mirror of
https://github.com/Pax1601/DCSOlympus.git
synced 2025-10-29 16:56:34 +00:00
More work on external audio sources, started adding generic audio packet handling
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236
frontend/server/src/audio/audiopacket.ts
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236
frontend/server/src/audio/audiopacket.ts
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@@ -0,0 +1,236 @@
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import { Buffer } from "buffer";
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import {
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byteArrayToDouble,
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byteArrayToInteger,
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doubleToByteArray,
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integerToByteArray,
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} from "../utils";
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var packetID = 0;
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export class AudioPacket {
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#encodedData: Uint8Array;
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/* Mandatory data */
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#frequencies: { frequency: number; modulation: number; encryption: number }[];
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#audioData: Uint8Array;
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#transmissionGUID: string;
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#clientGUID: string;
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/* Default data */
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#unitID: number = 0;
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#packetID: number = 0;
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#hops: number = 0;
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/* Out of standard data (this is not compliant with SRS standard, used for external audio effects) */
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#latitude: number | null = null;
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#longitude: number | null = null;
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#altitude: number | null = null;
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setEncodedData(encodedData: Uint8Array) {
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this.#encodedData = encodedData;
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}
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getEncodedData() {
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return this.#encodedData;
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}
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setFrequencies(frequencies: { frequency: number; modulation: number; encryption: number }[]) {
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this.#frequencies = frequencies;
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}
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getFrequencies() {
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return this.#frequencies;
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}
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setAudioData(audioData: Uint8Array) {
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this.#audioData = audioData;
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}
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getAudioData() {
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return this.#audioData;
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}
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setTransmissionGUID(transmissionGUID: string) {
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this.#transmissionGUID = transmissionGUID;
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}
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getTransmissionGUID() {
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return this.#transmissionGUID;
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}
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setClientGUID(clientGUID: string) {
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this.#clientGUID = clientGUID;
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}
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getClientGUID() {
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return this.#clientGUID;
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}
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setUnitID(unitID: number) {
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this.#unitID = unitID;
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}
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getUnitID() {
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return this.#unitID;
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}
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setPacketID(packetID: number) {
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this.#packetID = packetID;
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}
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getPacketID() {
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return this.#packetID;
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}
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setHops(hops: number) {
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this.#hops = hops;
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}
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getHops() {
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return this.#hops;
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}
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setLatitude(latitude: number) {
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this.#latitude = latitude;
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}
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getLatitude() {
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return this.#latitude;
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}
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setLongitude(longitude: number) {
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this.#longitude = longitude;
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}
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getLongitude() {
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return this.#longitude;
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}
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setAltitude(altitude: number) {
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this.#altitude = altitude;
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}
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getAltitude() {
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return this.#altitude;
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}
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fromByteArray(byteArray: Uint8Array) {
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let totalLength = byteArrayToInteger(byteArray.slice(0, 2));
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let audioLength = byteArrayToInteger(byteArray.slice(2, 4));
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let frequenciesLength = byteArrayToInteger(byteArray.slice(4, 6));
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/* Perform some sanity checks */
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if (totalLength !== byteArray.length) {
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console.log(
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`Warning, audio packet expected length is ${totalLength} but received length is ${byteArray.length}, aborting...`
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);
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return;
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}
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if (frequenciesLength % 10 !== 0) {
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console.log(
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`Warning, audio packet frequencies data length is ${frequenciesLength} which is not a multiple of 10, aborting...`
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);
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return;
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}
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/* Extract the audio data */
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this.#audioData = byteArray.slice(6, 6 + audioLength);
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/* Extract the frequencies */
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let offset = 6 + audioLength;
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for (let idx = 0; idx < frequenciesLength / 10; idx++) {
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this.#frequencies.push({
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frequency: byteArrayToDouble(byteArray.slice(offset, offset + 8)),
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encryption: byteArray[offset + 8],
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modulation: byteArray[offset + 9],
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});
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offset += 10;
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}
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/* Extract the remaining data */
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this.#unitID = byteArrayToInteger(byteArray.slice(offset, offset + 4));
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offset += 4;
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this.#packetID = byteArrayToInteger(byteArray.slice(offset, offset + 8));
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offset += 8;
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this.#hops = byteArrayToInteger(byteArray.slice(offset, offset + 1));
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offset += 1;
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this.#transmissionGUID = byteArray.slice(offset, offset + 22).toString();
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offset += 22;
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this.#clientGUID = byteArray.slice(offset, offset + 22).toString();
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offset += 22;
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}
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toByteArray() {
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/* Perform some sanity checks // TODO check correct values */
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if (this.#frequencies.length === 0) {
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console.log("Warning, could not encode audio packet, no frequencies data provided, aborting...");
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return;
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}
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if (this.#audioData === undefined) {
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console.log("Warning, could not encode audio packet, no audio data provided, aborting...");
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return;
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}
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if (this.#transmissionGUID === undefined) {
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console.log("Warning, could not encode audio packet, no transmission GUID provided, aborting...");
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return;
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}
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if (this.#clientGUID === undefined) {
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console.log("Warning, could not encode audio packet, no client GUID provided, aborting...");
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return;
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}
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// Prepare the array for the header
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let header: number[] = [0, 0, 0, 0, 0, 0];
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// Encode the frequencies data
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let frequenciesData = ([] as number[])
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this.#frequencies.forEach((data) => {
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return frequenciesData.concat([...doubleToByteArray(data.frequency)], [data.modulation], [data.encryption]);
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})
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// Encode unitID, packetID, hops
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let encUnitID: number[] = integerToByteArray(this.#unitID, 4);
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let encPacketID: number[] = integerToByteArray(this.#packetID, 8);
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let encHops: number[] = [this.#hops];
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// Assemble packet
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let encodedData: number[] = ([] as number[]).concat(
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header,
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[...this.#audioData],
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frequenciesData,
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encUnitID,
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encPacketID,
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encHops,
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[...Buffer.from(this.#transmissionGUID, "utf-8")],
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[...Buffer.from(this.#clientGUID, "utf-8")]
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);
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if (this.#latitude !== undefined && this.#longitude !== undefined && this.#altitude !== undefined) {
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encodedData.concat(
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[...doubleToByteArray(this.#latitude)],
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[...doubleToByteArray(this.#longitude)],
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[...doubleToByteArray(this.#altitude)]
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);
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}
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// Set the lengths of the parts
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let encPacketLen = integerToByteArray(encodedData.length, 2);
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encodedData[0] = encPacketLen[0];
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encodedData[1] = encPacketLen[1];
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let encAudioLen = integerToByteArray(this.#audioData.length, 2);
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encodedData[2] = encAudioLen[0];
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encodedData[3] = encAudioLen[1];
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let frequencyAudioLen = integerToByteArray(frequenciesData.length, 2);
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encodedData[4] = frequencyAudioLen[0];
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encodedData[5] = frequencyAudioLen[1];
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this.#encodedData = new Uint8Array([0].concat(encodedData));
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}
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}
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@@ -1,7 +1,13 @@
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import { defaultSRSData } from "./defaultdata";
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const { OpusEncoder } = require("@discordjs/opus");
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const encoder = new OpusEncoder(16000, 1);
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let decoder = null;
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import('opus-decoder').then((res) => {
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decoder = new res.OpusDecoder();
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});
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var net = require("net");
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var bufferString = "";
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@@ -117,6 +123,7 @@ export class SRSHandler {
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let offset = 6 + audioLength + frequenciesLength;
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if (modulation == 255) {
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packetUint8Array = packetUint8Array.slice(0, -24) // Remove position data
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packetUint8Array[6 + audioLength + 8] = 2;
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this.clients.forEach((client) => {
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getBytes(client.RadioInfo.unitId, 4).forEach((value, idx) => {
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30
frontend/server/src/utils.ts
Normal file
30
frontend/server/src/utils.ts
Normal file
@@ -0,0 +1,30 @@
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export function byteArrayToInteger(array) {
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let res = 0;
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for (let i = 0; i < array.length; i++) {
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res = res << 8;
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res += array[array.length - i - 1];
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}
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return res;
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}
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export function integerToByteArray(value, length) {
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let res: number[] = [];
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for (let i = 0; i < length; i++) {
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res.push(value & 255);
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value = value >> 8;
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}
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return res;
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}
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export function doubleToByteArray(number) {
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var buffer = new ArrayBuffer(8); // JS numbers are 8 bytes long, or 64 bits
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var longNum = new Float64Array(buffer); // so equivalent to Float64
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longNum[0] = number;
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return Array.from(new Uint8Array(buffer));
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}
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export function byteArrayToDouble(array) {
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return new DataView(array.reverse().buffer).getFloat64(0);
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}
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