Renamed src to backend

This commit is contained in:
Pax1601
2024-01-03 16:19:16 +01:00
parent a0634a7f99
commit 8024db9579
76 changed files with 0 additions and 0 deletions

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#pragma once
#include "framework.h"
void DllExport stackUpdate(lua_State* L, int& stackDepth, int initialStack = 0);
void DllExport stackPop(lua_State* L, int popDepth = 1);
void DllExport stackClean(lua_State* L, int stackDepth);
void DllExport luaTableToJSON(lua_State* L, int index, json::value& json, bool logKeys = false);
void DllExport luaLogTableKeys(lua_State* L, int index);
#define STACK_UPDATE stackUpdate(L, stackDepth, initialStack);
#define STACK_INIT int stackDepth = 0; int initialStack = 0; stackUpdate(L, initialStack);
#define STACK_POP(X) stackPop(L, X); STACK_UPDATE;
#define STACK_CLEAN STACK_UPDATE; stackClean(L, stackDepth);

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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Italian (Italy) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ITA)
LANGUAGE LANG_ITALIAN, SUBLANG_ITALIAN
#pragma code_page(1252)
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // Italian (Italy) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// English (United Kingdom) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENG)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_UK
#pragma code_page(1252)
/////////////////////////////////////////////////////////////////////////////
//
// Version
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VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,3,0
PRODUCTVERSION 1,0,3,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", "DCS Olympus"
VALUE "FileDescription", "DCS Olympus"
VALUE "FileVersion", "1.0.3.0"
VALUE "InternalName", "luatools.dll"
VALUE "LegalCopyright", "Copyright (C) 2023"
VALUE "OriginalFilename", "luatools.dll"
VALUE "ProductName", "DCS Olympus"
VALUE "ProductVersion", "1.0.3.0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
#endif // English (United Kingdom) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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<?xml version="1.0" encoding="utf-8"?>
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<Version>{{OLYMPUS_VERSION_NUMBER}}.{{OLYMPUS_COMMIT_HASH}}</Version>
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@@ -0,0 +1,35 @@
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@@ -0,0 +1,14 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by luatools.rc
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

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@@ -0,0 +1,85 @@
#include "framework.h"
#include "luaTools.h"
#include "logger.h"
#include "utils.h"
void stackUpdate(lua_State* L, int& stackDepth, int initialStack)
{
stackDepth = lua_gettop(L) - initialStack;
}
void stackPop(lua_State* L, int popDepth)
{
lua_pop(L, popDepth);
}
void stackClean(lua_State* L, int stackDepth)
{
lua_pop(L, stackDepth);
}
void luaLogTableKeys(lua_State* L, int index)
{
if (lua_istable(L, index))
{
STACK_INIT;
lua_pushvalue(L, index);
lua_pushnil(L);
while (lua_next(L, -2))
{
lua_pushvalue(L, -2);
const char* key = lua_tostring(L, -1);
log(key);
lua_pop(L, 2);
}
lua_pop(L, 1);
STACK_CLEAN;
}
}
void luaTableToJSON(lua_State* L, int index, json::value& json, bool logKeys)
{
if (lua_istable(L, index))
{
STACK_INIT;
lua_pushvalue(L, index);
lua_pushnil(L);
while (lua_next(L, -2))
{
lua_pushvalue(L, -2);
const char* key = lua_tostring(L, -1);
if (logKeys)
{
log(key);
}
if (lua_istable(L, -2))
{
if (!json.has_object_field(to_wstring(key)))
json[to_wstring(key)] = json::value::object();
luaTableToJSON(L, -2, json[to_wstring(key)], logKeys);
}
else if (lua_isnumber(L, -2))
{
json[to_wstring(key)] = json::value::number(lua_tonumber(L, -2));
}
else if (lua_isboolean(L, -2))
{
json[to_wstring(key)] = json::value::boolean(lua_toboolean(L, -2));
}
else if (lua_isstring(L, -2)) // Keep last, lua_isstring only checks if it can be stringified (not if it actually IS a string)
{
json[to_wstring(key)] = json::value::string(to_wstring(lua_tostring(L, -2)));
}
lua_pop(L, 2);
}
lua_pop(L, 1);
STACK_CLEAN;
}
}