911cf314
51 changed files with 2483 additions and 60 deletions

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<?xml version="1.0" encoding="utf-8"?>
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<ItemGroup>
<ClInclude Include="framework.h">
<Filter>inc</Filter>
</ClInclude>
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<Filter>inc</Filter>
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<ClCompile Include="dllmain.cpp">
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120
src/olympus/olympus.vcxproj Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\olympus.cpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\dcstools\dcstools.vcxproj">
<Project>{2b255368-39a0-431a-a6de-cc739ac70dc1}</Project>
</ProjectReference>
<ProjectReference Include="..\logger\logger.vcxproj">
<Project>{873ecabe-fcfe-4217-ac15-91959c3cf1c6}</Project>
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<ProjectReference Include="..\utils\utils.vcxproj">
<Project>{b85009ce-4a5c-4a5a-b85d-001b3a2651b2}</Project>
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<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{5f3fc91e-1fbc-4223-8011-9708de913474}</ProjectGuid>
<RootNamespace>Olympus</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>olympus</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
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</ImportGroup>
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</ImportGroup>
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<OutDir>.\..\..\bin\$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<OutDir>.\..\..\bin\</OutDir>
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<PropertyGroup Label="Vcpkg">
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<ClCompile>
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<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS; _DEBUG;OLYMPUS_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>include; ..\..\third-party\lua\include; ..\utils\include; ..\shared\include</AdditionalIncludeDirectories>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
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<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS; NDEBUG;OLYMPUS_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>include;..\..\third-party\lua\include;..\utils\include;..\shared\include;..\dcstools\include;..\logger\include;..\luatools\include</AdditionalIncludeDirectories>
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@@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
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<ItemGroup>
<ClCompile Include="src\olympus.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

152
src/olympus/src/olympus.cpp Normal file
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#include "framework.h"
#include "dcstools.h"
#include "logger.h"
#include "utils.h"
/* Run-time linking to core dll allows for "hot swap". This is useful for development but could be removed when stable.*/
HINSTANCE hGetProcIDDLL = NULL;
typedef int(__stdcall* f_coreInit)(lua_State* L);
typedef int(__stdcall* f_coreDeinit)(lua_State* L);
typedef int(__stdcall* f_coreFrame)(lua_State* L);
typedef int(__stdcall* f_coreMissionData)(lua_State* L);
f_coreInit coreInit = nullptr;
f_coreDeinit coreDeinit = nullptr;
f_coreFrame coreFrame = nullptr;
f_coreMissionData coreMissionData = nullptr;
static int onSimulationStart(lua_State* L)
{
log("onSimulationStart callback called successfully");
string modLocation;
string dllLocation;
char* buf = nullptr;
size_t sz = 0;
if (_dupenv_s(&buf, &sz, "DCSOLYMPUS_PATH") == 0 && buf != nullptr)
{
modLocation = buf;
free(buf);
}
else
{
log("DCSOLYMPUS_PATH environment variable is missing");
goto error;
}
dllLocation = modLocation + "\\bin\\core.dll";
log("Loading core.dll");
hGetProcIDDLL = LoadLibrary(to_wstring(dllLocation).c_str());
if (!hGetProcIDDLL) {
LogError(L, "Error loading core DLL");
goto error;
}
log("Core DLL loaded successfully");
coreInit = (f_coreInit)GetProcAddress(hGetProcIDDLL, "coreInit");
if (!coreInit)
{
LogError(L, "Error getting coreInit ProcAddress from DLL");
goto error;
}
coreDeinit = (f_coreDeinit)GetProcAddress(hGetProcIDDLL, "coreDeinit");
if (!coreInit)
{
LogError(L, "Error getting coreDeinit ProcAddress from DLL");
goto error;
}
coreFrame = (f_coreFrame)GetProcAddress(hGetProcIDDLL, "coreFrame");
if (!coreFrame)
{
LogError(L, "Error getting coreFrame ProcAddress from DLL");
goto error;
}
coreMissionData = (f_coreFrame)GetProcAddress(hGetProcIDDLL, "coreMissionData");
if (!coreFrame)
{
LogError(L, "Error getting coreMissionData ProcAddress from DLL");
goto error;
}
coreInit(L);
LogInfo(L, "Module loaded and started successfully.");
return 0;
error:
LogError(L, "Error while loading module, see Olympus.log in temporary folder for additional details.");
return 0;
}
static int onSimulationFrame(lua_State* L)
{
if (coreFrame)
{
coreFrame(L);
}
return 0;
}
static int onSimulationStop(lua_State* L)
{
log("onSimulationStop callback called successfully");
if (hGetProcIDDLL)
{
log("Trying to unload core DLL");
if (coreDeinit)
{
coreDeinit(L);
}
if (FreeLibrary(hGetProcIDDLL))
{
log("Core DLL unloaded successfully");
}
else
{
LogError(L, "Error unloading DLL");
goto error;
}
coreInit = nullptr;
coreDeinit = nullptr;
coreFrame = nullptr;
coreMissionData = nullptr;
}
hGetProcIDDLL = NULL;
return 0;
error:
LogError(L, "Error while unloading module, see Olympus.log in temporary folder for additional details.");
return 0;
}
static int setMissionData(lua_State* L)
{
if (coreMissionData)
{
coreMissionData(L);
}
return 0;
}
static const luaL_Reg Map[] = {
{"onSimulationStart", onSimulationStart},
{"onSimulationFrame", onSimulationFrame},
{"onSimulationStop", onSimulationStop},
{"setMissionData", setMissionData },
{NULL, NULL}
};
extern "C" DllExport int luaopen_olympus(lua_State * L)
{
luaL_register(L, "olympus", Map);
return 1;
}