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https://github.com/Pax1601/DCSOlympus.git
synced 2025-10-29 16:56:34 +00:00
Added temporary spawn marker
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@@ -1,4 +1,4 @@
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import { Marker, LatLng, Polyline, Icon, DivIcon, CircleMarker } from 'leaflet';
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import { Marker, LatLng, Polyline, Icon, DivIcon, CircleMarker, Map } from 'leaflet';
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import { getMap, getUnitsManager } from '..';
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import { rad2deg } from '../other/utils';
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import { addDestination, attackUnit, changeAltitude, changeSpeed, createFormation as setLeader, deleteUnit, getUnits, landAt, setAltitude, setReactionToThreat, setROE, setSpeed, refuel, setAdvacedOptions, followUnit } from '../server/server';
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@@ -383,6 +383,12 @@ export class Unit extends Marker {
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}, 200);
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}
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onAdd(map: Map): this {
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super.onAdd(map);
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getMap().removeTemporaryMarker(new LatLng(this.getFlightData().latitude, this.getFlightData().longitude));
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return this;
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}
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#onDoubleClick(e: any) {
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clearTimeout(this.#timer);
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this.#preventClick = true;
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@@ -438,6 +444,7 @@ export class Unit extends Marker {
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'Line abreast (LH)': `<div id="line-abreast">Line abreast (left)</div>`,
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'Line abreast (RH)': `<div id="line-abreast">Line abreast (right)</div>`,
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'Front': `<div id="front">In front</div>`,
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'Diamond': `<div id="diamond">Diamond</div>`,
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'Custom': `<div id="custom">Custom</div>`
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}
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@@ -458,18 +465,7 @@ export class Unit extends Marker {
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})
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}
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else {
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// X: front-rear, positive front
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// Y: top-bottom, positive top
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// Z: left-right, positive right
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var offset = {"x": 0, "y": 0, "z": 0};
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if (action == "Trail") { offset.x = -50; offset.y = -30; offset.z = 0; }
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else if (action == "Echelon (LH)") { offset.x = -50; offset.y = -10; offset.z = -50; }
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else if (action == "Echelon (RH)") { offset.x = -50; offset.y = -10; offset.z = 50; }
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else if (action == "Line abreast (RH)") { offset.x = 0; offset.y = 0; offset.z = 50; }
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else if (action == "Line abreast (LH)") { offset.x = 0; offset.y = 0; offset.z = -50; }
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else if (action == "Front") { offset.x = 100; offset.y = 0; offset.z = 0; }
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getUnitsManager().selectedUnitsFollowUnit(this.ID, offset);
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getUnitsManager().selectedUnitsFollowUnit(this.ID, undefined, action);
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}
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}
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@@ -292,12 +292,42 @@ export class UnitsManager {
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this.#showActionMessage(selectedUnits, `sent to nearest tanker`);
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}
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selectedUnitsFollowUnit(ID: number, offset: {"x": number, "y": number, "z": number}) {
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selectedUnitsFollowUnit(ID: number, offset?: {"x": number, "y": number, "z": number}, formation?: string) {
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if (offset == undefined){
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// X: front-rear, positive front
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// Y: top-bottom, positive top
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// Z: left-right, positive right
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offset = {"x": 0, "y": 0, "z": 0};
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if (formation === "Trail") { offset.x = -50; offset.y = -30; offset.z = 0; }
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else if (formation === "Echelon (LH)") { offset.x = -50; offset.y = -10; offset.z = -50; }
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else if (formation === "Echelon (RH)") { offset.x = -50; offset.y = -10; offset.z = 50; }
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else if (formation === "Line abreast (RH)") { offset.x = 0; offset.y = 0; offset.z = 50; }
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else if (formation === "Line abreast (LH)") { offset.x = 0; offset.y = 0; offset.z = -50; }
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else if (formation === "Front") { offset.x = 100; offset.y = 0; offset.z = 0; }
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else offset = undefined;
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}
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var selectedUnits = this.getSelectedUnits();
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var count = 1;
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var xr = 0; var yr = 1; var zr = -1;
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var layer = 1;
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for (let idx in selectedUnits) {
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var commandedUnit = selectedUnits[idx];
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commandedUnit.followUnit(ID, {"x": offset.x * count, "y": offset.y * count, "z": offset.z * count} );
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if (offset != undefined)
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commandedUnit.followUnit(ID, {"x": offset.x * count, "y": offset.y * count, "z": offset.z * count} );
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else {
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if (formation === "Diamond")
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{
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var xl = xr * Math.cos(Math.PI / 4) - yr * Math.sin(Math.PI / 4);
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var yl = xr * Math.sin(Math.PI / 4) + yr * Math.cos(Math.PI / 4);
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commandedUnit.followUnit(ID, {"x": -yl * 50, "y": zr * 10, "z": xl * 50} );
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if (yr == 0) { layer++; xr = 0; yr = layer; zr = -layer; }
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else {
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if (xr < layer){ xr++; zr--; }
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else { yr--; zr++; }
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}
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}
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}
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count++;
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}
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this.#showActionMessage(selectedUnits, `following unit ${this.getUnitByID(ID)?.getBaseData().unitName}`);
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@@ -316,6 +346,7 @@ export class UnitsManager {
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for (let idx in this.#copiedUnits)
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{
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var unit = this.#copiedUnits[idx];
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getMap().addTemporaryMarker(getMap().getMouseCoordinates());
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cloneUnit(unit.ID, getMap().getMouseCoordinates());
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this.#showActionMessage(this.#copiedUnits, `pasted`);
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}
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